SwornRPG Configuration
Configuration
Note: The default configuration can be found here
| Name | Type | Explanation | |||
| debug | boolean | Enable/disable extra logging to console | |||
| updatechecker | boolean | Enable/disable the update checker | |||
| irondoorprotect | boolean | Enable/disable the protection of iron doors | |||
| randomdrops | boolean | Enable/disable random block drops | |||
| arrowfire | boolean | Enable/disable the random chance of fire arrows | |||
| deathbook | boolean | Enable/disable death coordinate books/messages | |||
| salvaging | boolean | Enable/disable salvaging | |||
| cooldown radius | integer | If a player is within x radius of a mob spawner, cancel xp gain | |||
| salvage | list | Customize salvaging: id, Material, how many items it returns | |||
| frenzy enabled | boolean | Enable/disable frenzy mode | |||
| frenzy baseduration | integer | Frenzy mode's base duration (Formula = frenzy base duraton + (level multiplier x level)) | |||
| frenzy level multiplier | integer | How much longer does frenzy get upon levelup? | |||
| frenzy cooldown multiplier | integer | (Cooldown = duration x cooldown multiplier) | |||
| super pick enabled | boolean | Enable/disable super pickaxe | |||
| super pick base duration | integer | Super pick's base duration (Same formula as frenzy) | |||
| super pick level multiplier | integer | How much longer does super pickaxe get upon levelup? | |||
| super pick cooldown multiplier | integer | Cooldown same as frenzy | |||
| unlimited ammo enabled | boolean | Enable/disable unlimited ammo | |||
| unlimited ammo base duration | integer | Unlimited ammo's base duration (Same formula as frenzy) | |||
| unlimited ammo level multiplier | integer | How much longer does unlimited ammo get upon levelup? | |||
| unlimited ammo cooldown multiplier | integer | Cooldown same as frenzy | |||
| mcxpgain enabled | boolean | Enable/disable SwornRPG xp gain by Minecraft xp gain | |||
| mcxpgain xpgain | integer | The amount of SwornRPG xp gain upon Minecraft xp leveling | |||
| playerkills enabled | boolean | Enable/disable xp gain by killing players | |||
| playerkills xpgain | integer | Amount of xp gained by killing a player | |||
| playerkills xploss | integer | Amount of xp lost when killed | |||
| onlinetime enabled | boolean | Enable/disable xp gain by online time | |||
| onlinetime gain | integer | Amount of xp gained per minute of online time | |||
| money enabled | boolean | Enable/disable money rewards on leveling | |||
| money amountperlevel | integer | Amount of money gained per level (amount per level x level) | |||
| items enabled | boolean | Enable/disable item rewards on leveling | |||
| item itemid | item id | Item ID of the block/item given upon leveling | |||
| item amountperlevel | boolean | Amount of the item defined given per level | |||
| player health enabled | boolean | Enable/disable player health tags | |||
| mob health enabled | boolean | Enable/disable mob health tags | |||
| disabled worlds | list | Worlds that SwornRPG xp gain is disabled in | |||
| block drops | list | Format: - "itemid:chance" |
Note: Boolean is true or false, integer is a number. A list of valid item id's can be found here
Data Files
A player's data file can be found at /plugins/SwornRPG/players/[playername].dat. Manually editing these files is NOT recommended, as it can break/skew leveling, xp gain, marriage, really any of the plugin's features. The plugin will do all that it needs to do automatically, eliminating the need to manually edit these files.
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Posted Apr 3, 2015I found a minor bug with the xp leveling. Xp you have extra after a level up do not carry over to the next level's xp count.
ex/ i need 100xp to get to level 1 and 125xp after that to get to level 2
If i give myself any number of xp over 100, it still says i need 125xp to level 2.
It is a minor bug, but it'd b nice if you could fix it.