Slimedustry
Slimedustry
The project is now inactive, due to lack of time, I might continue it later on
Introduction
Just installed the Slimefun plugin, wanted more Industry? Then this plugin is made for you! Featuring Nukes, Mining Lasers and Mass Fabricators, this plugin will certainly fit your Industrial needs, with new updates regularly and a ton of ideas. Try it now, just install Slimefun and drop the jar in your plugins folder!
Features
- 24 new Industrial items
- 15 new Researches
- 4 new Categories
- Harder Recipes
- All new Items and Changes can be found here
- Config File
- Lightweight
- Very easy to use
Commands
- /sd reload: reload the config (Slimedustry.reload)
- /sd charge {PlayerName}: charges the item in the hand of the specified Player (Slimedustry.charge)
Configuration
MiningLaser: ExplosionStrength: 4 ##The explosion strength of the Mining Laser (TnT = 4) MiningCharge: 1 ##The amount of Joule that will be used when you use the Mining Laser on 'Mining' mode ExplosiveCharge: 5 ##The amount of Joule that will be used when you use the Mining Laser on 'Explosive' mode SuperHeatCharge: 2 ##The amount of Joule that will be used when you use the Mining Laser on 'Superheat' mode Nuke: ExplosionStrength: 35 ##The explosion strength of the Nuke (TnT = 4) Delay: 10 ##How long (in seconds) it will take for a Nuke to go off StickyResinDropChance: 20 ##The 1/X drop chance of Sticky Resin StaticBootsGeneration: 0.01 ##The amount of Joule that will be generated when walking with Static Boots RockCutterCharge: 5 ##The amount of Joule that will be used when you use the Rock Cutter NanoSuitCharge: 10 ##The amount of Joule that will be used when the NanoSuit absorbs Damage
Credits
- MrCookieSlime for developing Slimefun
- Alblaka and the IC2 team for developing IndustrialCraft2 (where I got my inspiration)
- GregoriusT for developing GregTech (where I got some more inspiration)
Donations
If you want to support my Plugin, click the Donate button on the Top Right of my Project.
List of Donators:
- Nobody :c
Contact
If you have questions/bug reports/suggestions, you can submit a ticket here
-
View User Profile
-
Send Message
Posted Jan 2, 2015I will try to fix those asap
-
View User Profile
-
Send Message
Posted Jan 1, 2015A little more reporting.
1. To make the Iridium Ore, UU-Matter is being displayed to be 3x7=21 required.
http://gyazo.com/9e6567418f0a793d587e6f2db2264d9d
However, in practice this 7 UU-Matter is consumed.
http://gyazo.com/74bd606717508581fd577a5b1e640470
And, UU-Matter is even 7 or more, work does not proceed.
2. When you destroy 1 of Reinforced Glass, dropping it 7.
3. When operating the Mass Fabricator, debug log of "MASS_FABRICATOR" is displayed.
http://gyazo.com/f66129f7ac282a6869cea931eb83f7bd
-
View User Profile
-
Send Message
Posted Dec 31, 2014Thank you a lot of bug fixes.
The error is displayed in the normal life.
Due to Block Break ?
http://pastebin.com/HiAj2hzp
Server Environment
・Spigot 1.8
・Slimefun 3.2.10
・Slimedustry 1.2.5
-
View User Profile
-
Send Message
Posted Dec 30, 2014Some should be fixed now.
-
View User Profile
-
Send Message
Posted Dec 29, 2014Thank you for the fix.
Again, it is bugs report.
1. I do not put anything in "Mass Fabricator", This error is displayed when I work it.
http://pastebin.com/Rv2wArBA
2. There is a problem with the operation of the Tank.
Water can be draw indefinitely bucket.
Even put the lava, water comes out.
There is a problem in the quantity display of the liquid.
Server Environment
・Spigot 1.8
・Slimefun 3.2.10
・Slimedustry 1.2.3
-
View User Profile
-
Send Message
Posted Dec 28, 2014Report a bug.
In the following environments, this error is displayed by the player moves.
http://pastebin.com/y6xth9Hq
Server Environment
・Java 8u25 x64
・Spigot 1.8 (JP 2014/12/28 Build)
・Slimefun 3.2.10
・Slimedustry 1.2.2
-
View User Profile
-
Send Message
Posted Dec 20, 2014I couldn't recreate one of the errors, but update 1.2.3 will fix some.
-
View User Profile
-
Send Message
Posted Dec 20, 2014Mhm, were there players online when you got that?
If so, what helmet did they wear when they got damaged by something?
-
View User Profile
-
Send Message
Posted Dec 20, 2014Was pretty excited to start using this, but console got spammed with 1.2.2, don't think it likes any of it, I've filtered out each one:
http://hastebin.com/efonocuyus.avrasm
-
View User Profile
-
Send Message
Posted Dec 19, 2014@j0ach1mmall3
Thank you, appriciated!
-
View User Profile
-
Send Message
Posted Dec 19, 2014Alright, I'll post a new update containing the fix
-
View User Profile
-
Send Message
Posted Dec 19, 2014@j0ach1mmall3
Would you mind if i pm'ed them to you? (I will send you a link with the full log, and i prefer my other plugins and such not being seen.)
-
View User Profile
-
Send Message
Posted Dec 19, 2014Do you have any other error logs?
-
View User Profile
-
Send Message
Posted Dec 18, 2014getting this error when hitting a mob 15:40:14 CONSOLE: ERROR]: Could not pass event EntityDamageByEntityEvent to Slimedustry v1.2.1 15:40:13 CONSOLE: Source) [?:?]
Running slimedustry 1.2.1 on CB 1.8
-
View User Profile
-
Send Message
Posted Dec 10, 2014Probably making a sorting machine soon
-
View User Profile
-
Send Message
Posted Dec 8, 2014You could use hoppers for that, otherwise id need to store stuff in databases
-
View User Profile
-
Send Message
Posted Dec 7, 2014Can you add some item transportation und filter systems?
-
View User Profile
-
Send Message
Posted Nov 30, 2014Update 1.1.0 is currently being approved :)
-
View User Profile
-
Send Message
Posted Nov 30, 2014Thanks for the support guys, I will be working on more stuff in the future!
-
View User Profile
-
Send Message
Posted Nov 30, 2014Oh,... I looked in your recently projects list xD