SuperMobs
Summary
If you've ever played the old Atari game Snake or any variants, you'll recognize one of the mobs immediately. Snake made of blocks goes around devouring animals, mobs, and even humans (oh no!) but fear not, you can still vanquish it! Break every block in its body to kill it. Have an idea? My to do list is huge, but it is because I am constantly looking for new features. If you have an idea please send it to me and I will look into it. Thank you!
Thank you AnaphaLlamas for this amazing video! Check out their channel and send them some love here. =D
http://www.youtube.com/watch?v=Q4ThxlHDZfM
Be sure to check out these images.
Featured Servers
Features:
- Moves towards nearest prey (or whatever last attacked it)
- Eats everything in one bite (Except humans)
- Body type is customizable
- will wreck everything when safemode is turned off. (burrow mode)
- speed is configurable.
- Scary sounds... wahahaha.
- ability to track snakes with compass.
- Snake spawners!
- ability to control what it drops.
- configurable exp drop
- control what it loots as well.(jackpot mode)
- control it using worldguard or precious stones regions!
- make it a lava snake if you want. what do I care? I even made it so lava won't drip if it is a part of your snake's body. you're welcome!
- list of blocks it will not eat.
- death blocks, region blocks, it's all confugurable.
- now with angry PISSED off CactiKings. (enjoy.)
Commands
- /sb (please just use this. It explains EVERYTHING else.)
Todo list
make it easier to switch to modular setup.add commands for spawning custom snakes at whim.- add permission nodes for spawning custom snakes.
make it so the kingcacti sandwave no longer crashes 1.4.2 servers..- fix all the instructions on this place.
switch to a more modularized setup so people can specify custom material based land snakes.- and multi colored snakes. (tapered effects)
- respect explosions, pistons, and possibly even arrows.
- Option to have lose blocks when it runs into itself.
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Posted Sep 21, 2012@erdrickk
Actually, /sm is already an option- I just don't mention it much. It's funny that you would say that though. Also, /supermobs will work as well.
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Posted Sep 21, 2012anyway to make an alias for the /sb command or make an option for /sm or something? I use signbanks and it also uses /sb and it over rides your plugin...
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Posted Sep 20, 2012@Kiak
omg. xD I put it on move per 2 ms. it's freaking me out!!! D: SO SCARY! I watch it move so fast. soo freakishly holy frippin frack. SO FAST! scary. I actually have some of the spawners set up on timers. I made myself a snake arena. I have to say this is pretty fun.
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Posted Sep 20, 2012I love how the best way to escape a snake is to lead it past another player LOLZ
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Posted Sep 20, 2012@grevinelveck @TnTBass
Done. May the insanity begin.
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Posted Sep 20, 2012The moment you have a speed control in the config I will be trying this out. Already have zombies breaking blocks though so i need to be able to slow it down.
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Posted Sep 19, 2012@Pangamma
I think if it would eat blocks (which would be cool) it would be great if it couldn't break through protected areas (such as WorldGuard or PreciousStones created areas). People really aren't fond of rebuilding their creations, but would love to see random tunnels everywhere. :)
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Posted Sep 19, 2012@Kiak
Well I have two opposing modes right now. On one hand, people could be terrified of leaving their homes if the snakes can't penetrate through certain materials, but can penetrate through others. This would create a sort of "beware the chewbakabra" game type.
The other option is to have it burrow through blocks like you said. Actually, do me a favor. Switch safemode off. I may have already implemented what you're talking about right now.
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Posted Sep 19, 2012Love this plugin man
Even with god mode on 4 snakes endlessly trying to get me still made me shiver in fear and my skin crawl in horror
I'm just wondering, can you already make it actually eat the blocks it passes thru for mega destruction?
Or is that a feature you're working on for later release?
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Posted Sep 18, 2012@MYCRAFTisbest
Oh it is. And now we've got... scaaaary sounds! 8D
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Posted Sep 18, 2012@MYCRAFTisbest
Coming right up! Just need to add on the finishing touches.
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Posted Sep 18, 2012@poonjab1_0
http://dev.bukkit.org/server-mods/supermobs/images/
Here you go, good sir.
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Posted Sep 18, 2012i think the mob spawner will be cool.
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Posted Sep 17, 2012I would love to test this. any screenshots?
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Posted Sep 15, 2012@TnTBass
Congratulations! =D Hope all goes well!
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Posted Sep 14, 2012@Pangamma
Always willing to test.
Just can't this weekend. Getting married. :D
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Posted Sep 14, 2012@TnTBass
that would mean that... there wasn't even a snake list to begin with. I think I should have fixed it by now. Would you want to try an alpha test? World wrecking mayhem is a guarantee. lol.
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Posted Sep 13, 2012@Pangamma
Ran into issues when killing the beast. Saw lots of these errors in the console. After that, immense server lag.
http://pastebin.com/T6gi6khy
2012-09-13 18:05:36 [INFO] This server is running CraftBukkit version git-Bukkit-1.3.2-R0.1-12-ga6af49c-b2365jnks (MC: 1.3.2) (Implementing API vers
ion 1.3.2-R0.2-SNAPSHOT)
I may have had more than one snake at a time during these events. I lost track of one.
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Posted Sep 13, 2012@Pangamma
Player would be great. Co-ordinates would be sweet (so I can plant it randomly throughout the world until you get auto-respawn going, after that I doubt I'll use it). :D
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Posted Sep 13, 2012This is fantastic! Keep up the good work and add more mobs.