Modes
Modes
Daytime
If enabled, lamps try to turn on on daylight and try* turn off on dawn.
* - Turning off does not happen if Weather is enabled and it is raining.
Weather
If enabled, lamps try to turn on if it starts raining and try* to turn off if it stops.
* - Turning off does not happen if Daytime is enabled and it is night.
Manually
If enabled, players can toggle lamps by using (right clicking) them.
If a lamp is connected to a Controller (button, lever using /StreetLamps connect) it will not toggle.
Power
If enabled, lamps check if they are powered when trying to turn on. If they are not powered they will stay off.
To power a Lamp you have to power its Base (see pattern).
Repeater
If enabled, Lamps can be powered with repeaters through other blocks.
!!! I recommend to disable this (You can power Lamps through blocks without using repeaters as well.)
RemoveTorch
If enabled, RedstoneTorches that are used to power a Lamp on creation are removed. Lamps have to be powered on creation to detect the right pattern. Afterwards they are not necessary when PowerMode is disabled.
Cluster
comming soon
PureBulb
comming soon
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