Potion Fix
Do you own a PVP server and absolutely hate the 1.6 update because of how overpowered strength potions are? Thinking you might need to completely get rid of the strength effect in your server so it doesn't turn mad? Think again! This plugin will restore the former glory of the strength effect from 1.5. It also restores the old healing and regeneration effects, which is also a nice feature.
How it works
Strength Fix
Let me explain the math behind 1.5 and 1.6 strength.
1.5
- Using ANY sort of weapon(including your bare fists), your damage will be increased at a flat rate of 1.5 Hearts/Level of Strength.
1.6
- Using ANY sort of weapon(including your fancy diamond sword), your damage will be increased by 130%/Level of Strength.
Comparison
Let's just say for a moment that we got this guy with a plain old diamond sword. Nothing fancy, like super enchantments, or anything. In 1.5, if that person drinks a Strength II potion and hits a player/mob with their sword, they will deal 6.5 Hearts of damage to that creature. In 1.6, if that same person drank a Strength II potion and hit a player/mob with their sword, they will deal 14.5 Hearts of damage. What???? 8 Hearts difference?! Are you absolutely kidding me??????? Well, just don't worry about it anymore, this will hopefully fix the stress also.
What the plugin does to restore the old strength
Let me just say, this plugin is pretty simple, but it fixes a complicated problem for server owners. All it does is it detects if someone has strength, if so, the new damage increase will be undone. Then the plugin will add the old strength damage on and that will be the product of a hit. Pretty simple, if you ask me.
Healing Fix
1.5
- Base healing is 3 hearts. Health gained doubles every additional level.
1.6
- Base healing is 2 hearts. Health gained doubles every additional level.
Regeneration Fix
1.5
- 1 heart is gained every 1.25 seconds. Time is cut in half every additional level.
1.6
- 1 heart is gained every 2.5 seconds. Time is cut in half every additional level.
Video
Thanks to PluginPVP for the comparisons!
Questions, comments, or suggestions? Just leave them below! :)
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Posted Dec 23, 2015Hey just wondering if you can list a few servers (with a decent player count) that uses both the strength and the instant health aspect of this plugin (the regen is a cherry on top) Thank you so much!
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Posted Feb 23, 2015This isn't working with 1.7.10. Do you have a fix for this?
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Posted Feb 22, 2015@The_Doctor_
Thank you so much for the quick reply :) I tested it on a spigot 1.8 server and everything is working as intended. Great plugin, thank you for making it.
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Posted Feb 20, 2015@myke1
I have not tested this with Spigot 1.8. As far as I know, it still should work fine.
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Posted Feb 19, 2015The_Doctor_ Is this working for 1.8? I am using a spigot 1.8 server and i need this badly. WIll i encounter any bugs if i run it anyways?
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Posted Nov 28, 2014@Enio06
What's wrong with Poison?
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Posted Nov 19, 2014Hi thanks for this plugin but how we can nerf poison please
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Posted Oct 14, 2014WIthout the plugin.. not strong With the plugin and regeneration disabled.. little bit strong with the plugin and regeneration enabled... really strong!
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Posted Oct 14, 2014Already disabled it and apples are still stronger. I have tested it in my test server.
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Posted Oct 13, 2014@Chris_GSPvP
Disable the regeneration fix. Again, that's how it used to be in older versions of Minecraft.
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Posted Oct 13, 2014It is proabbly beacuse of the regen.
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Posted Oct 13, 2014I tried everything, and it works like a charm! 1 big problem ,normal apples are stronger now.. I tested it without plugin, then no problems and then WITH the plugin > and they seems to be stronger. I really need a fix for this.
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Posted Oct 12, 2014Well, thanks than mate!
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Posted Oct 12, 2014@Chris_GSPvP
I'm not sure how many times I'll need to repeat myself here.. Understand, this plugin restores the way it was before. Fists deal a good chunk of damage(like how it was before), but swords and such deal less. A set amount of damage is being added on to the result, not a percentage. For example, suppose you have Strength II and deal 1 damage. 1 + 2 * 3 = 7. Then take 7 damage for example. 7 + 2 * 3 = 13.
I'm telling you, this is EXACTLY how it was before. If you believe it to be overpowered still, decrease the amount of added damage in the config.
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Posted Oct 12, 2014So the 3 features,
Healing potions: Works perfectly right? Regeneration potions: Works aswell right? Strength potions, so they are less OP now? Can someone test this out or something, for any bugs left.. The bug was they were more OP than normal, but now it should be less OP right? So with hands and swords?
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Posted Oct 9, 2014@Chris_GSPvP
@KevinEssence
I've tested everything guys, it all seems to be working fine. Punching does a lot more damage with the old strength. Strength II with a fist deals 3 1/2 hearts by default. Yeah, that's a lot for a fist, but that's how it was. If you want to decrease the amount of damage Strength adds on, see the config.
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Posted Oct 9, 2014Yep strength is even stronger than normal. It is already OP as f*ck.. but now wohow
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Posted Oct 8, 2014@KevinEssence
What amount of damage is punching dealing for you?
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Posted Oct 7, 2014@The_Doctor_
The reason we removed the plugin was because what iaxedu said. For some reason punching was doing lots of damage.
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Posted Oct 3, 2014@The_Doctor_
Ty for this new update ! It works fine ! :D