Magnetism

Features

Staffz Magetism was designed to make it harder for you inventory to fill up with extrememely common blocks such as dirt, cobblestone, etc. Within the plugin there are a variety of commands which will allow you to toggle the system on and off.

Thing to NOT DO.

While this system is great and all, there are things you SHOULD NOT DO. These things include:
-Turing on staffz, deopping yourself, this makes it so you have it forever unless you have the permissions.
-Turning on the /staffz all then turning on the /staffz dirt or in other words, overlapping staffz, I recommend having only 2 commands on at once. If you turn on every command it will get confusing.
- ON RELOAD ALL THE ITEMS PLAYERS HAVE TOGGLED ON WILL BE TOGGLED OFF OR RESET. (I hope to make this configurable soon!)
-If you find more bugs PLEASE make a ticket or post a comment about it!

Magnetism Explained

In magnetism there is one base command and that is /staffz After doing this command you will get an error saying "Not enough arguments" but what you need to do is enter the material that you want to NOT pick up. Only few materials are supported so far and I will be adding more soon. To find out what materials are supported so far you MUST DO /staffz list First you do /staffz list . This lists all items that are supported by the feature so far. When you see the item that spams up your inventory most common, you just do /staffz [item name] the prevents you from picking that item up until, you toggle the command off by doing /staffz [item name] again, the server reloads, or the server stops.
Now say you have turned on all the items using the command /staffz all this will now prevent you from picking ANY common blocks that Staffz has to offer. To make it so you can pickup items again you just do /staffz all and you will be able to pickup common items again.

Secondary Permissions

Security, something that all server owners have to worry about, but with Staffz you need not worry. Magnetism has TWO lines of permissions to ensure that the wrong people don't get power.
Below are a list of permissions FOR PICKING UP the items, so if you have the command to toggle weather you want the item to be picked up or not this makes sure that you are the right person.
- staffz.magnetism.pickup.dirt , this ensures that you are allowed to prevent yourself from picking up dirt.

- staffz.magnetism.pickup.sand , this ensures that you are allowed to prevent yourself from picking up sand.

- staffz.magnetism.pickup.netherrack , this ensures that you are allowed to prevent yourself from picking up netherrack.

- staffz.magnetism.pickup.gravel , this ensures that you are allowed to prevent yourself from picking up gravel.

- staffz.magnetism.pickup.cobblestone , this ensures that you are allowed to prevent yourself from picking up cobblestone.

- staffz.magnetism.pickup.allItems , this ensures that you are allowed to prevent yourself from picking up all the items that Magnetism has to offer (so far)

Commands and such

Commands: Description: Permissions:
/staffz list Lists all the materials that Staffz Magnetism supports. NONE
/staffz [item name] Toggles weather you can pick up that item or not. Explained ABOVE
/staffz dirt Toggles weather you can pick up dirt or not. staffz.magnetism.dirt
/staffz cobblestone Toggles weather you can pick up cobblestone or not. staffz.magnetism.cobblestone
/staffz sand Toggles weather you can pick up sand or not. staffz.magnetism.sand
/staffz netherrack Toggles weather you can pick up netherrack or not. staffz.magnetism.netherrack
/staffz gravel Toggles weather you can pick up gravel or not. staffz.magnetism.gravel
/staffz all Toggles weather you can pick up all items listed above or not. staffz.magnetism.dirt

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