Ships
Ships

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Source Code - Github |
JavaDocs |
Sponge version |
Discord channel |
Translate Core |
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Looking for Dev builds?
Dev builds give off new features and bug fixes before they are officially released, however these features and bug fixes may not have been tested as much as a release on here
Old page:
I am testing this new page out. I am aware of some parts that are missing such as ship types, but please say if there is anything that you wish to see. I plan on making a FAQ's that includes common questions such as how to change ship requirements.
If you want to see the old page, it is here
Video tutorial
Ships 6 changes
Ships has gone through many changes, Ships 6 is the latest rewrite of the plugin. The latest rewrite fixes multiple bugs found in the root of previous versions of Ships.
Features
Moving ships
As the name of the plugin suggests, you can create your own ship and move it with just a single click.
Works with all blocks
There is a fully-fledged list where you can configure every block to react differently for the ships, including being able to add a block type to interact with Ships, detect it as a collide, and even not react at all.
Teleport to ships
There have been many requests to be able to teleport to ships for not only this plugin but others like it. This feature has been added to Ships, however, if it is something you do not wish, then you can disable to command by not adding the command.
Falling Ships
Ships will fall/sink if requirements are not met, this could be done through your own interaction such as running out of fuel, or by something else such as a TNT explosion.
Ship types
| Airship | Link |
| Ship | Link |
| Marsship | Link |
| Submarine | Link |
| Plane | Link |
| Hybridship | Coming soon |
Move the ship:
In Ships, movement is done by signs. You can see all signs here
Collide types:
| Name | ID | Description |
|---|---|---|
| Detect collide | DETECT_COLLIDE | If Ships detects this block in the way of a ship moving then the ship will not move with the error of this block being in the way |
| Material | MATERIAL | Material means that you can build a ship out of this block and the Ships block detection system will detect it as part of your ship |
| Ignore | IGNORE | If Ships detects this block in the way of a ship moving then the block will break and the ship will take its place |
Permissions
| Permission node | Description |
|---|---|
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ships.cmd.info |
Allows the player to use the command '/ships info' |
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ships.cmd.blockinfo |
Allows the player to use the command '/ships blockinfo' |
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ships.cmd.shiptype.create |
Allows the player to use the command '/ships shiptype create' |
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ships.cmd.config.set |
Allows the player to use the command '/ships config set' |
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ships.cmd.config.view |
Allows the player to use the command '/ships config view' |
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ships.cmd.blocklist.set |
Allows the player to use the command '/ships blocklist set' |
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ships.cmd.blocklist.view |
Allows the player to use the command '/ships blocklist view' |
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ships.cmd.ship.track |
Allows the player to use the command '/ships ship track' |
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ships.cmd.ship.eot |
Allows the player to use the command '/ships ship eot' |
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ships.cmd.ship.crew |
Allows the player to use the command '/ships ship crew' |
| ships.move.own.ships.airship | Allows a player to move own airship |
| ships.move.own.ships.watership | Allows a player to move own ship |
| ships.move.own.ships.marsship | Allows a player to move own marsship |
| ships.move.other.ships.airship | Allows a player to move anyones airship |
| ships.make.ships.airship | Allows a player to make a airship |
| ships.remove.other |
Allows a player to destroy anyones ships sign |
Developers:
Looking for a development wiki? maven/gradle dependencies? or something else relating to ships or translate core? Take a look at the getting started wiki
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Posted Feb 21, 2013Any news on the new update?
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Posted Feb 21, 2013@ondra153
sounds like a non listed block in the design
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Posted Feb 20, 2013Hi i have problem all its work but how to make airship, if i make all and i change form stop to ahead on the E.O.T and i wait 3-4 seconds its say me 'Obstacle on the course', please help. Sory for the Englsih
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Posted Feb 20, 2013@piedude12346
In the config, set the percentage of wool to 15. It's somehow set to 60 %, which is the default for Airships.
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Posted Feb 20, 2013@morlanius
by entities, I meant other mobs besides players. So you could, say, have your pet dog ride with you on the ship.
Also, if you include storage minecarts into the list of entities that travel on ships, you can use those as a sort of temporary chest fix. You would need rails on the ship block list too.
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Posted Feb 20, 2013@Dibujaron
yes i agree chests inv moving with the ship would be nice too. As for entities i take it you mean dropped items or you mean item frames, redstone etc? Personally i think the most inportant changes would be the block list and more of a choice of EOT drives, for instance EOT1, EOT2 etc, we can set the drive speeds for each one in the config, that would be great.
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Posted Feb 18, 2013Looking forward to the update!
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Posted Feb 17, 2013@morlanius
don't forget chest support. and entities moving with the ship.
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Posted Feb 16, 2013@Qx2
cant wait. two main features im really hoping you include are: configurable blocks and more that one EOT ratio/speed.
:)
mors
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Posted Feb 15, 2013For the cannons idea I just used the cannons plugin, but It would be great if you consolidated those 2 into 1, make it easier on the servers.
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Posted Feb 15, 2013Hello, i am turning to run ships on my sever but no matter what happens it wants to add wool, can u fix this bug
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Posted Feb 15, 2013Hi, I'm sorry that I did not work on the project. I changed jobs and am very busy. Over the weekend I will try to push the project forward. Do not log on often but I know that I often comment on the project come to my notice in the mail. Be activated a new server now and will be 100% on the Ships in the new version, so you will see her.
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Posted Feb 15, 2013You have to log in to read?
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Posted Feb 14, 2013his last login Jan 27, 2013 :(
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Posted Feb 14, 2013It's not inactive... the author just doesn't post in the comments unless he has something to say about the project's development. It's still being worked on, i'm pretty sure.
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Posted Feb 13, 2013@Blackhawk185
why would it be inactive?
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Posted Feb 13, 2013please ignore my comment that stated a problem that i was having, we fixed it. However, could you add a .yml file that we can use to blacklist/whitelist certain blocks so that some of the blocks that would be useful but not able to be used can be used?
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Posted Feb 13, 2013No...not inactive D: Anything but INACTIVE D:
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Posted Feb 13, 2013our server uses this too, please post a link to our website on here. Lands of Ecladius. Website= http://medievalminecraft1.enjin.com/home
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Posted Feb 12, 2013@DeadlyElite
How do they do that? When I put chests with items in the ship, they fall out when it moves.