SuperSkyBros
Main Tickets Commands Setup Permissions Developers Servers
No Part of the code is to be used for a similar or rival plugins hosted on bukkit dev. Doing this goes against my terms and conditions
Presenting SUPER SKY BROS. Brawl, a new plugin designed to allow the common server owner the ability to create the similar game play experience from the SCB servers, but with your own features and ideas. Almost every aspect of this plugin will be customizable by you, the server administrator.
What is Super Sky Bros Brawl?
Super Sky Bros. is played in an arena of 4 to 8 people. The players all choose unique classes in the lobby to arm themselves against the other players. The classes are all themed after different mobs in Minecraft. Once the match starts, the players are teleported into an arena, where they must fight it out to be the winner of the match! Every player has five lives, and once you run out of lives, you're out of the game. The last man standing wins, and with the title of winner comes the gloating.
UPDATES ON PROJECT ARE BEING WRITTEN NOW
Features
- Unique, Original Classes, All classes will be upgradeable using a "Leveling" System.
- An expensive list of Achievements which you can ONLY earn by playing
- We later plan on having completely customizable classes created by you, the server administrator
- Double-Jumps and Triple-Jumps for Players, You can configure the jumps per arena
- Unique Settings for Each Arena, Min.Max Players, Length of game, VIP only plus many more.
- MultiVerse Support (multiple arenas in multiple worlds)
- Fully Automatic (hands-free!)
- Use signs to join an arena
- Use signs to choose a class
- All messages are customization (Full Multi Language if you do them all)
- Every command and action has it's own permission
- Lobby Manager fully automated and self protected
- No need for WorldGuard or many other plugins, this plugin hopes to manage 90% of it for you.
- Blacklist worlds you don't want running in.
- Config to auto join Lobby on Join
- Localization
- Plus lots more.
- Join Signs
- Class Signs
- A few of the Classes
- 3/4 of game functionality
- Custom Chat Channels
- Plus other useful features to make life easier.
As this is currently experimental full details will follow shortly as we map out the exact game play and features
Status Update - Relicum July 24, 2014 - Proofreaded by Abalabahaha
Hi just like to let you know I am back online after some personal issues and also, we had a storm that left our house without power for 5 days. This is one of the downsides of living in the country miles from anywhere, they always leave you last to fix things. As requested I will put together a section on the website that I will detail current progress in different areas of the plugin. A big issue with making a single plugin that works on both dedicated SSB servers and in mixed servers where you run it with other plugins is that the amount of features it includes (leveling system, boss bar, unique weapons) require so much CPU that mixed servers with other big plugins (Factions, multiworld/multiverse, Towny, etc.) will just get bogged down. An example would be:
You have factions on a server. When a player:
- chats, SSB will check if the chat needs to be processed by SSB
- places a block, SSB will check if that needs to be cancelled if it's in a SSB world
- dies, SSB needs to decide if SSB should broadcast that to SSB players
- Much more
Relicum PS I am dyslexic so if some of the above doesn't make sense your know why :)
For more detail on what path we are taking, click here
"View the project source" /> You can view and download the source code on Github.com
Development build will return as soon as the next approved version is out at some point I want everybody using the same version till then.
Known bugs:
- Users without Java 7 will have errors
- Please note this plugin is not finished yet
- This means signs, classes, and gameplay won't work yet.
-
View User Profile
-
Send Message
Posted Oct 24, 2013@AnEpicThing
As stated before, you can't right now. That will be in the next update.
@Blobber64
Sadly, good coding can't be sped up.
-
View User Profile
-
Send Message
Posted Oct 24, 2013How can you use the signs to join,leave,and for classes?
-
View User Profile
-
Send Message
Posted Oct 24, 2013Are you close to a new update? Anything I could do to help?
-
View User Profile
-
Send Message
Posted Oct 24, 2013@Relicum
Would you mind sharing one of these proposed classes with us before the release? XD Which class is your favorite is a better question.
-
View User Profile
-
Send Message
Posted Oct 23, 2013@Nikkolo94
Until there is a Craftbukkit/|Bukkit release of 1.7 not a lot I can do but I do work on the very latest dev versions of 1.6.4 very time a new dev version come out I use that to compile against so minimize the effects of the 1.7 release. I have also coded it in a way that already takes into account of 1.7 to minimize the breaking of code.
But thanks for the heads up.
-
View User Profile
-
Send Message
Posted Oct 23, 2013@Blobber64
Yes and No lol
By name yes, but all the classes will be updated versions with different ability. Also they will be disguised as the mob themselves. This has already been implemented in the framework.
We will have 8-10 classes to choice from on release. Then more will follow.
-
View User Profile
-
Send Message
Posted Oct 23, 2013hey relicum 1.7 will be out next week if 1.7 prerelease wont have problem.
are you working on 1.7 superskybros? or still 1.6.4
-
View User Profile
-
Send Message
Posted Oct 23, 2013@MIke1665
DO NOT ADVERTISE OTHER PLUGINS HERE.
Sorry you won't be able to post here again if you carry on.
-
View User Profile
-
Send Message
Posted Oct 23, 2013@Mikey1665
we dont care.. tell him to make his dev.bukkit.org project and open it, not just advert it on other projects
-
View User Profile
-
Send Message
Posted Oct 22, 2013@MIke1665
The majority of people on here trust BukkitDev projects. Not emailed requests
-
View User Profile
-
Send Message
Posted Oct 22, 2013@abalabahaha So you don't believe me. Here is Screenshot 1: http://gyazo.com/ae16aadb2735118ff0bfeca0b5eb39e1
Screenshot 2: http://gyazo.com/9a63e20e0b944360d763c1d76519b808
Screenshot 3: http://gyazo.com/917d193aa559d8e11c47c3e0df32af36
-
View User Profile
-
Send Message
Posted Oct 22, 2013@MIke1665
Please don't share malware :P We're working on a fully working, complete plugin here. If you have some buggy open source ripoff, go somewhere else to advertise
-
View User Profile
-
Send Message
Posted Oct 22, 2013@Blobber64
We'll try our best.
@Chaka15205
Thanks.
@MinecraftBlocksRock
Signs aren't implemented yet!
-
View User Profile
-
Send Message
Posted Oct 21, 2013Are you going to have all the scb classes included?
-
View User Profile
-
Send Message
Posted Oct 19, 2013Good work. I hope to see the plugin soon!
-
View User Profile
-
Send Message
Posted Oct 18, 2013@Relicum
Just wanted to say if you needed any help, I volunteer. :)
-
View User Profile
-
Send Message
Posted Oct 18, 2013i cant find the section that tells wut to put on a sign
-
View User Profile
-
Send Message
Posted Oct 17, 2013@Relicum
I applaud you. To be able to do a plugin of this capacity is one thing. But to be able to calmly handle everyone asking for an ETA... You sir, are awesome. Take your time with the plugin, a buggy/confusing/barely working plugin is about as good as no plugin at all (you obviously understand this). Can't wait! :D
-
View User Profile
-
Send Message
Posted Oct 17, 2013@Relicum
that is because i dont use others SCB, they just copy minecade server and nothing is configurable by admin :)
-
View User Profile
-
Send Message
Posted Oct 17, 2013@lvlercenary
I understand your frustration. But please read the big "Delayed "section. Also the files above that and on the download page under known issues it is very clear that stage this plugin is in.
It 3 downloads don't work due to them not being compiled for 1.6.4 . Over the last 6 weeks I have re write it from scratch and due to it containing so many setup options and scenarios I can't release a dev build of it's current state as I will be flooded with people confused on what everything does. Hence the next release will be very close to a full functioning Plugin.