Survival Games (No longer updated)
Survival Games

Survival Games is a plugin that has the aim of creating a fully automated hunger games style experience. The plugin was created to be simple to use, and to be easily setup on any type of server, no matter the size or type! Survival Games provides a way for your server to have a full fledged, fully automated hunger games experience for any player. For more information on the aim of the plugin, watch popular youtuber AntVenom play Survival Games HERE.
Requirements
Before installing this plugin, a few things are required.
- WorldEdit- Needed to create arenas.
- MySQL Database (optional) - If you wish to use stats, you must have an SQL database.
Conflicts
- Any plugin that modifies damage amounts by applying more damage can sometimes cause issues and make the player actually die (ie McMMO).
- Some locking plugins such as LWC have been reported to have issues with the lobby signs, but should work normally if protection is turned of for those signs.
- WORLD PORTAL will make this plugin completely break if the lobby is not in a world that is loaded at start!
Features
This is not just another Hunger Games plugin. This plugin aims to bring a fully automated, fully fledged gaming system to your server.
Features:
- Full automation
- Automatic arena regeneration
- Chest reset / randomly filled chest
- Auto game start
- Spectators
- In-game Lobby with real-time player and arena stats
- Multiple arenas
- Simultaneous games
- Web-based stats
- Easy arena setup
- Per Arena Permissions
- Lightning and thunder on player deaths (Simulate cannons)
- Multiworld Support
- Events API - Economy, Kits + More!
Plus many, many more features included in this plugin!
- A full tutorial on kits, economy and new features will be released soon!
- /sg setlobbywall was changed to /sg addwall <arena> in versions 0.5.0 and above!
New Permissions:
If you have for example 6 arenas, and you want every player to be able to join all arenas, give each rank the following permissions:
- sg.arena.join.<arena#> (Replace <arena#> with the arena number.)
- sg.arena.join
- sg.player.vote
- sg.lobby.join
Note: Devs and important people of this plugin have colored names on lobby signs








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Posted Nov 22, 2012@Equinox2507
The update server is down atm.
@DoodleLiam
Yes
@NLSSawks
I've never heard of this, but if you have more details ill look into it.
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Posted Nov 22, 2012I have a major problem-When in a game of survival games, people randomly get disconnected from my server. This is due to the Survival Games plugin, because it ONLY happens in a game. Is there any way you could help me with this problem? Thanks
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Posted Nov 22, 2012Just out of curiosity does the plug-in work with the most recent update? 1.4.4 i think? (:
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Posted Nov 22, 2012I keep receiving this error every so often :
[SEVERE] java.net.ConnectException: Connection timed out 2012-11-22 03:45:57 [SEVERE] at java.net.PlainSocketImpl.socketConnect(Native Method) 2012-11-22 03:45:57 [SEVERE] at java.net.AbstractPlainSocketImpl.doConnect(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at java.net.AbstractPlainSocketImpl.connectToAddress(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at java.net.AbstractPlainSocketImpl.connect(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at java.net.SocksSocketImpl.connect(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at java.net.Socket.connect(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at java.net.Socket.connect(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at sun.net.NetworkClient.doConnect(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at sun.net.www.http.HttpClient.openServer(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at sun.net.www.http.HttpClient.openServer(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at sun.net.www.http.HttpClient.<init>(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at sun.net.www.http.HttpClient.New(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at sun.net.www.http.HttpClient.New(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at sun.net.www.protocol.http.HttpURLConnection.connect(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at sun.net.www.protocol.http.HttpURLConnection.getOutputStream(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at com.skitscape.survivalgames.util.UpdateChecker.check(UpdateChecker.java:52) 2012-11-22 03:45:57 [SEVERE] at com.skitscape.survivalgames.Events.JoinEvent$2.run(JoinEvent.java:38) 2012-11-22 03:45:57 [SEVERE] at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:53) 2012-11-22 03:45:57 [SEVERE] at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53) 2012-11-22 03:45:57 [SEVERE] at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) 2012-11-22 03:45:57 [SEVERE] at java.lang.Thread.run(Unknown Source) 2012-11-22 03:45:57 [INFO] [SurvivalGames] could not check for updates.
What is the problem?
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Posted Nov 22, 2012wanted to note that the plugin wont work with in combination the stargate plugin as both use /sg command system
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Posted Nov 21, 2012@Medic0987
Theres no walls in sg o.O
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Posted Nov 21, 2012Hey Double are you adding the multiple walls as well?
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Posted Nov 21, 2012@Sypher40
If the current version works, the next one should also work.
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Posted Nov 21, 2012Ahhhh thank you! (= I feel pretty blonde now :')
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Posted Nov 21, 2012And whats up with fixing the bug with non-teleporting out from sg map when someone leave inside?
This is the reason of xAuth, AuthMe and any other Authorization plugin, but im sure that you can fix that cuz MobArena plugin dont have problem with that, and its working in the same way as sg
@DoodleLiam
Just type /sg setlobbyspawn again in another place
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Posted Nov 21, 2012Hi, i was just wondering how do you change the lobby spawn? I put mine in the wrong place )= Thank you <3
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Posted Nov 21, 2012@Flyverse
Hmm, it looks like there is something wrong with your lobby spawn, try going back to said spawn and using /sg setlobbyspawn again. There is also something about a SimpleCommandMap dispatch which didn't work ether.
Now, to ModzMalo and Double_0_ Negative, I run a Tekkit server so I use a modified version of Craftbukkit build 1.2.5-R4.0, Survival Games build 4.10 and all its features still work, but will 5.0 work when it comes out? I would like to know ahead of time because I have several ideas I would like to put into place if it does work.
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Posted Nov 21, 2012What is this error? [code]15:08:01 [INFO] <del>-</del> issued server command: /hg join 15:08:01 [SEVERE] java.lang.NullPointerException 15:08:01 [SEVERE] at org.bukkit.craftbukkit.CraftServer.getWorld(CraftServer.java:824) 15:08:01 [SEVERE] at org.bukkit.Bukkit.getWorld(Bukkit.java:167) 15:08:01 [SEVERE] at com.skitscape.survivalgames.SettingsManager.getLobbySpawn(SettingsManager.jav a:149) 15:08:01 [SEVERE] at com.skitscape.survivalgames.commands.Join.onCommand(Join.java:28) 15:08:01 [SEVERE] at com.skitscape.survivalgames.CommandHandler.onCommand(CommandHandler.java:122)</p> <p>15:08:01 [SEVERE] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) 15:08:01 [SEVERE] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:186) 15:08:01 [SEVERE] at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:532) 15:08:01 [SEVERE] at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:998 ) 15:08:01 [SEVERE] at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:914) 15:08:01 [SEVERE] at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:858) 15:08:01 [SEVERE] at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:44) 15:08:01 [SEVERE] at net.minecraft.server.NetworkManager.b(NetworkManager.java:290) 15:08:01 [SEVERE] at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:113) 15:08:01 [SEVERE] at net.minecraft.server.ServerConnection.b(SourceFile:39) 15:08:01 [SEVERE] at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) 15:08:01 [SEVERE] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:596) 15:08:01 [SEVERE] at net.minecraft.server.DedicatedServer.r(DedicatedServer.java:222) 15:08:01 [SEVERE] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:494) 15:08:01 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:426) 15:08:01 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:856)[/code]
It's happened on /hg join
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Posted Nov 21, 2012When B 0.5.0 is coming?
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Posted Nov 20, 2012@jake0o0
Our server was ddos'ed this afternoon and ip is currently null-routed, so yes your right, update check is down.
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Posted Nov 20, 2012Update check is down...
2012-11-20 20:27:58 [SEVERE] java.net.ConnectException: Connection timed out: connect 2012-11-20 20:27:58 [SEVERE] at java.net.DualStackPlainSocketImpl.connect0(Native Method) 2012-11-20 20:27:58 [SEVERE] at java.net.DualStackPlainSocketImpl.socketConnect(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at java.net.AbstractPlainSocketImpl.doConnect(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at java.net.AbstractPlainSocketImpl.connectToAddress(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at java.net.AbstractPlainSocketImpl.connect(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at java.net.PlainSocketImpl.connect(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at java.net.SocksSocketImpl.connect(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at java.net.Socket.connect(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at java.net.Socket.connect(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at sun.net.NetworkClient.doConnect(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at sun.net.www.http.HttpClient.openServer(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at sun.net.www.http.HttpClient.openServer(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at sun.net.www.http.HttpClient.<init>(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at sun.net.www.http.HttpClient.New(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at sun.net.www.http.HttpClient.New(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at sun.net.www.protocol.http.HttpURLConnection.connect(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at sun.net.www.protocol.http.HttpURLConnection.getOutputStream(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at com.skitscape.survivalgames.util.UpdateChecker.check(UpdateChecker.java:52) 2012-11-20 20:27:58 [SEVERE] at com.skitscape.survivalgames.Events.JoinEvent$2.run(JoinEvent.java:38) 2012-11-20 20:27:58 [SEVERE] at org.bukkit.craftbukkit.scheduler.CraftTask.run(CraftTask.java:53) 2012-11-20 20:27:58 [SEVERE] at org.bukkit.craftbukkit.scheduler.CraftAsyncTask.run(CraftAsyncTask.java:53) 2012-11-20 20:27:58 [SEVERE] at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) 2012-11-20 20:27:58 [SEVERE] at java.lang.Thread.run(Unknown Source)
Or I think thats what it means.
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Posted Nov 20, 2012@GamingGunnar yes.
@Flyverse 1. When its ready. (like it says under Read Before Posting*)
2. Sorry, had to many servers copy my server. its hidden for a reason
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Posted Nov 20, 2012with this plugin does it also refill chests automaticly
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Posted Nov 20, 2012@ModzMalo Thanks :D ! And just 2 another Questions: 1. When is the next update? 2. Can you send me a PN with the pluginlist wich are used on your testserver, please :O ?
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Posted Nov 20, 2012@Slash0220 Working fine for me.
"Latest update DOES work with 1.4.4 - 1.4.5"
Proof: play.mc-sg.org
@Slash0220 You Obviously don't know how to set it up, or have a plugin conflict.
@Flyverse Already added in the next update.
@kattmax100 If you read the setup tutorial, you would find out that its not a permission, but in the config, you can set placeable/breakable blocks.
@Gwilo Every time?
@Slash0220 Works fine with 1.4.4 - 1.4.5 as it says under "read before posting!"
@jrobi230 make sure you only select signs when you set the wall.