Survival Games (No longer updated)
Survival Games

Survival Games is a plugin that has the aim of creating a fully automated hunger games style experience. The plugin was created to be simple to use, and to be easily setup on any type of server, no matter the size or type! Survival Games provides a way for your server to have a full fledged, fully automated hunger games experience for any player. For more information on the aim of the plugin, watch popular youtuber AntVenom play Survival Games HERE.
Requirements
Before installing this plugin, a few things are required.
- WorldEdit- Needed to create arenas.
- MySQL Database (optional) - If you wish to use stats, you must have an SQL database.
Conflicts
- Any plugin that modifies damage amounts by applying more damage can sometimes cause issues and make the player actually die (ie McMMO).
- Some locking plugins such as LWC have been reported to have issues with the lobby signs, but should work normally if protection is turned of for those signs.
- WORLD PORTAL will make this plugin completely break if the lobby is not in a world that is loaded at start!
Features
This is not just another Hunger Games plugin. This plugin aims to bring a fully automated, fully fledged gaming system to your server.
Features:
- Full automation
- Automatic arena regeneration
- Chest reset / randomly filled chest
- Auto game start
- Spectators
- In-game Lobby with real-time player and arena stats
- Multiple arenas
- Simultaneous games
- Web-based stats
- Easy arena setup
- Per Arena Permissions
- Lightning and thunder on player deaths (Simulate cannons)
- Multiworld Support
- Events API - Economy, Kits + More!
Plus many, many more features included in this plugin!
- A full tutorial on kits, economy and new features will be released soon!
- /sg setlobbywall was changed to /sg addwall <arena> in versions 0.5.0 and above!
New Permissions:
If you have for example 6 arenas, and you want every player to be able to join all arenas, give each rank the following permissions:
- sg.arena.join.<arena#> (Replace <arena#> with the arena number.)
- sg.arena.join
- sg.player.vote
- sg.lobby.join
Note: Devs and important people of this plugin have colored names on lobby signs








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Posted Nov 5, 2012@EventGamingNL
Quote from above: "PLEASE DON'T COMMENT ABOUT 1.4.2 UPDATE! WE ARE WOKING ON MANY NEW THINGS, WHICH TAKES TIME! We are also very busy, with other things. The plugin is NOT Dead."
@xLiaMz
Next update.
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Posted Nov 5, 2012Release of 1.4.2 SurvivalGame splugin UPDATE????
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Posted Nov 5, 2012Hi, Do you think its possible to add a reward if you win the round? For example you could win 100 ingame currency or an Emerald.
Edit: Plus whats the problem with the Lobbywall, all the signs keep flashing from Waiting to Disabled :S
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Posted Nov 4, 2012@ModzMalo i have a question. there is a problem on my sg world where when someone kills u, sg will say that u have been killed, but u dont actually die and ur able to kill ur killer too. when sg says you're killed it will drop all ur items but you still stay alive. what cud be causing that issue?
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Posted Nov 4, 2012@Reptar_ make your own plugin, or have one made.
@jsne10 it broke i believe. will be fixed in the next update.
@Cramexxxx you can use /hg, /survivalgames, /hungergames instead of /sg.
@RedThermite you must have set something wrong.
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Posted Nov 4, 2012Hello, sorry for the inconveniences but to do I my believe a problem since I have another plugin in which there is that usat the/sg like that that this difficult, since I can arrange it?
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Posted Nov 4, 2012When I try to join my arena it just does nothing? Yes I am right clicking the sign,but nothing seems to happen i have done all the steps correctly.
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Posted Nov 4, 2012How do I get it to announce when someone votes to start a game? Because it doesn't.
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Posted Nov 4, 2012@CC3475
I just restarted, and its starting again but now even worse :S
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Posted Nov 4, 2012@xLiaMz that happened to me too. I just restarted my server and it was back to normal.
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Posted Nov 4, 2012On the lobbywall the signs are glitching out, they keep flashing disabled -> resetting -> ingame the same for the players, it keeps flashing on and off?
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Posted Nov 3, 2012@Reptar_
Same. Will be pressing f5 until then.
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Posted Nov 3, 2012@Double_0_negative
Nice! Take your time! I would like to see a nice clean stable release ;)
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Posted Nov 3, 2012I just want the feature to regenerate arenas. I don't want all the extra stuff. How do I do this?
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Posted Nov 3, 2012@roflretard777 just /sg disable <arena#> then /sg enable <arena#>
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Posted Nov 3, 2012when i try to setspawn next give me an error:
2012-11-03 19:58:22 [INFO] starkzmx issued server command: /sg setspawn next 2012-11-03 19:58:22 [INFO] settings spawn 2012-11-03 19:58:22 [INFO] -1 1 2012-11-03 19:58:22 [SEVERE] java.lang.NullPointerException 2012-11-03 19:58:22 [SEVERE] at com.skitscape.survivalgames.commands.SetSpawn.onCommand(SetSpawn.java:46) 2012-11-03 19:58:22 [SEVERE] at com.skitscape.survivalgames.CommandHandler.onCommand(CommandHandler.java:122) 2012-11-03 19:58:22 [SEVERE] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) 2012-11-03 19:58:22 [SEVERE] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:185) 2012-11-03 19:58:22 [SEVERE] at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:504) 2012-11-03 19:58:22 [SEVERE] at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:911) 2012-11-03 19:58:22 [SEVERE] at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:824) 2012-11-03 19:58:22 [SEVERE] at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:806) 2012-11-03 19:58:22 [SEVERE] at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:44) 2012-11-03 19:58:22 [SEVERE] at net.minecraft.server.NetworkManager.b(NetworkManager.java:282) 2012-11-03 19:58:22 [SEVERE] at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:111) 2012-11-03 19:58:22 [SEVERE] at net.minecraft.server.ServerConnection.b(SourceFile:35) 2012-11-03 19:58:22 [SEVERE] at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) 2012-11-03 19:58:22 [SEVERE] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:569) 2012-11-03 19:58:22 [SEVERE] at net.minecraft.server.DedicatedServer.r(DedicatedServer.java:215) 2012-11-03 19:58:22 [SEVERE] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:486) 2012-11-03 19:58:22 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:419) 2012-11-03 19:58:22 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:818)
im on 1.4.2-R0.1
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Posted Nov 3, 2012@Double_0_negative
Good to hear, thanks for all the work. :)
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Posted Nov 3, 2012@aaomidi
You feel wrong my friend. In the last few days along ive added 500+ lines of code ;)
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Posted Nov 3, 2012ok i was playing hunger games with my brother on my server and i beat him and the game ended. but when we tryed to rejoin it said "game aleady in progress" plz tell me how to fix this! my bukkit version: 1.4.2-R0.1
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Posted Nov 3, 2012Ah, here is the issue we have when anyone types /sg leave or /hg leave. We have been having this issue since Bukkit 1.3.2 R1, and all the way untill the latest 1.4.2 beta 0.2 we are running on now..
19:01:58 [SEVERE] java.lang.NullPointerException 19:01:58 [SEVERE] at com.skitscape.survivalgames.Game.killPlayer(Game.java:299) 19:01:58 [SEVERE] at com.skitscape.survivalgames.Game.removePlayer(Game.java:250) 19:01:58 [SEVERE] at com.skitscape.survivalgames.GameManager.removePlayer(GameManager.java:161) 19:01:58 [SEVERE] at com.skitscape.survivalgames.commands.Leave.onCommand(Leave.java:15) 19:01:58 [SEVERE] at com.skitscape.survivalgames.CommandHandler.onCommand(CommandHandler.java:122) 19:01:58 [SEVERE] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:44) 19:01:58 [SEVERE] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:185) 19:01:58 [SEVERE] at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:530) 19:01:58 [SEVERE] at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:913) 19:01:58 [SEVERE] at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:824) 19:01:58 [SEVERE] at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:806) 19:01:58 [SEVERE] at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:44) 19:01:58 [SEVERE] at net.minecraft.server.NetworkManager.b(NetworkManager.java:282) 19:01:58 [SEVERE] at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:111) 19:01:58 [SEVERE] at net.minecraft.server.ServerConnection.b(SourceFile:35) 19:01:58 [SEVERE] at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) 19:01:58 [SEVERE] at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:570) 19:01:58 [SEVERE] at net.minecraft.server.DedicatedServer.r(DedicatedServer.java:215) 19:01:58 [SEVERE] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:487) 19:01:58 [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:419) 19:01:58 [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:818) 19:01:59 [INFO] [PLAYER_COMMAND] jaxinator555: /f home
We run on Debian squeeze x64 with Oracle JVM 7.7 x64