Skills

Skills

Combat skills

Swordsmanship
Increases sword damage, level it up by hitting entities with swords
Damage Formula: damage + level/10
Archery
Increases bow damage, level it up by shooting entities
Damage Formula: damage + level/10
Axecraft
Increases axe damage and gives a chance to "critical hit", level it up by hitting entities with axes
Critical Chance:0 + level/10
Damage Formula: damage + level/10 + critical
Blocking
Reduces damage taken when blocking with a sword, level it up by blocking
Reduction Formula: damage - level/10
Armor
Reduces damage taken when wearing armor, level it up by wearing armor and getting damaged by an opponent. Each piece of armor gives 1 exp. Maximum amount of damage reduced is 50%.
Note: It is 8 times harder to level up than normal due to balance issues
Reduction Formula: damage - damage*(0.08*armorpoints*level*0.01*0.75)

Magic skills

Destruction
Increases fireball damage, level it up by damaging entites with fireball
Damage Formula: damage + level/10
Experience Formula: number of entites hit
Conjuration
Increases conjured followers' health, level it up by conjuring things
Damage Formula: half health + level/10
Restoration
Increases amount healed, level it up by using restoration spells

Stealth skills

Pickpocketing
Opens the victim's inventory, level it up by pickpocketing players(right click them while sneaking)
Players with the skyrimrpg.nopickpocket permission cannot be pickpocketed
Experience Formula: 1
Lockpicking
Opens locked iron doors and chests that are protected by plugins like LWC. Level it up attempting to pick locks (right click with a redstone torch)
Experience Formula: 1
Success Rate: 10 + level/2
Sneak
Allows you to sneak around like a villain. Level it up by sucessfully sneaking (it will tell you if you fail or not)

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