Survival Games (No longer updated)
Survival Games

Survival Games is a plugin that has the aim of creating a fully automated hunger games style experience. The plugin was created to be simple to use, and to be easily setup on any type of server, no matter the size or type! Survival Games provides a way for your server to have a full fledged, fully automated hunger games experience for any player. For more information on the aim of the plugin, watch popular youtuber AntVenom play Survival Games HERE.
Requirements
Before installing this plugin, a few things are required.
- WorldEdit- Needed to create arenas.
- MySQL Database (optional) - If you wish to use stats, you must have an SQL database.
Conflicts
- Any plugin that modifies damage amounts by applying more damage can sometimes cause issues and make the player actually die (ie McMMO).
- Some locking plugins such as LWC have been reported to have issues with the lobby signs, but should work normally if protection is turned of for those signs.
- WORLD PORTAL will make this plugin completely break if the lobby is not in a world that is loaded at start!
Features
This is not just another Hunger Games plugin. This plugin aims to bring a fully automated, fully fledged gaming system to your server.
Features:
- Full automation
- Automatic arena regeneration
- Chest reset / randomly filled chest
- Auto game start
- Spectators
- In-game Lobby with real-time player and arena stats
- Multiple arenas
- Simultaneous games
- Web-based stats
- Easy arena setup
- Per Arena Permissions
- Lightning and thunder on player deaths (Simulate cannons)
- Multiworld Support
- Events API - Economy, Kits + More!
Plus many, many more features included in this plugin!
- A full tutorial on kits, economy and new features will be released soon!
- /sg setlobbywall was changed to /sg addwall <arena> in versions 0.5.0 and above!
New Permissions:
If you have for example 6 arenas, and you want every player to be able to join all arenas, give each rank the following permissions:
- sg.arena.join.<arena#> (Replace <arena#> with the arena number.)
- sg.arena.join
- sg.player.vote
- sg.lobby.join
Note: Devs and important people of this plugin have colored names on lobby signs








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Posted Aug 26, 2012@Gamerswell like in your lobby?, if so just build your lobby not in an arena.
@Hans6666 i think thats a bukkit/essentials error
@Grimyre and it worked fine on the old bukkit? Currently i am on the beta build and rollbacks work fine for me :o
@deceptical Make sure you only select the signs with worldedit, and not the wall behind it.
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Posted Aug 26, 2012how about this? 7:29:43 PM CONSOLE: [INFO] chas13 issued server command: /sg setlobbywall 7:29:43 PM CONSOLE: [SEVERE] java.lang.ClassCastException: org.bukkit.craftbukkit.block.CraftBlockState cannot be cast to org.bukkit.block.Sign 7:29:43 PM CONSOLE: [SEVERE] at com.skitscape.survivalgames.LobbyManager.loadSigns(LobbyManager.java:64) 7:29:43 PM CONSOLE: [SEVERE] at com.skitscape.survivalgames.LobbyManager.setLobbySignsFromSelection(LobbyManager.java:159) 7:29:43 PM CONSOLE: [SEVERE] at com.skitscape.survivalgames.commands.SetLobbyWall.onCommand(SetLobbyWall.java:20) 7:29:43 PM CONSOLE: [SEVERE] at com.skitscape.survivalgames.CommandHandler.onCommand(CommandHandler.java:122) 7:29:43 PM CONSOLE: [SEVERE] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40) 7:29:43 PM CONSOLE: [SEVERE] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:168) 7:29:43 PM CONSOLE: [SEVERE] at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:492) 7:29:43 PM CONSOLE: [SEVERE] at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:880) 7:29:43 PM CONSOLE: [SEVERE] at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:826) 7:29:43 PM CONSOLE: [SEVERE] at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:808) 7:29:43 PM CONSOLE: [SEVERE] at net.minecraftserverhook.NetServerHandlerProxy.a(NetServerHandlerProxy.java:124) 7:29:43 PM CONSOLE: [SEVERE] at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:44) 7:29:43 PM CONSOLE: [SEVERE] at net.minecraft.server.NetworkManager.b(NetworkManager.java:276) 7:29:43 PM CONSOLE: [SEVERE] at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:109) 7:29:43 PM CONSOLE: [SEVERE] at net.minecraft.server.ServerConnection.b(SourceFile:35) 7:29:43 PM CONSOLE: [SEVERE] at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) 7:29:43 PM CONSOLE: [SEVERE] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:578) 7:29:43 PM CONSOLE: [SEVERE] at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:213) 7:29:43 PM CONSOLE: [SEVERE] at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:474) 7:29:43 PM CONSOLE: [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:406) 7:29:43 PM CONSOLE: [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:539) 7:29:47 PM CONSOLE: [INFO] chas13 issued server command: /sg setlobbywall 7:29:47 PM CONSOLE: [SEVERE] java.lang.ClassCastException: org.bukkit.craftbukkit.block.CraftBlockState cannot be cast to org.bukkit.block.Sign 7:29:47 PM CONSOLE: [SEVERE] at com.skitscape.survivalgames.LobbyManager.loadSigns(LobbyManager.java:64) 7:29:47 PM CONSOLE: [SEVERE] at com.skitscape.survivalgames.LobbyManager.setLobbySignsFromSelection(LobbyManager.java:159) 7:29:47 PM CONSOLE: [SEVERE] at com.skitscape.survivalgames.commands.SetLobbyWall.onCommand(SetLobbyWall.java:20) 7:29:47 PM CONSOLE: [SEVERE] at com.skitscape.survivalgames.CommandHandler.onCommand(CommandHandler.java:122) 7:29:47 PM CONSOLE: [SEVERE] at org.bukkit.command.PluginCommand.execute(PluginCommand.java:40) 7:29:47 PM CONSOLE: [SEVERE] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:168) 7:29:47 PM CONSOLE: [SEVERE] at org.bukkit.craftbukkit.CraftServer.dispatchCommand(CraftServer.java:492) 7:29:47 PM CONSOLE: [SEVERE] at net.minecraft.server.NetServerHandler.handleCommand(NetServerHandler.java:880) 7:29:47 PM CONSOLE: [SEVERE] at net.minecraft.server.NetServerHandler.chat(NetServerHandler.java:826) 7:29:47 PM CONSOLE: [SEVERE] at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:808) 7:29:47 PM CONSOLE: [SEVERE] at net.minecraftserverhook.NetServerHandlerProxy.a(NetServerHandlerProxy.java:124) 7:29:47 PM CONSOLE: [SEVERE] at net.minecraft.server.Packet3Chat.handle(Packet3Chat.java:44) 7:29:47 PM CONSOLE: [SEVERE] at net.minecraft.server.NetworkManager.b(NetworkManager.java:276) 7:29:47 PM CONSOLE: [SEVERE] at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:109) 7:29:47 PM CONSOLE: [SEVERE] at net.minecraft.server.ServerConnection.b(SourceFile:35) 7:29:47 PM CONSOLE: [SEVERE] at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) 7:29:47 PM CONSOLE: [SEVERE] at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:578) 7:29:47 PM CONSOLE: [SEVERE] at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:213) 7:29:47 PM CONSOLE: [SEVERE] at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:474) 7:29:47 PM CONSOLE: [SEVERE] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:406) 7:29:47 PM CONSOLE: [SEVERE] at net.minecraft.server.ThreadServerApplication.run(SourceFile:539)
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Posted Aug 26, 2012Hm, I don't see a way to edit my last post. Obviously there is no Bukkit 3.1.2 . I meant to type 1.3.2 .
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Posted Aug 26, 2012I'm running Bukkit 3.1.2-R0.1 and Survival Games B.0.4.10 . I'm also using Multiverse (latest version) and I have my main world as the lobby and a world called Arena1 for the arena map.
When a match starts, I go to a tree by the start point and break all of the leaves. When the game is over and everyone is placed back to the lobby, the server console states changes to the map are reset. However, when I join the map for another match, the leaves broken are not replaced.
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Posted Aug 26, 2012Hey great plugin, It works perfectly but still when i enable MySQL I setup the Database and edit the config that it connect's. But when i open the website i'll get this
Table 'rankings.sg_playerstats' doesn't exist Table 'rankings.sg_gamestats' doesn't exist
It shows the page but give's some error's How to fix this
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Posted Aug 26, 2012strange...i left the server during a game and the i tried to login back:; i get message internal error and after the 2nd login i get the message from essentials that this player is already playing...in log:
2012-08-26 14:03:29 [WARNING] Failed to handle packet: java.lang.IllegalStateException: Failed to add player. EntityPlayer['testaccount'/355190, l='hunger', x=40.96, y=40.00, z=1.11](testaccount at 40.961955626475536,40.0,1.1057883175987993) already is in chunk -4, -6 java.lang.IllegalStateException: Failed to add player. EntityPlayer['testaccount'/355190, l='hunger', x=40.96, y=40.00, z=1.11](testaccount at 40.961955626475536,40.0,1.1057883175987993) already is in chunk -4, -6 at net.minecraft.server.PlayerInstance.a(PlayerInstance.java:28) at net.minecraft.server.PlayerManager.addPlayer(PlayerManager.java:101) at net.minecraft.server.ServerConfigurationManagerAbstract.a(ServerConfigurationManagerAbstract.java:123) at net.minecraft.server.ServerConfigurationManagerAbstract.c(ServerConfigurationManagerAbstract.java:172) at net.minecraft.server.ServerConfigurationManagerAbstract.a(ServerConfigurationManagerAbstract.java:92) at net.minecraft.server.NetLoginHandler.d(NetLoginHandler.java:121) at net.minecraft.server.NetLoginHandler.c(NetLoginHandler.java:41) at net.minecraft.server.DedicatedServerConnectionThread.a(DedicatedServerConnectionThread.java:44) at net.minecraft.server.DedicatedServerConnection.b(SourceFile:29) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:578) at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:213) at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:474) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:406) at net.minecraft.server.ThreadServerApplication.run(SourceFile:539)
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Posted Aug 26, 2012@JJoHH
I have the exact same problem.
Sometimes it's on 0% and stuck. Sometimes 55%, it varies.
So I have to /sg disable, /sg enable everytime people want to play a game.
Sometimes that doesn't even work and I have to re-set every spawn point.
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Posted Aug 26, 2012excuse me i have a question my players keep destroying leaves and signs etc. at the survival games world spawn when they join how do i change that?
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Posted Aug 25, 2012Everytime I finish an sg game I get teleported randomly somewhere and I cant do any command because I'm still 'in the game'. So I /sg leave and I lose all my items and you cannot join the arena again because it says 'FINISHING' 100% and the player signs have all grey colored names but having this sentence saying 'getting no'
[SEVERE] Could not pass event EntityDamageByEntityEvent to SurvivalGames org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:332) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at org.bukkit.craftbukkit.event.CraftEventFactory.callEvent(CraftEventFactory.java:80) at org.bukkit.craftbukkit.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:364) at org.bukkit.craftbukkit.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:386) at net.minecraft.server.EntityLiving.damageEntity(EntityLiving.java:591) at net.minecraft.server.EntityHuman.damageEntity(EntityHuman.java:595) at net.minecraft.server.EntityPlayer.damageEntity(EntityPlayer.java:349) at net.minecraft.server.EntityHuman.attack(EntityHuman.java:762) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:1020) at net.minecraft.server.Packet7UseEntity.handle(SourceFile:36) at net.minecraft.server.NetworkManager.b(NetworkManager.java:276) at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:109) at net.minecraft.server.ServerConnection.b(SourceFile:35) at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:581) at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:212) at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:474) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:406) at net.minecraft.server.ThreadServerApplication.run(SourceFile:539) Caused by: java.lang.NullPointerException at com.skitscape.survivalgames.stats.StatsManager.saveGame(StatsManager.java:143) at com.skitscape.survivalgames.Game.playerWin(Game.java:411) at com.skitscape.survivalgames.Game.killPlayer(Game.java:347) at com.skitscape.survivalgames.Events.DeathEvent.onPlayerDieEvent(DeathEvent.java:62) at sun.reflect.GeneratedMethodAccessor24.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:330) ... 21 more
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Posted Aug 25, 2012Source please! :)
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Posted Aug 25, 2012please put reward on
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Posted Aug 25, 2012@stefan041
Yes but you may need to configure factions so people in the same faction can PvP.
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Posted Aug 25, 2012@JM120897
Read above there going to add Economy support soon.
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Posted Aug 25, 2012Is it possible to make people earn money when they win the survival games?
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Posted Aug 25, 2012can you put this in a server with factions plugin and other plugins like essentials
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Posted Aug 25, 2012@logan6517
you need a permissions plugin, then you need to add the sg.arena.join permission to the groups you want to be able to join.
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Posted Aug 25, 2012Does this support factions? er must you make a hole new server for this plugin?
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Posted Aug 24, 2012On my server im using multiverse core to have arenas in different worlds but when they die in the other world they lose there item in the world with the lobby in it. is this a bug can someone help.
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Posted Aug 24, 2012** HOW DO I FIX THIS **
when ever someone clicks on the arena sign it says "NO PERMISSIONS"
PLZ help me !!!
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Posted Aug 24, 2012@Seaboiii
Just sometimes ....