Commands & Permissions

Commands & Permissions

In all cases, stevechat.<child>.* will act as you would expect. The special stevechat.* node, however, will give you everything but stevechat.force-leave.*.

All permissions default to OP, except stevechat.force-leave.* and stevechat.force-leave.<channel>, which both default to FALSE.

Commands

CommandActionPermission
/ch afk [message]Mark yourself as away from keyboardstevechat.afk
 /ch ban <player> [channel]Toggle a player's banned status for a channelstevechat.ban.<channel>
 /ch create <name> [nick]Creates a new channelstevechat.create
 /ch delete <channel>Deletes a channelstevechat.delete
/ch help [page|command]View the help for SteveChatstevechat.help
/ch ignore [player]Toggle whether you are ignoring a specific playerstevechat.ignore
/ch info [channel]View information about a channelstevechatinfo.<channel>
/ch join <channel>Join the specified channelstevechat.join.<channel>
 /ch kick <player> [channel]Kick a player from a channelstevechat.kick.<channel>
/ch leave <channel>Leave the specified channelstevechat.leave.<channel>
/ch listList all channels available to youstevechat.list
/me <message> or
/ch me <message>
Perform the specified action in chatstevechat.emote.<channel>
 /ch mute <player> [channel]Mute a specific playerstevechat.mute.<channel>
/qm <channel> <message> or
/ch qm <channel> <message> or
/<channel> <message> (if enabled)
Say something in another channelstevechat.qm.<channel>
/r [message] or
/ch r [message]
Reply to a private messagestevechat.pm
/ch reloadReload SteveChat's configstevechat.reload
/ch set <channel> <property> <value>Change a channel's settingsstevechat.set.<channel>
/tell <player> [message] or
/ch tell <player> [message]
Private message a playerstevechat.pm
/ch who [channel]List the members of a channelstevechat.who.<channel>

Other Permissions

PermissionDescription
stevechat.auto-join.<channel>Makes new players automatically join the channel if they have stevechat.join.<channel>
stevechat.force-join.<channel>Makes players automatically join the channel every time they log in if they have stevechat.join.<channel>
stevechat.force-leave.<channel>Makes players automatically leave the channel every time they log in if they have stevechat.join.<channel>
stevechat.speak.<channel>Allows players to speak in the channel if they have joined it
stevechat.stealthIf a channel has a set radius, players with this permission node will see nearby messages, but to other players it will be as if they didn't hear it (i.e. they could still be told that nobody hears their messages)
stevechat.color.<channel>.<color-name>Players with this node will have any colour codes in their messages of the form &code replaced with the actual colour code. Note that both stevechat.color.<channel>.* and stevechat.color.* will work as you would expect.
stevechat.admin-messagesAllows players to see update notifications (if enabled) and any reloads performed
stevechat.world-overrideAllows players to use channels even if they are in a world which the channel is not set to include

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