SilkSpawners
SilkSpawners - Harvest mob spawners with silk touch
Version v8.3.0
Thanks for MILLIONS of downloads!
A sign shop addon for buying and selling spawners can be found here: https://www.spigotmc.org/resources/12028/
Description
Ever wanted to move a mob spawner? With SilkSpawners, you can now pick up and move monster spawners.
If you use a pickaxe with the silktouch enchantment you will receive the spawner again.
You can control each mob spawner, allow crafting and of course mod support.
I'm happy to hear about your opinion, just leave a comment with a feature request, bug, improvement or just a personal opinion.
As a reminder I want to say that I worked very long on this and really appreciate a 'thank you' in form of a donation! (See details on the bottom or the button on the top)
Demonstration
Thanks @Koz4christ
Features
- NEW A sign shop addon can be found here: https://www.spigotmc.org/resources/12028/
- Added BarAPI support (for 1.9+ only: support for Vanilla implementation)
- per Type spawner name and explosion chance!
- Support Minecraft from 1.8.8 to 1.21.7 (with the exclusion of 1.9 and 1.10)
- Configure a percentage of dropping a spawner on explosions (TNT & creeper)
- Spawner retains creature type
- Works on any spawner
- Crafting of each spawner (own recipe for every mob if wanted)
- Showing of creature type when spawners are placed, broken or held
- Commands for
- Changing a spawner in hand or sight
- Getting a new spawner (or egg) in the hand NEW: With offline player support!
- Console support
- Left-click spawner with spawn egg to change type (consuming egg or not)
- If enabled, right click with an egg and a MonsterSpawner of this type will appear
- Permissions support
- Support for
- Custom mobs added by client/server mods
- Spawning any entity with spawn eggs (dragons, non-creature entities, etc.)
- Dumping entity ID map on startup for debugging mods
- Compatible with
- CraftBukkit
++and Spigot (see spawnersUnstackable) - MCPC(+) and ported mods (auto-detects IDs)
- Not Enough Items (newer builds only)
- CraftBukkit
- Flexible creature type names on input (pigman, zombiepigman, pigzombie, etc. all accepted), official names on output (Magma Cube, not "LavaSlime")
- Colored item names
- Localization of all messages
- Mimic support
- There is an economy addon to charge the users when they change a spawner: SilkSpawnersEcoAddon
Third party features, all of them can be disabled
Please take a look at the detailed information about bStats below!
- bStats for usage statistics
- Auto Updater (connecting to http://dev.bukkit.org for updating checking)
- can be disabled if you switch autoUpdater to false in the config.yml
Configuration
See the config here!
(Fully commented!)
Permissions
You can find a list of permissions and creatures here!
Commands
Only the bukkit permissions are supported!
I highly recommend that you use a plugin for permissions like bPermissions
If no permission system is found, all commands are for OPs only!
If you suffix a mob name with egg you will receive an egg instead.
NEW NEW NEW NEW
/ss help - Displays the help menu.
/ss list|all - Displays all available creatures.
/ss view - Displays information about the viewed spawner.
/ss reload|rl - Reloads the configuration files.
/ss change|set <newMob> - Changes the spawner you are currently holding or viewing at.
/ss give|add <player> <mob> [amount] - Gives a spawner or egg to the player. Amount is optional.
/ss selfget|i <mob> [amount] - Gives a spawner or egg to you. Amount is optional.
NEW NEW NEW NEW
Localization
English (default) by timbru31
Download
German by timbru31
Download
Dutch by Jeroendedoem
Download
Indonesian by smsunarto
Download
Norwegian by Riaz
Download
Swedish by Syrianen
Download
Italian by xMarioAnak
Download
Spanish by JUMBONET
Download
Turkish by xwerswoodx
Download
French by Don_Sensileone
Download
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Portuguese by Luligabi
Download
Polish by PLKaratusPL
Download
Russian by EV.Jack
Download
Feel free to share your localizations and they will be added here, just leave a comment with a link to a translated localization.yml!
Thank you for contributing!
Downloads/Source Code/Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
(Latest dev builds/bleeding edge builds) - - Dev builds from Jenkins
(Source code hosted on GitHub) - - Source Code
Future Plans (a.k.a. ToDo)
Maybe add economyDeveloped an addon, SilkSpawnersEcoAddonBetter API?Added in 3.1, custom event
Known Bugs
- If sign shops are not working, you may want to try my custom sign shop addon: https://www.spigotmc.org/resources/12028/
- Mobs like Ghasts or Giants are too big for the spawner, this a Minecraft bug and I can't fix that
- Some older Essentials versions/ports are not updated properly for 1.8. There is a maintained fork called EssentialsX you should try.
- If you use Gui Sign Shop and users are unable to place spawners, you need to grant them the guishop.spawner permission from Gui Sign Shop
- Holographic Displays makes Slime spawners non functional
- UltraCosmetics, causes some spawners to non function: https://github.com/iSach/UltraCosmetics/issues/259
Technical Details
You can find more information here!
API
SilkSpawners is equipped with an API. You can find more information here!
Changelog
Version 8.3.0
- Adds support for Minecraft 1.21.5 - 1.21.7
- Adds configurable no silk message
- Fixes an issue with dropping zero items
- Adds "all" as an allowed tool
- Fixes a check for Breeze explosions
Version 8.2.0
- Adds support for Minecraft 1.21.3 & 1.21.4
- Ignores Wind Charge explosion events
- Reads NBT tag from MineableSpawners
- Fixes a bug where the defaultCreature was not working as intended
Credits
@mushroomhostage for his awesome plugin! I'm glad you allowed me to maintain it!
Thanks to all the testers with the 3.0 dev versions!
Banner
Feel free to use this banner!! :)

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Statistics (from bStats)
Donations
I worked really hard on this plugin and I'm very happy about any donation.
Support me & buy me some beer, this makes me happy and keeps me interested in this plugin.
Donation chain: -> I receive some money -> Buy coffee -> Work longer -> Faster Updates -> Your benefit!
There is a button on top of this page (right to the different tabs)
I'm accepting bitcoins, too! :)

Address: 1NnrRgdy7CfiYN63vKHiypSi3MSctCP55C
License
This plugin is released under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license!

Information about the data usage collection bStats
Disabling bStats
The file ./plugins/bStats/config.yml contains an option to opt-out.
The following data is read and sent to https://bstats.org and can be seen under https://bstats.org/plugin/bukkit/SilkSpawners
- Your server's randomly generated UUID
- The amount of players on your server
- The online mode of your server
- The bukkit version of your server
- The java version of your system (e.g. Java 8)
- The name of your OS (e.g. Windows)
- The version of your OS
- The architecture of your OS (e.g. amd64)
- The system cores of your OS (e.g. 8)
- bStats-supported plugins
- Plugin version of bStats-supported plugins


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Posted Apr 17, 2015@walman1123
You mean this list? http://minecraft.gamepedia.com/Data_values#Entity_IDs
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Posted Apr 17, 2015@sexyrussian
any chance you have a link to all mob spawners id? for ex VillagerGolem
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Posted Apr 17, 2015@xGh0sTkiLLeRx
hmm, I'l try a fresh reload of the plugin.
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Posted Apr 17, 2015@Filmjolk
Works fine for me, can you try it on a frest/test server?
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Posted Apr 15, 2015Ran into another issue. I can use "silkspawners.place.*" to allow a group to place any spawner. But I can't use "silkspawners.place.<mob/creature>" to allow the group to place a specific spawner type. Simply tells me: insufficient permission. Also tried place.* with a single negative node: - -silkspawners.place.creature - silkspawners.place.*
And I can still place the negative node type.
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Posted Apr 14, 2015How do I give spawners in kits, or give them out in a crates plugin, or a token shop with a GUI?
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Posted Apr 13, 2015@sexyrussian
- mob_spawner 1 {BlockEntityTag:{EntityId:VillagerGolem}}
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Posted Apr 11, 2015Can you please tell me the command to put a predetermined mob spawner in my hand? Thank you. Edit: Oh apparently '/SilkSpawner spider' worked Still need to figure out how to put it in an essentials kit.
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Posted Apr 11, 2015Any ideas for allowing players to use essentials eco money to buy spawners?
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Posted Apr 9, 2015I am using chest shop and it give me pig spawner...... seem to don't work with it now...
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Posted Apr 9, 2015http://pastebin.com/aQuBGTzw
Updated the language. Forgot a little part and missed a few words!
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Posted Apr 9, 2015@xGh0sTkiLLeRx
Its just that when I sell Spawners, I sell them with a GUI plugin that just gives out a item, with the option to give them a name. And I am aware of the /ss command etc. But I cannot use that for the Shop :S
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Posted Apr 8, 2015@xGh0sTkiLLeRx
I don't remember reports of this before 1.8.3. Not sure though, I'll try to see if there are any other causes.
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Posted Apr 8, 2015dont suppose theres a give command? or can i use the 52:
to do it-
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Posted Apr 8, 2015@_Riaz
Thanks for the translating!
The issue is known but however not high priority. useLegacyName is not intended for a permanent use and even false by default. SilkSpawners offers a way to give spawners, too.
I'm not yet sure how to handle this special case.
@Theepwner
Looks fine. Did this issue appeared prior to 1.8?
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Posted Apr 8, 2015Just bumping this issue I discovered a while ago incase you forgot about it.
Spawning a spawner with /i 52 1 name:&eZombie_Pigman&f_Spawner Gives out a Zombie Spawner and not a Zombie Pigman.
Is it perhaps fixed in a dev build etc?
Edit: I was bored and translated the language thing to Norwegian. http://pastebin.com/CMAzq2Z9
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Posted Apr 7, 2015@xGh0sTkiLLeRx
Current config with the latest dev build: http:hastebin.com/icahuqotav.vala
Players also have the perm: silkspawners.silkdrop.*
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Posted Apr 7, 2015@Theepwner
Your drop chance is set to 100 in the config.yml?
@Insanity2017
On what Spigot build are you? Are you running a dev build of SilkSpawners?
@BlueYoshi68
Read the red heading on the download page. It's not SilkSpawners that's broken.
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Posted Apr 4, 2015Getting rare incidents of players mining a spawner with silktouch, and the spawner simply disappearing. No item drop or anything.
Using SilkSpawners build 287 on a Spigot 1.8.3 server (git-Spigot-dbe012b-63e28b1).
Not sure how to replicate the issue, but if you need more information I'll try to provide.
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Posted Apr 4, 2015OK Ive tried using the LegacyNames thing in the config but it doesnt seem to fix the issue for where spawners when placed they are pigs. Could you please help me figure this out?