SignShop v5

SignShop allows you to set up physical shops by punching a chest with your items you want to sell, then punching a sign (while holding redstone dust). It's easy to set up, and even easier to customize!
This plugin requires Vault and a vault compatible economy plugin.
Main | SignShopHotel | SignShopGuardian | Features | FAQ | Signs | Config | Permissions|Developer API | Issues / Suggestions
[Buy] Allows players to buy items from a chest.[Sell] Allows players to sell items to a shop.[Trade] Allows players to trade one set of items for another.[iBuy] Admin shop that allows players to buy infinite items.[iSell] Admin shop that allows players to sell infinite items.[iTrade] Admin shop that allows players to trade one set of items for another an infinite number of times.
Important Links:
View Config
SignShop Quick Reference (This is also in your /plugins/SignShop folder)
Fork us on GitHub
Latest Features:
SignShop v3.6.1
- Fixes error loading due to null CMIWorthHandler
- Fixes a NPE when converting empty timing file
- Adds support for EasyConomy and Lands
- Only hook into Ess/CMI worth if worth is enabled in the Signshop config
- Adds a new permission("Signshop.Destroy.Others") which allows a player to destroy other player's shops without having the other admin permissions
- Makes internal colors configurable
- Replaces deprecated methods in SignShopPlayer
- Adds a spawn protection check to inform server owners that the vanilla spawn protection may prohibit non ops from using shops
- Adds shulkerbox to descriptions
- Fixes potion names in descriptions
SignShop v3.5.0
- Adds warped and crimson variants to the config
- Fixes AuthorNagException when canceling async tasks
- Fixes NullPointerException when converting and empty sellers.yml
- Adds Op bypass to BentoBoxHook
- Fixes issue when BentoBBox blocks other worlds (Thanks BONNe)
- Updated Kit help message
- Fixed allow-shop flag being ignored in WorldGuard global region
- Update ResidenceHook for owner bypass
- Switch to locale names for languages and remove web names
- Add Ultimate_Economy to soft dependencies
- Fixes SSQuickReference.pdf being blank
- Switched to OfflinePlayer instead of deprecated playerName for Vault
- Fixes Spigot complaining about loading classes without being a dependency
- Added configurable shop explosion protection
For a full list of features, visit this page.
Extending SignShop with other Plugins
| Plugin | Description |
|---|---|
| Vault | Works with all standard economies (EssentialsEco, iConomy, BOSEconomy, Gringotts, and more) and permission plugins (LuckPerms, Permissions 3, bPermissions, PEX, GroupManager, PermissionsBukkit, zPermission (and defaults to OP permissions, if you don't want to use a permission system)). |
| For sign and chest protection, though SignShop has built in sign protection. | |
| Use the worth.yml for dynamic sign prices by putting [worth] on the bottom line of the sign (must be enabled in SignShop config) | |
| SignShopGuardian | Save your inventory when you die. |
| SignShopHotel | Allow players to rent rooms for a period of time. |
| dynmap | Show shop locations. |
| Multiverse | Supports Multiverse worlds. |
| WildcardCommands | Make SignShop run commands for all players online. |
| Towny | Use Towny banks and only let players make shops in Towny shop plots. (Thanks ryvix!) |
| WorldGuard | Respects build permissions, and you can only let players make shops in regions with the allow-shop flag. |
| ChestShop | Convert from ChestShop format to SignShop format by just punching the sign with redstone. |
Usage
SignShop2 tutorial video
Example SignShop

This is an example of how to set up a [Buy] sign with SignShop. The sign above is linked to a chest containing items. In this example, it will sell an enchanted pickaxe for 600 Waffles (Waffles are our server's currency :-) ).
Featured SignShop

GamerFreak's Epic SignShop
Send me pictures of your server's SignShops in the comments below and the image above could be YOUR shop!
Suggestions and Issues
If you are having a problem with SignShop, please feel free to take a look at our tickets to make sure others have not already reported the issue! If they haven't, please fill out the requested info when making a ticket. Thanks!
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Posted Dec 21, 2012Thanks guys for the quick update.
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Posted Dec 21, 2012Also each restart, the shops do not work.
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Posted Dec 21, 2012Thanks for the awesome update! You cannot buy enchanted books though, please add :D
EDIT: Nothing sells anymore?
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Posted Dec 21, 2012Latest SignShop dev build is available here. It should be compatible with 1.3.2 R 3.0, 1.4.5 RB and 1.4.6 (tested with #2554). No support for custom display names just yet but that's on the TODO list.
Please let us know if you run into any problems with that version. And keep in mind it's a dev build so it's not fully tested.
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Posted Dec 20, 2012@jazzman170
@Glacksy
@nstrac
@mindstormguy1
Once again, we are aware of the issue and are working on a solution. It's not a copy/paste sort of thing, so please be patient.
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Posted Dec 20, 2012Yeah, I agree with what (I think) ne0nx3r0 is trying to say. http://jd.bukkit.org/apidocs/org/bukkit/inventory/meta/ItemMeta.html#getDisplayName( Please make signshops capable of working with: - Renamed items - Items with lore - Dyed leather armor - Custom player heads (IDK if this one works or not, haven't tested) I've tested all these (except the player heads) and none of them work. When I try to buy an item with one of these things, it just gives a plain item w/o the custom name and lore and color. No errors or anything, it just doesn't work. I realize this is because custom names/lore/colors weren't in 1.3, so I think it shouldn't be particularly difficult to add these features. PLEASE fix this. I'll send you a picture of my server's signshop once this plugin has these features. It's pretty fantastic, if I do say so myself.
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Posted Dec 20, 2012@jazzman170
Ya i got the same message. I wonder what happened. I need it fixed though
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Posted Dec 20, 2012i can confirm its broke, tested with latest 1.4.6 bukkit dev build :)
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Posted Dec 20, 2012Broken in latest dev build of bukkit 1.4.6 - R0.1 and running latest signshop version. Heres error log, will also post this in tickets.
2012-12-20 10:19:19 [SEVERE] Could not load 'plugins\SignShop.jar' in folder 'plugins' org.bukkit.plugin.InvalidPluginException: java.lang.NoClassDefFoundError: org/bukkit/craftbukkit/inventory/CraftItemStack at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:182) at org.bukkit.plugin.SimplePluginManager.loadPlugin(SimplePluginManager.java:305) at org.bukkit.plugin.SimplePluginManager.loadPlugins(SimplePluginManager.java:230) at org.bukkit.craftbukkit.v1_4_6.CraftServer.loadPlugins(CraftServer.java:235) at org.bukkit.craftbukkit.v1_4_6.CraftServer.<init>(CraftServer.java:213) at net.minecraft.server.v1_4_6.PlayerList.<init>(PlayerList.java:52) at net.minecraft.server.v1_4_6.DedicatedPlayerList.<init>(SourceFile:11) at net.minecraft.server.v1_4_6.DedicatedServer.init(DedicatedServer.java:104) at net.minecraft.server.v1_4_6.MinecraftServer.run(MinecraftServer.java:399) at net.minecraft.server.v1_4_6.ThreadServerApplication.run(SourceFile:849) Caused by: java.lang.NoClassDefFoundError: org/bukkit/craftbukkit/inventory/CraftItemStack at org.wargamer2010.signshop.SignShop.<init>(SignShop.java:28) at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) at java.lang.reflect.Constructor.newInstance(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader.loadPlugin(JavaPluginLoader.java:178) ... 9 more Caused by: java.lang.ClassNotFoundException: org.bukkit.craftbukkit.inventory.CraftItemStack at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70) at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 15 more
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Posted Dec 19, 2012Hi,
can you make an overall perm for ALL actions for this nice plugin?
due to securical issues, nobody on our server has OP, so we need a permission similar to op for signshop.
Actually the admin group has ALL perms from the permissions page, but we cant destroy signs owned by other players....... sad;D
Would be nice!
Mfg i9
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Posted Dec 19, 2012@wargamer2010
Maybe? Heh.
http://jd.bukkit.org/apidocs/org/bukkit/inventory/meta/ItemMeta.html#getDisplayName()
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Posted Dec 19, 2012@Ne0nx3r0
Jup, he's doing pretty much the same as I'm doing, just a longer package name :P
What do you mean by the itemMeta API? Did I miss a memo? >.>
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Posted Dec 19, 2012@wargamer2010
Mbaxter started a thread to address it, but the examples so far are basically a more organized version of what you're doing already...
http://forums.bukkit.org/threads/support-multiple-minecraft-versions-with-abstraction-maven.115810/
Though since the itemMeta API is in now that eliminates some issues.
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Posted Dec 18, 2012@Ne0nx3r0
Well, we've built support for the coming 1.4.5. So we can handle the change from unversioned package names to the net.minecraft.server.v1_4_5.* name but it's going to be a pain in the rear to keep on doing that.
Any suggestions on how it could be done cleaner? You can find the code on github where this is the most important file.
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Posted Dec 18, 2012You guys ready for the NMS changes?
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Posted Dec 16, 2012@AshvaleStaff
Yes this is Essentials causing it, you can disable the signs in the essentials config.
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Posted Dec 16, 2012When I try to create a [Buy] sign I am getting the message "Error: Unknown Item Name". Is essentials causing this? If so, can I disable it without removing essentials?
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Posted Dec 15, 2012I wanted to share a couple images of my market shop using Signshop on Minetown @ /warp ozone.
Thanks, -Odarus
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Posted Dec 12, 2012@Madster456
When a buyer left click's a sign, it will say exactly what you are buying. We do not make people list things because you can sell multiple items with the same sign (e.g. Alchemy starter kit, 1 Brewing Stand, 3 Glass bottles, Netherwarts, etc.), and because it is annoying to remember exactly what item numbers things have.
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Posted Dec 12, 2012I want to use this plugin, but the only thing that is stopping me is that players don't have to actually 'list' what they are selling, if they did list it, they could scam by saying you are getting X amount of something, but then when someone goes to buy, they get less, or not even the same item.
Thats just a hassle for staff to deal with. Would it be possible to have a setting in the config to enable the signs to show how much, and what a player is selling? Then, I would use this plugin.