Config

## Configuration for ServerTokens by CMPSCdev
## Plugin Version : 1.1
## Plugin use intended for MC 1.7.2-1.7.10
## Any questions/issues/concerns/glitches/etc should be sent to my devBukkit profile :
## http://dev.bukkit.org/profiles/CMPSCdev/

## Configuration options for ServerTokens
Options:

    ## Prefix used for all messages sent by the plugin.
    Prefix: '&7[&bServerTokens&7]'

    ## Amount of tokens that a player starts with.
    StartingAmount: 0

    ## Number of slots in /token shop
    ## HUGE NOTE: Number of slots must be a multiple of 9 (9/18/27/36/45/54)
    ## Additionally, YOU MUST have an item defined in "Shop" for each slot number in "NumberOfSlots".
    ## Otherwise, you will receive an error upon using /token shop!
    NumberOfSlots: 9

    ## Title of the /token shop inventory window.
    Title: '&0ServerTokens - Shop'

    ## Should mobs have a chance, defined by you, to give/drop ServerTokens to players that kill them
    EnableTokenDrops: false

## Configuration of /token shop
##   '0': - Slot number/space in /token shop. DO NOT have same number twice!
##       Item: DIAMOND_SWORD  - Item that is shown in the inventory slot
##       Meta: 0 - Used for colored wool/glass/god apples (ex: 322:1). Normal items should have Meta = 0.
##       Amount: 1 - Amount of item that is shown in /token shop (ex: a stack of diamonds = 64).
##       DisplayName: '&b&lSuper Sword' - Name for item shown. Use ' ' to have it be the normal in-game name (ex: Diamond Sword)
##       Price: 100 - Number of tokens needed to buy the item
##       Lore: '&cBest sword ever!' - Lore of the item shown. Use ' ' to have nothing.
##       Commands: - Commands sent upon buying of an item. Can be multiple lines/commands, just follow format.
##           - 'give {player} 276 1 name:&b&lSuper_Sword'
##
##       This above example and the command sent were created with the use of the plugin Essentials in mind.
##       You can use any type of commands from any plugins, you just have to adjust the config accordingly and follow
##       the proper format!
Shop:
  '0':
    Item: STAINED_GLASS_PANE
    Meta: 15
    Amount: 1
    DisplayName: '&7[&bServerTokens&7]'
    Price: 0
    Lore: ''
    Commands:
        - ''
  '1':
    Item: STAINED_GLASS_PANE
    Meta: 15
    Amount: 1
    DisplayName: '&7[&bServerTokens&7]'
    Price: 0
    Lore: ''
    Commands:
        - ''
  '2':
    Item: STAINED_GLASS_PANE
    Meta: 15
    Amount: 1
    DisplayName: '&7[&bServerTokens&7]'
    Price: 0
    Lore: ''
    Commands:
        - ''
  '3':
    Item: DIAMOND_SWORD
    Meta: 0
    Amount: 1
    DisplayName: '&b&lSuper Sword'
    Price: 100
    Lore: '&cBest sword ever!'
    Commands:
        - 'give {player} 276 1 name:&b&lSuper_Sword'
  '4':
    Item: DIAMOND_HELMET
    Meta: 0
    Amount: 1
    DisplayName: '&bProt IV Set'
    Price: 100
    Lore: '&8Become invincible!'
    Commands:
        - 'give {player} 310 1 0:4'
        - 'give {player} 311 1 0:4'
        - 'give {player} 312 1 0:4'
        - 'give {player} 313 1 0:4'
  '5':
    Item: DIAMOND
    Meta: 0
    Amount: 1
    DisplayName: '&664 Diamonds'
    Price: 100
    Lore: '&4Click to buy'
    Commands:
        - 'give {player} DIAMOND 64'
  '6':
    Item: STAINED_GLASS_PANE
    Meta: 15
    Amount: 1
    DisplayName: '&7[&bServerTokens&7]'
    Price: 0
    Lore: ''
    Commands:
        - ''
  '7':
    Item: STAINED_GLASS_PANE
    Meta: 15
    Amount: 1
    DisplayName: '&7[&bServerTokens&7]'
    Price: 0
    Lore: ''
    Commands:
        - ''
  '8':
    Item: STAINED_GLASS_PANE
    Meta: 15
    Amount: 1
    DisplayName: '&7[&bServerTokens&7]'
    Price: 0
    Lore: ''
    Commands:
        - ''

## Playerdata
##     6b73rr4d-1d87-6192-9a0d-311c7e5692865:  - UUID of player.
##        Name: JohnDoe123  - Last known IGN of player.
##        Tokens: 0  - Amount of tokens said player has.
Players:

## Drop chances of ServerTokens per mob!
## Chance: 1 = guaranteed drop || Chance: -1 = disable mob from dropping ServerTokens.
## Chance: 4 = 1/4 or 25% chance || Chance: 100 = 1/100 or 1% chance, etc.
## NumTokens: Number of ServerTokens given to the player upon killing that mob.
DropChances:
    SKELETON:
        Chance: 1
        NumTokens: 1
    CREEPER:
        Chance: 1
        NumTokens: 1
    CAVE_SPIDER:
        Chance: 1
        NumTokens: 1
    SPIDER:
        Chance: 1
        NumTokens: 1
    PIG_ZOMBIE:
        Chance: 1
        NumTokens: 1
    ZOMBIE:
        Chance: 1
        NumTokens: 1
    MAGMA_CUBE:
        Chance: 1
        NumTokens: 1
    SLIME:
        Chance: 1
        NumTokens: 1
    GHAST:
        Chance: 1
        NumTokens: 1
    ENDERMAN:
        Chance: 1
        NumTokens: 1
    SILVERFISH:
        Chance: 1
        NumTokens: 1
    BLAZE:
        Chance: 1
        NumTokens: 1
    BAT:
        Chance: 1
        NumTokens: 1
    WITCH:
        Chance: 1
        NumTokens: 1
    IRON_GOLEM:
        Chance: 1
        NumTokens: 1
    PIG:
        Chance: 1
        NumTokens: 1
    SHEEP:
        Chance: 1
        NumTokens: 1
    MUSHROOM_COW:
        Chance: 1
        NumTokens: 1
    COW:
        Chance: 1
        NumTokens: 1
    CHICKEN:
        Chance: 1
        NumTokens: 1
    SQUID:
        Chance: 1
        NumTokens: 1
    WOLF:
        Chance: 1
        NumTokens: 1
    OCELOT:
        Chance: 1
        NumTokens: 1
    VILLAGER:
        Chance: 1
        NumTokens: 1
    ENDER_DRAGON:
        Chance: 1
        NumTokens: 1
    HORSE:
        Chance: 1
        NumTokens: 1
    SNOWMAN:
        Chance: 1
        NumTokens: 1
    WITHER:
        Chance: 1
        NumTokens: 1

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