SkyRider

SkyRider is a simple world generator which generates grassy end stone sky islands from Y=96 - 224. These islands have stone and wool monoliths as well as trees on them, and are inhabited by Endermen. The material variety is just enough to eke out a living moving from island to island.
This plugin requires Multiverse 2
In the chat, type /mv create [your world name] normal -g SkyRider to get the world generating. It's pretty hard on the server initially, and tends to boot players. I would recommend using a limited map size if you can.
I'm very interested to see what people build using this plugin, so please post screenshots of your work!
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Posted Jul 18, 2013If he makes it open source then someone will be able to come along and keep it updated :P
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Posted Jul 16, 2013If this plugin does break eventually i hope someone will update it :(
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Posted Jun 22, 2013@DavidTeather
It relies on bukkit api so it doesn't break easily, also mine was compiled with
Bukkit_API_1.5.2_R3.
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Posted Jun 21, 2013Still works for 1.5.1 server just takes a while to generate it
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Posted Jun 18, 2013@OneHardWire
Update Got a small config going and added prebuilt biome setup with rarity and a option to keep default gen.
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Posted Jun 18, 2013@idy26
I can and any other suggestions? Also going to make a config for biome generation.
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Posted Apr 14, 2013Can someone please just modify this so that it doesn't generate the Sky Biome endlessly, but rather Forest, or something that will let mobs spawn.
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Posted Mar 26, 2013@hypothete
What a pity..... :(
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Posted Feb 28, 2013Hi all, I'm no longer active in the Minecraft community, so I will not be maintaining this plugin any more. Here's a GitHub repository with all of the code: https:github.com/hypothete/SkyRider
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Posted Feb 4, 2013Any good seeds?
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Posted Jan 20, 2013Hello,
BTW your plugin is awesome :)
A little tricky when you spawn on a classic server the island you spawn on is normal protected making even harder to get off the island if not impossible ... ( as an op i just build the first bridges manual :) I also noticed while playing there's not any coal ? is this normal without the light the enderman are super evil, can i say Lava is a life saver?
I found a minor fix for a bug in your Plugin:
In SkyRiderGenerator in function void setBlock(XXX)
The max world high should be 255 (256-1) not 256 that is why you are getting a null error and needing to catch the error.
Thankx again!
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Posted Dec 16, 2012Hey! I love this Mod, but I got far enough from the spawn point, and the world became normal again :S Why is that?
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Posted Dec 7, 2012Awesome!
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Posted Nov 18, 2012@Galexrt
Sorry, the Endstone is part of the challenge. :)
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Posted Nov 18, 2012@Weegee011
Hi Weegee, I know what you're talking about - the chunks take a lot of processing power to initially render. I would recommend rendering the map when you first create it out to a certain radius. WorldBorder can do this with its fill function, and I'm sure WorldEdit can do something similar.
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Posted Nov 8, 2012Crashes when I travel. Any ideas?
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Posted Sep 22, 2012make blocks configurable, bcause i want dirt for end stone ;-)