SuperCauldrons
SuperCauldrons is an extremely simple plugin I created to solve two problems:
- Unlimited water sources have to be created with what really just amounts to an abuse of the engine's water physics.
- Cauldrons are basically useless, as they're just a development leftover from potion brewing before it was replaced with the Brewing Stand.
SuperCauldrons (IMHO) solves both these problems by making Cauldrons infinite water sources. Just pour water into the cauldron, and you have an unlimited source of water for both buckets and bottles.
Features
- Cauldrons are infinite water sources once filled with water.
- You can fill multiple stacked empty bottles at once with water. As filled bottles don't stack, any excess bottles will be dropped on the ground.
- Water flowing over the top of a cauldron will fill the cauldron.
- Redstone power applied to a cauldron with water will eject the water out of the top. When unpowered, the water will go back into the cauldron.
Download
Download SuperCauldrons 1.2.4! Download the source code on GitHub! (Licensed under Apache License 2.0.)
Configuration
supercauldrons: infinite: true # set to "true" for infinite filling of buckets and bottles; "bottles" for infinite bottles only; "false" for no infinite filling flow-fill: true # when set to "true", flowing water over the top of the cauldron will fill it. redstone: true # when set to "true", cauldrons will expel their contents while powered by a redstone signal.
Video
Changelog
Version 1.2.4
- "Semi-infinite" mode added that lets Cauldrons now act like regular water source blocks (infinite bottles, non-infinite buckets).
Version 1.2.3
- Fixed extra stacked buckets being deleted when you filled them from a Cauldron.
Version 1.2.2
- Removed all deprecated Bukkit code (so it is now safe for 1.1-R5!)
Version 1.2.1
- Fixed massive bug introduced in 1.2.0 that allowed for infinite glass bottles to be filled from a cauldron. Sorry!!
Version 1.2.0
- Added configuration (enable/disable the infinite water, redstone, and waterflow-filling features individually).
- Added /screload command to reload config (permission supercauldrons.reload).
- Changed bottle-filling behavior - right-clicking with a stack of bottles fills one at a time, and stops working when your inventory is full.
- Updated for Bukkit for Minecraft 1.1.
Version 1.1.0
- Added water-flow filling.
- Added redstone support.
Version 1.0.0
- Initial release.
If you like this plugin, please consider making a donation. It helps me get by and is greatly appreciated.

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Posted Feb 24, 2017Don't work for 1.11.2.
Please update, update!
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Posted Oct 27, 2013With 1.7, extinguishing an entity via a cauldron causes it to lose water. Could you add an option to prevent this? (Keep the cauldron full, but still extinguish the entity.)
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Posted Jun 8, 2013yay you finally updated
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Posted May 2, 2013SuperCauldrons 1.2.3 works on CraftBukkit 1.5.1-R0.2. Tested on a Windows 7 (64-bit) PC with Java 1.7u15
Thanks, LHammonds
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Posted Apr 7, 2013Hi,
there's no need for an update. It works without any problems on CB 1.5.1.
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Posted Mar 21, 2013Someone update this plugin to 1.5!
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Posted Feb 19, 2013I would love to use this on my server if anyone ever updates it :D seems like a great, useful plugin
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Posted Jan 10, 2013doesn't seems to work with 1.4.6 :(
PLEASE UPDATE I NEED THIS
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Posted Nov 15, 2012Is the plugin compatible with 1.4.4? (excellent plugin btw, used it since 1.2.5!)
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Posted Sep 18, 2012SuperCauldrons 1.2.2 works on CraftBukkit 1.3.2-R0.1. Tested on a Windows 7 (64-bit) PC with Java 1.7u7
Thanks, LHammonds
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Posted Aug 13, 2012SuperCauldrons 1.2.2 works on CraftBukkit 1.3.1-R1.0
Initial load creates the default config file with no errors. Second load of the server and the plugin continues to load without error. Created a cauldron, filled it with water and was able to fill a bucket without the cauldron going empty.
Thanks, LHammonds
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Posted Aug 10, 2012For the record, while I'm on vacation right now and won't be able to check if SuperCauldrons works on Minecraft 1.3.1 yet, I don't foresee any issues as I'm pretty sure there hasn't been any breaking API changes in regard to what this plugin does.
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Posted Jul 26, 2012@g_BonE
This is a feature I've intended to add for a while. Next time I make an update for SuperCauldrons I'll add that in as a feature.
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Posted Apr 27, 2012nice plugin, would be even more useful if it could be powered by redstone one block UNDER the cauldron to make switchable fountains... thanks anyway ;)
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Posted Apr 1, 2012I have had SuperCauldrons 1.2.2 installed on my CraftBukkit 1.1-R4 server for quite a while.
I upgraded to CraftBukkit 1.2.3-R0.1 and SuperCauldrons 1.2.2 still worked perfectly.
I again upgraded CraftBukkit to 1.2.4-R1.0 and still SuperCauldrons 1.2.2 works like a champ.
I again upgraded CraftBukkit to 1.2.5-R1.0 and still SuperCauldrons 1.2.2 works like a champ.
Thanks, LHammonds
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Posted Mar 27, 2012Is this compatible with 1.2.4?
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Posted Mar 20, 2012So I'm guessing you can't make the Cauldron have lava or milk at all unless we use a client mod or something more special?
That's sad, I wish Notch cared more about this.
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Posted Mar 19, 2012@ZachHinchy
many thx :)
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Posted Mar 1, 2012@RaesWolf
It can be configured to where it's not always unlimited. The other stuff is not possible with Bukkit..
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Posted Feb 25, 2012id consider adding this if:
1: u could add lava as well as water 2: it can be configured to where its not always unlimited. 3: U can add other things like soup and milk :)
just some things i wish i had atm :)