Movecraft
Movecraft is back home!
Thank you all for supporting SpoutTransport. We are now finally starting to see the light at the end of an extended tunnel. With the new update looming, although still very not finished, we have merged back into the original move craft.
Please use the normal move craft page.
ci.countercraft.net is still going to provide the latest builds when we start building the new version finally.
Donations are still welcome, and the button at the top of this page will leave a much appreciated donation to the move craft project.
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Posted Apr 25, 2012Say, what exactly does "known caveats: signs" mean in this regard? Do signs get wiped? Because that would be highly inconvenient, seeing how signs is how you control what crafts are available to whom.
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Posted Apr 23, 2012Well, I seem to be having troubles with the permissions, this works for OP's but the permissions I added to the defult group dont seem to work for my members.
I've tried these permissions and not having any set
- movecraft.airship.info - movecraft.airship.setname - movecraft.airship.size - movecraft.airship - movecraft.airship.release - movecraft.airship.pilot - movecraft.airship.remote - movecraft.airship.turn
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Posted Apr 23, 2012@JTPROG
It is pretty intuitive when you would actually use your brain to have a look into the config! At least thats what most others do!
"Hey, could be a config problem - hey,theres a config file.."
Think about it for a moment! ;)
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Posted Apr 22, 2012@AJCStriker
Alright, I understand. I don't mind waiting as long as we get there in the end. ;D
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Posted Apr 22, 2012@JoshzPruitt
All I can really say is well get there. At the moment the focus is on finishing infrastrutcture and getting some solid detection.
You can track our progress at GitHub, but this is probably going to be a long wait.
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Posted Apr 22, 2012Any word on when the new version with the chest fix will be out? :D
I went on a fishing trip the other day with a few of my server's members, and we made a movecraft boat. I was about to put a chest below decks for storing essentials, when one of them had to remind me chests didn't work. XD
We had a nice productive trip, but It would have been nice to store extra stuff away.
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Posted Apr 20, 2012Yes I just finally looked through the whole xml and saw that stick was set to true... there should be a quick guide to using this as this is very unintuitive (especially the stick part).
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Posted Apr 20, 2012@JTPROG
Have you tried a stick.
And the pickaxe thing is not move craft.
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Posted Apr 20, 2012I don't understand what my problem could be... I am able to set an aircraft or any other vehicle, but when it says right click to move, it does not work or give me any notifications of doing anything. Usually it is supposed to say "you ready your pickaxe" and move, correct? What can be causing this? I have a bukkit server and I am an OP.
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Posted Apr 19, 2012Woah, so we should see general improvements in performance and much larger craft sizes becoming feasible?
Geez, you guys are seriously making movecraft kick some. Some of these bugs have been around since I started using it a year ago - I'm really impressed by all the improvements that're planned.
Thanks for all your help, by the way.
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Posted Apr 19, 2012@Seoxiwleto
It means that the calculations for detection, translation and rotation are done in a separate thread to the main thread. This should give performance boosts, as well as taking any cant keep up messages at all away.
For users it will be most apparent when they can make and move much larger craft.
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Posted Apr 18, 2012I've seen it referenced elsewhere, but have no idea what it is - what is asynchronous detection, and what does it mean for movecraft users?
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Posted Apr 17, 2012@Scotlock
Yes, when its done, of course! ;) Patience is a virtue...
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Posted Apr 16, 2012@AJCStriker
I don't know how i missed that! thank you, i had been wondering what was up, anyway elsewhere, any ETA on when signs will be available again? Thanks for the help!
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Posted Apr 16, 2012@AJCStriker
Exactly what I wanted to know; thanks a million and really looking forward to it!
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Posted Apr 16, 2012@Seoxiwleto
No there isn't a list. If I had to write a shortlist it would be:
- The module API - Asynchronous Detection, Transformation and Rotation - Working Chests - Working rotation
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Posted Apr 16, 2012@AJCStriker
Got it, thanks!
Thank you all for picking movecraft up - it's my favorite plugin by far, and I'm excited to see where you take it. Can't wait for the rewrite! Is there a list of things you hope to address with it? Curious :p
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Posted Apr 16, 2012@AJCStriker
nice good to hear that
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Posted Apr 16, 2012@Seoxiwleto
No spoutCRAFT client fixes it.
The Chest glitch is now understood and we are working on the rewrite, so just wait a couple of days and it will be fixed.
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Posted Apr 16, 2012@Scotlock
In Movecraft.xml set RequireOp to false