Super Enchantments Reloaded
This plugin will allow you to add incredible new enchantments to your tools. You can use /senchant <enchantment> to apply the specified enchantment to your currently held item. These new and unique enchantments will add new games and ideas to your server. If you have suggestions for new features or enchantments, you can message me or leave a ticket.
Previous versions of this plugin can be found at http://dev.bukkit.org/bukkit-plugins/superenchantments/
Commands:
/senchant <enchantment> [level] - Enchants your held item with the specified enchantment.
Permissions:
senchant.* - Allows you to use all enchantments.
senchant.use - Allows you to use /senchant.
senchant.poison - Allows you to use /senchant poison.
senchant.hpsteal - Allows you to use /senchant hpsteal.
senchant.freeze - Allows you to use /senchant freeze.
senchant.lightning - Allows you to use /senchant lightning.
senchant.blind - Allows you to use /senchant blind.
Configuration:
price [W.I.P.]: - Prices for different enchantments (XP or economy).
alllowtable [W.I.P.]: - Whether or not to add super enchantments to enchantment tables.
Enchantments:
Poison - Poisons your target.
HPSteal - Gives you your opponent's health.
Freeze - Freezes your opponent in one place.
Lightning - Strikes lightning on your targeted block after a cool-down.
Blind - Blinds your opponent.
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Posted Jun 7, 2024I have questions about the mod. Does this mean I can put all 4 kinds of protection on a single piece of armor or put Smite, Bane of Arthropods and Sharpness on the same sword too??? Plz reply!!!
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Posted Aug 17, 2015Heres A List On Enchants That Hopefully You Can Add for Pvping.
Withering - Sword Level I: 5% To Effect A Mob/Player w/ A Wither I Effect For 2 Seconds Level II: 7.5% To Effect A Mob/Player w/ A Wither I Effect For 3 Seconds Level III: 10% To Effect A Mob/Player w/ A Wither II Effect For 3 Seconds
Theif - Sword Level I: 1% To Steal 1 Of A Random Item In The Enemies Inventory And A 0.5% To Steal A Weopeon/Bow From His Inventory. Level II: 1.5% To Steal 1 Of A Random Item In The Enemies Inventory And A 1% To Steal A Weopeon/Bow From His Inventory. Level III: 2% To Steal 1 Of A Random Item In The Enemies Inventory And A 1.5% To Steal A Weopeon/Bow From His Inventory. Level IV: 2.5% To Steal 1 Of A Random Item In The Enemies Inventory And A 1.75% To Steal A Weopeon/Bow From His Inventory.
Anger - Axe/Sword Level I: When At 4/20 hp you get a regen I for 3 seconds, strenght II for 4 seconds and resistence I for 2 seconds, cooldown is 4 minutes. Level II: When At 4/20 hp you get a regen I for 4 seconds, strenght II for 5 seconds and resistence I for 3 seconds, cooldown is 3 minutes Level III: When At 5/20 hp you get a regen II for 4 seconds, strenght II for 5 seconds and resistence II for 4 seconds, cooldown is 3 minutes
Ender Touch - Bow [Only 1 Level] Level I: When Ever You Left click your bow you will instantly teleport to the area left clicked at, cooldown is 1 minute.
Heavy - Chestplate Level I: gets a resistence II, strenght I, slowness II buff while wearing armour. Level II: gets a resistence II, strenght II, slowness II buff while wearing armour. Level III: gets a resistence II, strenght III, slowness II buff while wearing armour. Level IV: gets a resistence II, strenght III, slowness II, and has a 5% chance to repel projectile attacks while wearing armour. Level V: gets a resistence II, strenght III, slowness II, and has a 10% chance to repel projectile attacks while wearing armour.
Marksmanship - Bow Level I: when holding gets a speed I buff and does 5% extra damage. Level II: when holding gets a speed I buff and does 10% extra damage. Level III: when holding gets a speed I buff and does 15% extra damage. Level IV: when holding gets a speed I buff and does 20% extra damage. Level V: when holding gets a speed I buff and does 25% extra damage.
Elemental - Boots/Leggings Level I: each grass block the player walks on has a 5% chance to heal 3/20 hp. Level II: each grass,sand block the player walks on has a 5% chance to heal 3/20 hp. Level III: each grass,sand block the player walks on has a 7.5% chance to heal 3/20 hp. Level IV:: each grass,sand block the player walks on has a 7.5% chance to heal 4/20 hp.
Ninja - Leggings/Boots/Helmet/Chestplate Level I: At 5/20 hp you will be teleported 5-8 blocks away from enemies, cooldown is 2 minutes Level II: At 5/20 hp you will be teleported 10-12 blocks away from enemies, cooldown is 2 minutes Level III: At 5/20 hp you will be teleported 14-16 blocks away from enemies, cooldown is 2 minutes Level IV: At 5/20 hp you will be teleported 18-20 blocks away from enemies, cooldown is 2 minutes
SplitArrow - Bow Level I: Has a 5% chance to shoot 2 arrows at once Level II: Has a 7.5% chance to shoot 2 arrows at once Level III: Has a 10% chance to shoot 2 arrows at once Level IV: Has a 15% chance to shoot 2 arrows at once and a 5% chance to make one of the arrows a flaming arrow Level V: has a 20% chance to shoot 3 arrows at once and a 5% chance to make on of the arrows a flaming arrow
Thank You For Reading If You Do Please Get This Wide Spread To This Plugin So Hopefully Some Of Them Get Added, Thank You.
P.S: I Tried To make Them Fair so if you want to lower the percents or seconds etc its up to you. P.SS: i like feedback
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Posted Jul 9, 2015Can normal players get by their means the higher enchantments? meaning if i just install the plugin and dont give them perms for the commands, cna they get sharp 6 mixing 2 sharps 5?
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Posted Jan 20, 2015Awesome plugin¡¡¡¡ thanks
but pls,fix the pvp hp steal
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Posted Oct 4, 2014I wonder if the developer would let me continue this project? :P
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Posted Aug 30, 2014please update to 1.6.4