SimpleEgg Pages Root/Commands and Permissions

Commands and Permissions (for v0.4.2 and newer)

Anything you need to know about commands and permission nodes for SimpleEgg. Still have unanswered questions? Head back to the main page and leave a comment!


Commands

Commands are not case sensitive. I only use capitalization to provide emphasis.

/SimpleEgg

Description: Main command for SimpleEgg, provides access to help topics.

Usage: /SimpleEgg <info|reload>

Alias: /se

Subcommands:

Info: Displays basic information including the cost per egg, how to capture mobs and whether egg refunding is enabled.

Reload: Reloads the SimpleEgg configuration and plugin.


Permissions

These ARE case sensitive.

SimpleEgg.*

Description: Gives all permission nodes. No ifs ands or buts. All of them.

SimpleEgg.update-notify

Description: Allow a player to receive messages on server join notifying about plugin updates

SimpleEgg.reload

Description: Allow a player to reload SimpleEgg with /reload

 

Tested with PermissionsEX, the parent nodes are not propagating the child nodes to the user. I have investigated but not yet found a reason behind this; for now, the best course of action is to add each mob on an individual basis.

SimpleEgg.passive

Description: Gives all passive mob permission nodes.

The following are child nodes of SimpleEgg.passive, but can be added or removed individually:

  • SimpleEgg.bat:
  • SimpleEgg.chicken
  • SimpleEgg.cod
  • SimpleEgg.cow
  • SimpleEgg.dolphin
  • SimpleEgg.fox
  • SimpleEgg.irongolem
  • SimpleEgg.mushroomcow
  • SimpleEgg.panda
  • SimpleEgg.pig
  • SimpleEgg.polarbear
  • SimpleEgg.pufferfish
  • SimpleEgg.rabbit
  • SimpleEgg.salmon
  • SimpleEgg.sheep
  • SimpleEgg.snowman
  • SimpleEgg.squid
  • SimpleEgg.tropicalfish
  • SimpleEgg.turtle

SimpleEgg.villager

Description: Gives permission to capture villagers.

SimpleEgg.wanderingtrader

Description: Gives permission to capture wandering traders.

SimpleEgg.tameable

Description: Gives all tameable mob permission nodes.

The following are child nodes of SimpleEgg.tameable, but can be added or removed individually:

  • SimpleEgg.cat
  • SimpleEgg.donkey
  • SimpleEgg.horse
  • SimpleEgg.llama
  • SimpleEgg.mule
  • SimpleEgg.ocelot
  • SimpleEgg.parrot
  • SimpleEgg.skeletonhorse
  • SimpleEgg.traderllama
  • SimpleEgg.wolf
  • SimpleEgg.zombiehorse

SimpleEgg.monster

Description: Gives all monster mob permission nodes.

The following are child nodes of SimpleEgg.monster, but can be added or removed individually:

  • SimpleEgg.blaze
  • SimpleEgg.cavespider
  • SimpleEgg.creeper
  • SimpleEgg.drowned
  • SimpleEgg.elderguardian
  • SimpleEgg.enderman
  • SimpleEgg.endermite
  • SimpleEgg.evoker
  • SimpleEgg.ghast
  • SimpleEgg.guardian
  • SimpleEgg.husk
  • SimpleEgg.magmacube
  • SimpleEgg.phantom
  • SimpleEgg.pigzombie
  • SimpleEgg.pillager
  • SimpleEgg.ravager
  • SimpleEgg.shulker
  • SimpleEgg.silverfish
  • SimpleEgg.skeleton
  • SimpleEgg.slime
  • SimpleEgg.spider
  • SimpleEgg.stray
  • SimpleEgg.vex
  • SimpleEgg.vindicator
  • SimpleEgg.witch
  • SimpleEgg.wither
  • SimpleEgg.witherskeleton
  • SimpleEgg.zombie
  • SimpleEgg.zombievillager

These next few don't relate to each other quite like the above do so I'm going to list them differently

SimpleEgg.owner-override

Description: Allow a player to capture a mob that is tamed by another player. Note that the mob's owner trait will remain set to it's original owner.

SimpleEgg.steal

Description: Allow a player to capture and take ownership of a mob that is tamed by another player. Unlike owner-override, the mob's owner trait will be changed to the capturing player. The permission node "SimpleEgg.owner-override" is included in this permission node. There is no need to give a player both permission nodes.

SimpleEgg.auto-tame

Description: Automatically tame any untamed mobs a player tries to capture. Completely unrelated to owner-override and steal which are for already tamed mobs.

SimpleEgg.use-spawner

Description: Allow use of SimpleEggs to modify spanwer payloads. Does not affect use of normal spawn eggs on spawners.