SkylandsPlus+
Description
This plugin will add a replacement for the default skylands world generator, the one in the game was never finished.
Stuff that this generator has that the default skylands doesn't:
- Day-night cycle
- Weather
- Normal biomes
- All mobs
- All ores
Bug Reports / Suggestions
If you find a bug, encounter a problem or have a suggestion, please fill out a ticket via the Tickets link above. I do not have the time to read through the comments section, any comment that fits the previous three categories will be ignored.
Promo Video
How do I use it ?
Don't want to watch the awesome video ? Fine, here are the basic commands.
/mv create skylands normal -g SkylandsPlus
Or a skylands style Nether like this
/mv create skylands nether -g SkylandsPlus
Or a skylands style End like this
/mv create skylands the_end -g SkylandsPlus
Other world management plugins should have similar commands, I use Multiverse on my server which is why I only provide the instructions for that. The documentation for which ever plugin you use should tell you how to do it. You can also add a world by editing the bukkit.yml file, instructions on how to do that can be found on the Bukkit wiki.
Config
prevent-sand-falling: true restrict-mob-spawning: true
prevent-sand-falling - When set to true no sand will fall in skylands worlds.
restrict-mob-spawning - When set to true the number of mobs in a single chunk will be limited to a sane amount in skylands worlds.
Contributing
Contributions to the project are very much welcome, if you have a feature that you want implemented and know a nice way to do it then consider forking the repo and submitting a pull request. These will be accepted as long as the following simple guidelines are followed.
- Do not edit the structure of the pom.xml file, feel free to add a dependency if you need it but the formatting and structure should not be changed.
- If you are exposing a new API method, add a JavaDoc comment to it, but don't over-comment internal code.
- Follow the existing code style, don't antagonise over every space though !
All dependencies that are used are now available from a public Maven repo, so you don't have to worry about building several other projects just to add a simple change any more.
Source Code
Dev Builds
Changes Since Last Release
Download
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
http://bukkit.jacekk.co.uk:8000/job/SkylandsPlus/
-
View User Profile
-
Send Message
Posted Dec 2, 2012I suppose you need the client mod for this?
-
View User Profile
-
Send Message
Posted Dec 1, 2012Doesn't work on 1.4.5
-
View User Profile
-
Send Message
Posted Dec 1, 2012It's almost impossible to find diamonds and only some islands have them at y:20. 1 out of 20 islands, would have >1 diamonds ores
Sugercane is also almost impossible to find too.
-
View User Profile
-
Send Message
Posted Nov 20, 2012@austin101
Thanks :D
-
View User Profile
-
Send Message
Posted Nov 20, 2012ehmmmmmm... as i set: /mv gens it say: Typ ''help'' for help :( :(
-
View User Profile
-
Send Message
Posted Nov 18, 2012@wide_load
Thanks for the info! Your plugin is amazing. I just designed a new server around your plugin.
-
View User Profile
-
Send Message
Posted Nov 18, 2012@wide_load
If you are going to add structures, please make a variable in the config to turn it on, and default is off. Thanks.
-
View User Profile
-
Send Message
Posted Nov 17, 2012@austin101
There are no structures at all at the moment, I'm hoping to add some custom versions of them soon. The nether forts for example do not generate correctly in the floating islands without sticking out of the edge and looking very ugly.
Mooshroom islands should exists, they will be very rare though.
Emerald ore will be missing, thanks for the reminder :P
Swamps are replaced with snow forests because they are ugly and skylands is meant to be pretty :P
-
View User Profile
-
Send Message
Posted Nov 17, 2012I found out that stongholds, dungeons, villages, pyramids, ruins, and wells don't generate.
I haven't seen a swamp yet either.
Not sure on nether fortress(for wither)
Can I get a conformation on what does not exist so I don't have to search for it endlessly?
- Nether Fortress?
- Emerald Ore?
- Mooshrom Island?
- Swamp?
Thanks
-
View User Profile
-
Send Message
Posted Nov 13, 2012@VincentSteel
It was pretty rare for me so you could just try some random ones using /mv regen NAME -s
-
View User Profile
-
Send Message
Posted Nov 13, 2012@wide_load
Do you suggest any seeds to prevent this?
-
View User Profile
-
Send Message
Posted Nov 13, 2012@VincentSteel
I had that a few times while testing, I think it's bad luck with the seed used. The generation code has not changed since the first version.
-
View User Profile
-
Send Message
Posted Nov 13, 2012Make more screens, i don't like videos.
-
View User Profile
-
Send Message
Posted Nov 12, 2012Is there a reason why the skylands are so barren and spread apart now? On the farthest render distance I can only see 1-2 other islands
-
View User Profile
-
Send Message
Posted Nov 12, 2012@Bdl2
:D Thank you for the nice message ! People saying things like that make it work keeping up with the updates.
-
View User Profile
-
Send Message
Posted Nov 12, 2012Just leaving a comment here to state my overwhelming appreciation for that this not only exists, but is maintained.
Thank you. <3
-
View User Profile
-
Send Message
Posted Nov 10, 2012@Conlan99
Should be fine.
-
View User Profile
-
Send Message
Posted Nov 10, 2012Does V0.14.1 work with craftbukkit for 1.4.2? Or will my world just get messed up if i try to load new chunks?
-
View User Profile
-
Send Message
Posted Nov 10, 2012@dragondeatth
Chunks that generated after you removed it would be the default world, you may as well just leave it anyway it only does things when you are generating new chunks so just having it won't cost you anything really.
-
View User Profile
-
Send Message
Posted Nov 10, 2012Is it safe to remove SkylandsPlus from my plugins after I created the Skylands world? Because i'm trying to decrease my plugins to save RAM. But if I remove it, will unloaded chunks mess up?