Ships
Ships

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Source Code - Github |
JavaDocs |
Sponge version |
Discord channel |
Translate Core |
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Looking for Dev builds?
Dev builds give off new features and bug fixes before they are officially released, however these features and bug fixes may not have been tested as much as a release on here
Old page:
I am testing this new page out. I am aware of some parts that are missing such as ship types, but please say if there is anything that you wish to see. I plan on making a FAQ's that includes common questions such as how to change ship requirements.
If you want to see the old page, it is here
Video tutorial
Ships 6 changes
Ships has gone through many changes, Ships 6 is the latest rewrite of the plugin. The latest rewrite fixes multiple bugs found in the root of previous versions of Ships.
Features
Moving ships
As the name of the plugin suggests, you can create your own ship and move it with just a single click.
Works with all blocks
There is a fully-fledged list where you can configure every block to react differently for the ships, including being able to add a block type to interact with Ships, detect it as a collide, and even not react at all.
Teleport to ships
There have been many requests to be able to teleport to ships for not only this plugin but others like it. This feature has been added to Ships, however, if it is something you do not wish, then you can disable to command by not adding the command.
Falling Ships
Ships will fall/sink if requirements are not met, this could be done through your own interaction such as running out of fuel, or by something else such as a TNT explosion.
Ship types
| Airship | Link |
| Ship | Link |
| Marsship | Link |
| Submarine | Link |
| Plane | Link |
| Hybridship | Coming soon |
Move the ship:
In Ships, movement is done by signs. You can see all signs here
Collide types:
| Name | ID | Description |
|---|---|---|
| Detect collide | DETECT_COLLIDE | If Ships detects this block in the way of a ship moving then the ship will not move with the error of this block being in the way |
| Material | MATERIAL | Material means that you can build a ship out of this block and the Ships block detection system will detect it as part of your ship |
| Ignore | IGNORE | If Ships detects this block in the way of a ship moving then the block will break and the ship will take its place |
Permissions
| Permission node | Description |
|---|---|
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ships.cmd.info |
Allows the player to use the command '/ships info' |
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ships.cmd.blockinfo |
Allows the player to use the command '/ships blockinfo' |
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ships.cmd.shiptype.create |
Allows the player to use the command '/ships shiptype create' |
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ships.cmd.config.set |
Allows the player to use the command '/ships config set' |
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ships.cmd.config.view |
Allows the player to use the command '/ships config view' |
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ships.cmd.blocklist.set |
Allows the player to use the command '/ships blocklist set' |
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ships.cmd.blocklist.view |
Allows the player to use the command '/ships blocklist view' |
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ships.cmd.ship.track |
Allows the player to use the command '/ships ship track' |
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ships.cmd.ship.eot |
Allows the player to use the command '/ships ship eot' |
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ships.cmd.ship.crew |
Allows the player to use the command '/ships ship crew' |
| ships.move.own.ships.airship | Allows a player to move own airship |
| ships.move.own.ships.watership | Allows a player to move own ship |
| ships.move.own.ships.marsship | Allows a player to move own marsship |
| ships.move.other.ships.airship | Allows a player to move anyones airship |
| ships.make.ships.airship | Allows a player to make a airship |
| ships.remove.other |
Allows a player to destroy anyones ships sign |
Developers:
Looking for a development wiki? maven/gradle dependencies? or something else relating to ships or translate core? Take a look at the getting started wiki
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Posted Apr 16, 2012Hi, great Plugin, but on my Server it don´t work. I thinks there is a problem with Towny. The fuel is getting empty but the ship don´t move.
Pleas can anybody help me?
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Posted Apr 16, 2012Alright thanks great.
@eldarstorm: I just went into my server folder and changed the name of my world's folder to "world". then i went into the server properties file and changed the world that it was going to play to "world". I don't know if you can do this, but it worked for me. be sure to back up your world file first though, i almost lost mine.
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Posted Apr 13, 2012At least you can use it, our world is named something different and our user base has been anticipating it as well.
@Qx2: Can you post the svn or something so those of us with different named worlds can do a quick compile with a different world name?
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Posted Apr 13, 2012@Dibujaron
Sorry, I had a lot of work. And now I'm going on vacation. In 2 weeks back, and take care of the plugin.
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Posted Apr 9, 2012What happened to "at the end of the month"? its april now. i really want this plugin for my server, and my friends are anticipating it, but we can't use it reliably because of the falling thing. Please update it like you were talking about...
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Posted Apr 6, 2012can you sent a text tutorial on how to make the airship. please...
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Posted Apr 5, 2012Sweet plugin, i was wondering if it would be possible to add the ability to make airplanes out of wool?
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Posted Apr 3, 2012Great plugin. Can't wait for full release version.
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Posted Apr 3, 2012Any more news on when this will be released?
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Posted Apr 1, 2012The current version he has is hard coded to use the world "world". He is supposed to be releasing the Multiverse compatable version.
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Posted Apr 1, 2012@jphillips702
I Had The Same Issue And I Read Somewhere In Here That It Needed To Have The World Be Named "World". No Idea Why But I Loaded Up A New World With The Name World And It Ran Perfectly With All The Same Mods I Had Before On The Other World.
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Posted Apr 1, 2012Yah so just wondering if theres gonna be more information on it, maybe conflicts and issues ppl r having having, coz im getting errors when i try to get it to go up, everything is set right, and i still get errors,
[SEVERE] could not pass event PlayerInteractEvent to ships org.bukkit.event.EventException
are the first lines, and alot more, when i click on the burner sign to go up!
my config: SuportKingdoms: false RequiredBlock: 35 RequiredPercent: 2 or 0 TheMinimumNumberOfBlocks: 5 TheMaximumNumberOfBlocks: 3000
set for testing purposes! Any reply would be good thx alot!
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Posted Mar 30, 2012Just wondering, but are you going to release the code to this plugin?
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Posted Mar 27, 2012Looking foward to the release.
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Posted Mar 23, 2012@eldarstorm
I do not know. For now I have to redo your website. I think at the end of the month.
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Posted Mar 22, 2012Any news on a release date?
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Posted Mar 20, 2012ok, I invented how to protect the player from falling. Any day now upload the new version. Will support the multiverse. Will no longer beta.
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Posted Mar 19, 2012@Wolffgang
Here is my test video excuse the odd ringing
http://www.youtube.com/watch?v=6gnfgBWRBds
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Posted Mar 19, 2012@Wolffgang
ok i have figured it out, i will be posting a test video hopefully tonite. bcuz i think you could draw information form whats going on better then what i can describe
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Posted Mar 19, 2012@eldarstorm
So I'm going to do to work in any world.
I already have improved version but not yet solved the from falling from the ship.
Behaves strangely like the ship is made in a separate thread.
First I have to redo my website. As I have little time to take care of the plugin.