Storm
Ever bored with the vanilla weather? Storm is a plugin that adds a whole new range of weather mechanics to Bukkit servers.

Features
- Acid Rain: Green rain, which damages players and animals, as well as deteriorates blocks. Turn a 'grey day' into a 'radioactive-green' day!
- Blizzards: Makes snow a real threat! Players and entities caught outside during a blizzard will experience snow acting as slow sand, limited visibility, and cold damage, so long as they are not inside or near a heating block.
- Thunder Storms: If supercharged creepers were not already a threat, how will your players react to hordes of zombie pigmen? Thunder storms are massive discharges of lightning over a short period of time, in which players will be hard-pressed to survive.
- Meteors: Fireballs trailed by explosions, burrowing in the ground, and flattening all entities in their path. Players who survive, however, can delight themselves with the ores the meteor leaves behind.
- Wildfires: We can all safely say vanilla fires are boring. To spice up the game, we've added wildfires; a naturally occurring event in which entire forests will be devoured by fire with pre-1.6B physics.
- Earthquakes: With massive rifts opening up, screens shaking, and blocks flying about, Storm earthquakes will be an experience for your players to remember. Seems to be bugging in Version2.3
- Volcanoes: Large mounds of lava spurting out of the ground, explosions and flying lava bombs. Fun, fun, fun. Seems to be bugging in Version2.3
Getting started with Storm
If you are a visual learner, this video by WoopaGaming is for you! Some information is outdated, but the gist remains the same.
You can gain some more in-depth information from this "Curse Minecraft Spotlight" on Storm, as it presents most of the features of Storm in a nice format. Thanks to Xenius01 of Curse for this one!
Storm has a command for all its weather types:
| Command | Usage | Permission | Description |
|---|---|---|---|
| /acidrain | /<command> [world] | storm.acidrain.command | Starts acid rain in specified world. |
| /blizzard | /<command> [world] | storm.blizzard.command | Starts a blizzard in specified world. |
| /thunderstorm | /<command> [world] | storm.thunderstorm.command | Starts a thunder storm in specified world. |
| /wildfire | /<command> [world] | storm.wildfire.command | Starts a wildfire where player is looking at. |
| /meteor | /<command> [world] | storm.meteor.command | Spawns a meteor and targets the block the player is looking at. |
| /volcano | /<command> [world] | storm.volcano.command | Spawns a volcano at the targeted block. |
| /earthquake | /<command> [world] | storm.earthquake.command | Spawns a earthquake at the targeted block. |
| /cracks | /<command> [world] | storm.earthquake.command | Spawns a crevice at the targeted block. |
And immunity permissions from their associated weathers:
| Immunity | Permission | Description |
|---|---|---|
| Acid Rain Damage | storm.acidrain.immune | Prevents damage from acid rain. |
| Blizzard Damage | storm.blizzard.immune | Prevents damage from blizzards. |
| Lightning Attraction | storm.lightning.immune | Prevents extra damage from lightning & lightning attraction. |
| Meteor Damage | storm.meteor.immune | Prevents damage from meteor shockwaves. |
If Storm doesn't load, first, make sure that you are running a compatible build of Storm. For example, 0.1.2 will run only on Bukkit 1.4.6, while 0.1.2 R1 will only run on 1.4.7. You can see the supported versions in the Files menu. If that doesn't work or Storm throws exceptions, leave a ticket.
When asking for support...
...please answer the following questions: they help us get back to you quicker and consequently address any issues faster.
- What Storm version are you running? Be specific.
- What server implementation are you running (usually CraftBukkit)?
- What Minecraft version are you running?
- What is the issue you are experiencing?
- Provide a traceback, if the issue is a crash and a log is available.

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Posted Jun 7, 2013Did Icynene drop off the face of the earth or something Helix? =[
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Posted Jun 6, 2013@n00bsaus
No, unfortunately. :(
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Posted Jun 5, 2013Is there some build of this, somewhere, that works with 1.5.2?
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Posted Jun 5, 2013There should be heavy raid that fills pockets with water :3
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Posted Jun 3, 2013What about adding a chance of a rain flood near a player?
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Posted Jun 2, 2013so is there a option to pick what worlds will have what weather. I want one of my worlds to only have acid rain and meteors and earthquakes?
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Posted Jun 1, 2013@CorruptedHelix
good good, godspeed!
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Posted Jun 1, 2013@toxictroop
I talked with dretax and he's relatively willing to decode all the changes up to the current version using the source available on the github, though we're waiting a bit longer to see if that would be pointless.
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Posted May 31, 2013I hope this plugin does not become abandoned.
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Posted May 27, 2013@patilanz
We're waiting on Icynene to return. The source code on github isn't up to date and decompiling it removes the relevant comments from the plugin. In other words, there's no ETA.
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Posted May 27, 2013Hi. When Will be the new update for 1.5.2 ??
Because that version don't works.
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Posted May 26, 2013:( such a good plugin hope he gets in contact.
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Posted May 25, 2013@toxictroop
If you decompile it, the comments in the source become lost, and the thing is damn near impossible to navigate without them, if I recall. That either shows how complicated or how messy it is.
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Posted May 25, 2013cant you just decompile it.. :|
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Posted May 24, 2013@Ryanc3600
Sorry, Icynene is busy or something, even I'm not too sure at this point. He last logged in on the 14th, and dretax can't make any progress because, as I stated, the source on github is outdated.
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Posted May 23, 2013aww. Nothing yet.
='[
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Posted May 22, 2013Please could you make blaze fire effects come off the back of the meteor? ^_^ that would look cool or even the smoke effect!! obv at the cost of some low frames on wooden pc's of course
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Posted May 21, 2013@Poweruas
We're currently incompatible with 1.5.2. Icynene is away at the moment and dretax can't update because the source on the github isn't the latest. Sorry about that.
Also, safezones should be protected from Storm. Theoretically, most protection plugins work with Storm, although it's not tested.
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Posted May 20, 2013Hey, Experiencing errors with Storm on MC 1.5.2 Beta build :/
Server Log: http://pastebin.com/raw.php?i=sCzQcZuZ
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Posted May 20, 2013Are safezones exceptions??