ServerSigns

Please check our Wiki before asking questions or submitting tickets
This project has not been abandoned completely - it's just been lacking some love & care for the past year; I plan to continue development and fix any outstanding issues in the new year. Thank you for your continued support of ServerSigns - Exloki
ServerSigns (SVS) provides the ability to bind player-dispatched and server-disptached commands, messages and actions to signs and every other block in Minecraft.
As soon as a player clicks on a ServerSign, the configured actions are executed in the order and with the settings you specified.
Source: https://github.com/serversigns/ServerSigns
Main Features:
- No limit: Unlimited commands per ServerSign
- Multi-role: Assign a variety of actions whenever a sign is clicked (even define different commands for right/left clicks)
- Messages: Send messages to the player
- Broadcasts: Send messages to the whole server
- Player commands: Executes commands as if the player typed it in chat
- Server commands: Executes commands as if it was executed from the server console
- Delayed actions: Any action can be delayed (from seconds to months)
- Looped actions: Any ServerSign can be converted to loop server commands with defined intervals
- Require permissions: ServerSigns can be set up to require permissions to use
- Grant permissions: Grants players temporary permissions to execute the commands
- Per-sign costs: Bind exp, money, and item costs to ServerSigns
- Protected: Automatically protects every ServerSign and any attached blocks.
- Basic scripting: Implement if/else and return statements in commands on ServerSigns
Please note that version 2.6 and above will notify you when a ServerSigns developer joins, this is so you're aware of who we are when we join, and we can help you with any issues you may be having with ServerSigns as quickly as possible. Version 4.1 and above will also send the developer a message stating the current plugin version.
This plugin utilizes an auto-updating feature that will check for the latest ServerSigns build and automatically download that build if it is newer than the currently installed one. This can be disabled by setting 'check_for_updates' to false in the config.yml
This plugin uses Metrics to gather basic non-identifiable statistical data such as the number of ServerSigns you are using, your plugin version, and other standard mcstats.org data. You can opt-out of this feature by setting 'metrics_opt_out' to true in the config.yml. A full list of gathered information can be found here: http://mcstats.org/plugin/ServerSigns
Click Here to view Tutorial Videos
Known bugs
- ALL VERSIONS: Spawn protection prevents non-ops using ServerSigns This issue cannot be 'fixed', as stated by md_5 - known sollutions include setting spawn-protection to 0, or clearing ops.json https://hub.spigotmc.org/jira/browse/SPIGOT-1112
Reporting Bugs / Requesting Features
When reporting bugs, requesting features, or providing any other constructive feedback that will require code alterations you must submit a ticket to have your voice heard and action taken (if required). Any topics of this nature that arise in the comments section will henceforth be ignored.
Before you raise a ticket, you need to make sure that the feature you are requesting isn't already implemented (read all of the help pages which show SVS features), or the bug you want fixed hasn't already been resolved in the latest development build (a rolling change log is kept on the development build page, use this for reference)
When submitting a ticket, please be as descriptive and informative as possible. If reporting a bug or flaw, then show all the steps required to reproduce the problem, also attach any and all related screenshots or other files to the ticket. If requesting a new feature, then please be as detailed as possible so we have a very clear idea of what it is you're suggesting - that way if we do implement your suggestion, this ensures it is exactly as you want it to be.
Once you have submitted a ticket, rest assured that it will be handled. We do not give a definite time frame for replies or actual alterations, but we try our absolute best to get tickets resolved as soon as possible. Please do not: bump tickets, raise multiple tickets for the same issue, send PMs to our developers, or discuss the ticket in the comments section. Tickets that do not meet the expectations outlined here will likely be declined without comment.




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Posted Dec 22, 2015@WinFamSurv
No, the player doing the sign does not have their character linked to their Enjin profile or is not registered to your website. This has nothing to do with ServerSigns. Ask your players to register or add their character to your website.
EDIT: I have also noticed you are using the wrong variables, instead of '!player' you need to use '<player>' or '<name>' (excluding the quotation marks)
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Posted Dec 19, 2015Hi there I am trying to create a sign that will grant a player 50 enjin points and deduct from them $50 for our economy plugin.
The command to grant players points normally is /enjin addpoints <player> <amount>
so on the sign I added the command /enjin addpoints !player 50
However when the command executes enjin reports that the user isn't registered on our website, this happens because normally the command would have a players name that is linked to our website and I don't think it is sending the players name with the !player variable, is there another way of achieving this, I did it once before (about a year ago) but for the life of me I cant remember how. is there a uuid variable?
Any help would be appreciated.
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Posted Dec 12, 2015@DJJasper12
Hi,
you probably already read our command reference (http://serversigns.de/wiki/Command_Reference), but we made a little mistake and you could no longer expand the rows. Should be sorted out now, read through the add command and you'll get the concept of executing commands as the server itself (spoiler: put <server> in front of the command to execute)
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Posted Dec 12, 2015Hey, I've got an question. I want to use ServerSigns in my KitPvP map, so players can buy an Lootcrate key with ingame money. But how can i execute an command with ServerSigns from the console?
Thanks for the support ;)
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Posted Nov 27, 2015@Exloki
Hi Mate.
Just wanted to let you know that i commented the "if percent" ticket with an issue i got.. :)
http://dev.bukkit.org/bukkit-plugins/serversigns/tickets/304-chance-of-command-happening/
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Posted Nov 23, 2015Is there any way to deny admins to add a command with <server>. My admins should be able to create signs, but only without servercommand.
Thanks for your help!
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Posted Nov 20, 2015You should use something else than Dropbox, it barely responds and thus takes really long to allow downloading from browser.
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Posted Nov 16, 2015@Unpluggeddk
Currently loops only support server-commands (the exact reason escapes me right now) - if you put in a ticket requesting this be added, we can keep track of it and let you know if it's possible :)
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Posted Nov 16, 2015@c0wg0d
Nope, it should be fine. The latest development build provides the most stability, as the dev branch is currently only bug fixes and minor changes.
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Posted Nov 16, 2015@Exloki
Btw is it in anyway possible to make playercommands loop? I see it only works with <server>
But i need to use worldguard to select a region. example, a castle that only have its gate open for a given time:
This works fine, but the second i loop it, it wont work. problem is you cant select a region in console :)!
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Posted Nov 15, 2015I have problem with this plugin, can anyone help me?
I set special permission on sign and give my special players permission for this and he still can't use sign any fix?
I use PermissionsEx plugin, and disable spawn protection please help :/
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Posted Nov 15, 2015Is there anything special we have to do when upgrading from 4.2.1 to the latest version (other than take a backup)?
Will 4.3.3 also work on Spigot 1.7?
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Posted Nov 15, 2015@Exloki
Thanks for the fast reply! Arrrgh i was just noob, ive looked a hundred times for the delay part. I didnt know you could click the boxes in the wiki and more would come up!
I'll file a ticket straight away! would be so awsome if you could make that work.!
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Posted Nov 15, 2015@surechoice
Simply add the block enum IDs to your config.yml blocks list, or set "any_block" true to allow any block to be a ServerSign
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Posted Nov 15, 2015@Unpluggeddk
We have "delayed commands" implemented, which allow you to set a delay on each command by putting [d:X] in the command (see the Wiki command reference -> add, for more details).
As for the chance of the next commands being executed, we don't have a feature like this. However, if you put in a ticket I'm sure we can get something similar added within a week :)
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Posted Nov 15, 2015Hi,
What is the command for "time till next command"
I used commands-signs wich is not seem to be updating and now have some bugs and saw leasoncre was "not advertising" for this plugin xD and said it was better.
I therefor hoped there this had most of the same features.
Lets say i have a sign in the bank of my server with "rob bank" text on it.
When people click it should be.
Hope you can see my 2 needs. the percent of running a command, and the "time to next command"
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Posted Nov 15, 2015how do I add commands to other blocks like pressure plates? Thank you. and if you can't than that's a nice features for a later update...
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Posted Nov 9, 2015@Blake164366
Make sure the sign is outside of the spawn protection, ServerSigns won't work there (and it can't be fixed).
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Posted Nov 9, 2015Yeah no....I added the permissions to my group manager I read everything for gods sake can someone on this earth help me?
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Posted Nov 5, 2015please help me.