SparkTrail

An advanced and powerful particle trail plugin

Great for donation perks! Dazzle your friends with tons of unique particle effects!


Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.


The SparkTrail plugin aims to utilise the range of particle effects Craftbukkit has to offer. Fire, ender, smoke and even love hearts are only a small portion of the particle effects this plugin utilises. With over 20 unique effects, there's guaranteed to be one that 'tickles your fancy'!
The integration of Player, Location and Entity particle effects, along with a long list of Sound effects comes packaged inside the SparkTrail plugin. We also integrate the plugin's features with newer Minecraft additions, including complete Command Block support for modifying Trail effects.



SparkTrail comes with an auto-updater to save you, as a server owner, from continually checking this page for new files. It simply connects to dev.bukkit.org and compares the versions of available files. If you do not wish for SparkTrail to perform this check, navigate to the Configuration File (config.yml) in the SparkTrail directory of your plugins folder and change "checkForUpdates" and "autoUpdate" to "false". The first value disables the version comparison altogether and the second updates the plugin automatically if new files are detected.


Metrics is used to collect plugin statistics. Only data such as plugin version and players online is collected. If you do not wish for this data to be collected, disable it in the 'Plugin Metrics' folder of your 'plugins' directory.


This video applies to SparkTrail 2 ONLY!



SparkTrail is open source
Pull requests are welcome!


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Posted Apr 25, 2014Does this work for servers that are with verrsion: Bukkit 1.7.5 because I just downloaded SparkTrail, and the command didn't work and it showed up red in /pl.
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Posted Apr 25, 2014@BucketConfigured
Just use CustomJoinItems for spawing on join, we will have to wait for the Sparks3 GUI but you could make your own using the ChestCommands plugin
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Posted Apr 17, 2014Any idea when we will have a good spigot build for 1.7.9, no rush just wondering.
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Posted Apr 5, 2014with spark trail 3 how do you use login sounds
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Posted Apr 5, 2014@Rocky143
Not with Spigot just yet.
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Posted Apr 4, 2014@Marium0505 DSH105 made it so it no longer checks versions of mc, check the latest dev build(Still I have to say, use them at your own risk since its a development build)
@DerekZil I have tested latest dev build, works fine with 1.7.2 - 1.7.5(Still I have to say, use them at your own risk since its a development build)
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Posted Apr 3, 2014How is it going with a 1.7.5 build?
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Posted Apr 2, 2014Just wanted to let you know that you still get the NPE on developer build 82. Latest craftbukkit version, default config and language files. Other plugins on the server: SwearReplacer, HideStream, GroupManager, WorldEdit, AntiAdvertising, SparkTrail, Buycraft, PressurePush, SpawnTP, VoidGenerator, AntiSpam, ScheduledAnnouncer2, Multiverse-Core, BungeePortals, HubPlug, WorldGuard, Essentials, EssentialsSpawn, CompassNavigation, and EssentialsChat.
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Posted Apr 2, 2014Will this be updated soon? :3
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Posted Mar 29, 2014You should make a particle effect where it spawns like 4-5 bats at once for 1 second and disappears and reappears. It will be an awesome particle trail even though it isn't really a particle effect. But it would look awesome.
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Posted Mar 28, 2014When i give my donators the permission sparktrail.trail.type.cloud he cant use it... and same here withe the language ST$#>$@?#$ wtf :D
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Posted Mar 27, 2014Plugin not loading on lates Spigot.
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Posted Mar 27, 2014@Cymcraft
I have the same issue!
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Posted Mar 24, 2014Every time I join the game, my chat gets filled with random numbers and letters, is that intentional? If so, how can I remove it?
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Posted Mar 24, 2014My language.yml is completely messed up. ST$#>$@?#$ <message>
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Posted Mar 22, 2014Also, not sure if this has any relevance but the problem started occurring on the development build number 73. On this build you changed something with permissions to try and fix players being able to use particles they didn't have permission for.
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Posted Mar 22, 2014@DSH105
When using the actual command you get an error as well. In game it says "An internal error occurred while attempting to perform this command" and the console prints out the following stacktrace http://pastebin.com/csBhpg9p I tested it using the CraftBukkit Beta build Ro.3 aswell and got the same result.
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Posted Mar 22, 2014@mydeblob The only problem with that fix is that the particle type should never be null. Does performing the command (/trail <type>) work as expected, or does it produce the same result as the GUI menu?
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Posted Mar 22, 2014@DSH105
I'm not sure if this is it, because I don't work with the ternary operator very much in java but on line 81 (Where you are getting the NPE) you have the following code:
Where you are checking if the effectType is null, but you never check if the particleType is null. I could be wrong here, but if the effectType is null, won't the particleType be null as well? If this is a case a quick fix could just be to add a second ternary operator
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Posted Mar 18, 2014@DSH105
With build 75, i'm still still getting errors. Different errors then before, but error nonetheless and still not getting trails to show/work.
SparkTrail.log:http:pastebin.com/iJvhbyrC