SilkSpawners
SilkSpawners - Harvest mob spawners with silk touch
Version v8.3.0
Thanks for MILLIONS of downloads!
A sign shop addon for buying and selling spawners can be found here: https://www.spigotmc.org/resources/12028/
Description
Ever wanted to move a mob spawner? With SilkSpawners, you can now pick up and move monster spawners.
If you use a pickaxe with the silktouch enchantment you will receive the spawner again.
You can control each mob spawner, allow crafting and of course mod support.
I'm happy to hear about your opinion, just leave a comment with a feature request, bug, improvement or just a personal opinion.
As a reminder I want to say that I worked very long on this and really appreciate a 'thank you' in form of a donation! (See details on the bottom or the button on the top)
Demonstration
Thanks @Koz4christ
Features
- NEW A sign shop addon can be found here: https://www.spigotmc.org/resources/12028/
- Added BarAPI support (for 1.9+ only: support for Vanilla implementation)
- per Type spawner name and explosion chance!
- Support Minecraft from 1.8.8 to 1.21.7 (with the exclusion of 1.9 and 1.10)
- Configure a percentage of dropping a spawner on explosions (TNT & creeper)
- Spawner retains creature type
- Works on any spawner
- Crafting of each spawner (own recipe for every mob if wanted)
- Showing of creature type when spawners are placed, broken or held
- Commands for
- Changing a spawner in hand or sight
- Getting a new spawner (or egg) in the hand NEW: With offline player support!
- Console support
- Left-click spawner with spawn egg to change type (consuming egg or not)
- If enabled, right click with an egg and a MonsterSpawner of this type will appear
- Permissions support
- Support for
- Custom mobs added by client/server mods
- Spawning any entity with spawn eggs (dragons, non-creature entities, etc.)
- Dumping entity ID map on startup for debugging mods
- Compatible with
- CraftBukkit
++and Spigot (see spawnersUnstackable) - MCPC(+) and ported mods (auto-detects IDs)
- Not Enough Items (newer builds only)
- CraftBukkit
- Flexible creature type names on input (pigman, zombiepigman, pigzombie, etc. all accepted), official names on output (Magma Cube, not "LavaSlime")
- Colored item names
- Localization of all messages
- Mimic support
- There is an economy addon to charge the users when they change a spawner: SilkSpawnersEcoAddon
Third party features, all of them can be disabled
Please take a look at the detailed information about bStats below!
- bStats for usage statistics
- Auto Updater (connecting to http://dev.bukkit.org for updating checking)
- can be disabled if you switch autoUpdater to false in the config.yml
Configuration
See the config here!
(Fully commented!)
Permissions
You can find a list of permissions and creatures here!
Commands
Only the bukkit permissions are supported!
I highly recommend that you use a plugin for permissions like bPermissions
If no permission system is found, all commands are for OPs only!
If you suffix a mob name with egg you will receive an egg instead.
NEW NEW NEW NEW
/ss help - Displays the help menu.
/ss list|all - Displays all available creatures.
/ss view - Displays information about the viewed spawner.
/ss reload|rl - Reloads the configuration files.
/ss change|set <newMob> - Changes the spawner you are currently holding or viewing at.
/ss give|add <player> <mob> [amount] - Gives a spawner or egg to the player. Amount is optional.
/ss selfget|i <mob> [amount] - Gives a spawner or egg to you. Amount is optional.
NEW NEW NEW NEW
Localization
English (default) by timbru31
Download
German by timbru31
Download
Dutch by Jeroendedoem
Download
Indonesian by smsunarto
Download
Norwegian by Riaz
Download
Swedish by Syrianen
Download
Italian by xMarioAnak
Download
Spanish by JUMBONET
Download
Turkish by xwerswoodx
Download
French by Don_Sensileone
Download
/
Portuguese by Luligabi
Download
Polish by PLKaratusPL
Download
Russian by EV.Jack
Download
Feel free to share your localizations and they will be added here, just leave a comment with a link to a translated localization.yml!
Thank you for contributing!
Downloads/Source Code/Dev Builds
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
(Latest dev builds/bleeding edge builds) - - Dev builds from Jenkins
(Source code hosted on GitHub) - - Source Code
Future Plans (a.k.a. ToDo)
Maybe add economyDeveloped an addon, SilkSpawnersEcoAddonBetter API?Added in 3.1, custom event
Known Bugs
- If sign shops are not working, you may want to try my custom sign shop addon: https://www.spigotmc.org/resources/12028/
- Mobs like Ghasts or Giants are too big for the spawner, this a Minecraft bug and I can't fix that
- Some older Essentials versions/ports are not updated properly for 1.8. There is a maintained fork called EssentialsX you should try.
- If you use Gui Sign Shop and users are unable to place spawners, you need to grant them the guishop.spawner permission from Gui Sign Shop
- Holographic Displays makes Slime spawners non functional
- UltraCosmetics, causes some spawners to non function: https://github.com/iSach/UltraCosmetics/issues/259
Technical Details
You can find more information here!
API
SilkSpawners is equipped with an API. You can find more information here!
Changelog
Version 8.3.0
- Adds support for Minecraft 1.21.5 - 1.21.7
- Adds configurable no silk message
- Fixes an issue with dropping zero items
- Adds "all" as an allowed tool
- Fixes a check for Breeze explosions
Version 8.2.0
- Adds support for Minecraft 1.21.3 & 1.21.4
- Ignores Wind Charge explosion events
- Reads NBT tag from MineableSpawners
- Fixes a bug where the defaultCreature was not working as intended
Credits
@mushroomhostage for his awesome plugin! I'm glad you allowed me to maintain it!
Thanks to all the testers with the 3.0 dev versions!
Banner
Feel free to use this banner!! :)

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Statistics (from bStats)
Donations
I worked really hard on this plugin and I'm very happy about any donation.
Support me & buy me some beer, this makes me happy and keeps me interested in this plugin.
Donation chain: -> I receive some money -> Buy coffee -> Work longer -> Faster Updates -> Your benefit!
There is a button on top of this page (right to the different tabs)
I'm accepting bitcoins, too! :)

Address: 1NnrRgdy7CfiYN63vKHiypSi3MSctCP55C
License
This plugin is released under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0) license!

Information about the data usage collection bStats
Disabling bStats
The file ./plugins/bStats/config.yml contains an option to opt-out.
The following data is read and sent to https://bstats.org and can be seen under https://bstats.org/plugin/bukkit/SilkSpawners
- Your server's randomly generated UUID
- The amount of players on your server
- The online mode of your server
- The bukkit version of your server
- The java version of your system (e.g. Java 8)
- The name of your OS (e.g. Windows)
- The version of your OS
- The architecture of your OS (e.g. amd64)
- The system cores of your OS (e.g. 8)
- bStats-supported plugins
- Plugin version of bStats-supported plugins


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Posted Mar 20, 2015@monochrome_blue
@Theepwner
@NobleStrike
@danielfr789
@KevinEssence
Please help me to analyze this issue:
1. Does this issue occur when Essentials is disabled?
2. What is your exact Spigot build? (This server is running CraftBukkit version git-Spigot-these random numbers are important! (MC: 1.8.3) (Implementing API version 1.8.3-R0.1-SNAPSHOT)).
3. Could you send me (via PM) your Essentials config and your permissions file?
Thanks in advance!
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Posted Mar 19, 2015@danielfr789
Confirmed
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Posted Mar 19, 20151.8.3 spawners revert to pig when broken
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Posted Mar 19, 2015Same as everyone else. Im running spigot 1.8.3 and Spawners revert to piggy on break. Running dev build silkspawners #280 (tried some other builds) messed with useLegacyName too. No luck. Take your time. Until then im using essentials anti build to deny placing of spawners or mining them to prevent item loss until this plugin is patched. Take your time.
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Posted Mar 19, 2015@xGh0sTkiLLeRx
Tested some things out with build 280. Placing a spawner (default) will be pig as expected, but after changing the spawner to something else (blaze in this case), and placing it down twice, after picking it up it will become pig again.
Edit: What should we be using for the following? For me they are all set at true. useReflection: true testMCVersion: true useMetadata: true useLegacyName: true
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Posted Mar 19, 2015@xGh0sTkiLLeRx
Hi! I've updated to the 280 build as per instructed in your previous comment, but spawners still revert to pig spawners upon being placed. I can provide a startup log, if that would help?
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Posted Mar 18, 2015@Filmjolk
@xCyanide
Can you both try http://ci.dustplanet.de/job/SilkSpawners/280/ ?
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Posted Mar 18, 2015@Filmjolk
Indeed, thanks for the report.
@xCyanide
Investigating :)
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Posted Mar 18, 2015I tried -1 for spawnerCommandReachDistance, and it stopped the plugin from working at all
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Posted Mar 17, 2015For some reason spawners are turning back into pig spawners. I am using v3.6.2. I don't know how it happens, but my players are complaining to me about this.
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Posted Mar 17, 2015@_Riaz
Your shop plugin should be fixed instead. The name is just an ugly fallback and the shop should use NBT tags.
I will try to find a workaround though. Guess in the next few days in a dev build :)
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Posted Mar 17, 2015Any chance you could fix the name of Zombie Pigman Spawners soon? :p Getting a few angry players receiving Zombie Spawners lol.
And yea I cannot use /ss or the give command in my shop so its sort of my only option to have the name
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Posted Mar 17, 2015@Annahstas
This was added in 3.6.3 -> Disable spawnerCommandReachDistance with -1
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Posted Mar 17, 2015Is there any way to disable the ability to change spawners from a distance with crosshair and only use the change in hand?
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Posted Mar 9, 2015@xGh0sTkiLLeRx
Ah alright, as I have a custom ShopGUI and when selling spawners I just give the players the item 52 named forexample Zombie Spawner, which works well. But sadly Ive noticed that the Zombie Pigman spawner name doesnt work so when selling these rare and pricey Zombie Pigman Spawners people just end up with Zombie Spawners.. :S
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Posted Mar 8, 2015@PrimoHighDefinition
Use the latest dev build or wait until bukkit approves the new build
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Posted Mar 8, 2015Update for 1.8.3 is uploaded and awaiting approval :)
@_Riaz
thanks for the hint - sadly not (yet) in this update.
I would recommend to use the built in /ss command instead, since it will set the right NBT tags, instead of the ugly name fallback.
If you need /i then at least use the correct NBT syntax: /i 52 1 {BlockEntityTag:{EntityId:PigZombie}}
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Posted Mar 8, 2015@xGh0sTkiLLeRx
Hey m8
Just found out that spawning a spawner with /i 52 1 name:&eZombie_Pigman&f_Spawner Gives out a Zombie Spawner and not a Zombie Pigman. Could a fix for this be included in the new update? :)
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Posted Mar 8, 2015@PrimoHighDefinition
Chill a bit ;)
It's Sunday, we have nearly 20 degrees (Celsius) and I have exams, soon.
Nevertheless an update should be uploaded in the next hours.
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Posted Mar 8, 2015Gone broken in Craftbukkit & Spigot 1.8.3, please fix^^