ServerSigns

Please check our Wiki before asking questions or submitting tickets
This project has not been abandoned completely - it's just been lacking some love & care for the past year; I plan to continue development and fix any outstanding issues in the new year. Thank you for your continued support of ServerSigns - Exloki
ServerSigns (SVS) provides the ability to bind player-dispatched and server-disptached commands, messages and actions to signs and every other block in Minecraft.
As soon as a player clicks on a ServerSign, the configured actions are executed in the order and with the settings you specified.
Source: https://github.com/serversigns/ServerSigns
Main Features:
- No limit: Unlimited commands per ServerSign
- Multi-role: Assign a variety of actions whenever a sign is clicked (even define different commands for right/left clicks)
- Messages: Send messages to the player
- Broadcasts: Send messages to the whole server
- Player commands: Executes commands as if the player typed it in chat
- Server commands: Executes commands as if it was executed from the server console
- Delayed actions: Any action can be delayed (from seconds to months)
- Looped actions: Any ServerSign can be converted to loop server commands with defined intervals
- Require permissions: ServerSigns can be set up to require permissions to use
- Grant permissions: Grants players temporary permissions to execute the commands
- Per-sign costs: Bind exp, money, and item costs to ServerSigns
- Protected: Automatically protects every ServerSign and any attached blocks.
- Basic scripting: Implement if/else and return statements in commands on ServerSigns
Please note that version 2.6 and above will notify you when a ServerSigns developer joins, this is so you're aware of who we are when we join, and we can help you with any issues you may be having with ServerSigns as quickly as possible. Version 4.1 and above will also send the developer a message stating the current plugin version.
This plugin utilizes an auto-updating feature that will check for the latest ServerSigns build and automatically download that build if it is newer than the currently installed one. This can be disabled by setting 'check_for_updates' to false in the config.yml
This plugin uses Metrics to gather basic non-identifiable statistical data such as the number of ServerSigns you are using, your plugin version, and other standard mcstats.org data. You can opt-out of this feature by setting 'metrics_opt_out' to true in the config.yml. A full list of gathered information can be found here: http://mcstats.org/plugin/ServerSigns
Click Here to view Tutorial Videos
Known bugs
- ALL VERSIONS: Spawn protection prevents non-ops using ServerSigns This issue cannot be 'fixed', as stated by md_5 - known sollutions include setting spawn-protection to 0, or clearing ops.json https://hub.spigotmc.org/jira/browse/SPIGOT-1112
Reporting Bugs / Requesting Features
When reporting bugs, requesting features, or providing any other constructive feedback that will require code alterations you must submit a ticket to have your voice heard and action taken (if required). Any topics of this nature that arise in the comments section will henceforth be ignored.
Before you raise a ticket, you need to make sure that the feature you are requesting isn't already implemented (read all of the help pages which show SVS features), or the bug you want fixed hasn't already been resolved in the latest development build (a rolling change log is kept on the development build page, use this for reference)
When submitting a ticket, please be as descriptive and informative as possible. If reporting a bug or flaw, then show all the steps required to reproduce the problem, also attach any and all related screenshots or other files to the ticket. If requesting a new feature, then please be as detailed as possible so we have a very clear idea of what it is you're suggesting - that way if we do implement your suggestion, this ensures it is exactly as you want it to be.
Once you have submitted a ticket, rest assured that it will be handled. We do not give a definite time frame for replies or actual alterations, but we try our absolute best to get tickets resolved as soon as possible. Please do not: bump tickets, raise multiple tickets for the same issue, send PMs to our developers, or discuss the ticket in the comments section. Tickets that do not meet the expectations outlined here will likely be declined without comment.




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Posted Dec 19, 2011Ya same problem with me as the guys below (a few); it won't execute commands with PEX unless the actual user's group has its permission. I really like this plugin, but please try to fix this quick!
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Posted Dec 19, 2011is it possible to rightclick a sign and change his own permission rank? this would be perfect. without it, its just awesome
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Posted Dec 19, 2011Is it possible to add the ability for the commands to be executed when a redstone signal is passed to the sign bound to a command?
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Posted Dec 18, 2011Yes I did.
I've sent you the server info
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Posted Dec 18, 2011@Lolseeker
if you are using the grant system did you put the value for it on true in the config?
If that still doesnt work please pm me the server ip so I can come and check
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Posted Dec 18, 2011I tried that with putting [scommand] on top and even putting the permissiongrant command with it, but still no luck
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Posted Dec 18, 2011@Lolseeker
try using the server version of the command cause I expect you are letting people use a command they dont have rights to.
and still letting the player execute it
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Posted Dec 17, 2011Same problem here with me.
I set up the signs like I should, even put the [command] on the top. But when players (with the node serversigns.use) try it out, they say they don't have enough rights.
I am using PEX and the 1.0.1 version of Bukkit
But I've had this problem a lot longer
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Posted Dec 17, 2011@Dankotrix
Could you please send me a pm with the server info?
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Posted Dec 17, 2011The Permissons don´t work for me "Not enough rights" but i added the permissions to the Group i´m inside
Please Help
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Posted Dec 16, 2011Can this do elevated commands and how? Can't find info any were :(
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Posted Dec 14, 2011@jacobems
they would just need the serversigns.use permission
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Posted Dec 13, 2011@jacobems
Only if they have permissions
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Posted Dec 13, 2011What if i want normal non-op players to always be able to execute serversigns?
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Posted Dec 13, 2011@Brustus
It shouldn't do that but be sure to alter the config with the bpermissions command to grand and remove a players permission
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Posted Dec 12, 2011bPermissions just added the potential for separate permissions and user files, would that break the temporary permissions part of this plugin or anything else?
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Posted Dec 12, 2011hmm I dont know never saw that yet myself... maybe caliber can answer you there
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Posted Dec 11, 2011Hey, thanks for the help today. I noticed this after you worked your magic. Wondering what it means.
http://pastebin.com/pFc0dSMN
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Posted Dec 11, 2011@craftopia
/svs add <message> message here
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Posted Dec 11, 2011Huge thanks to Genij for stopping by my server and lending me a hand. We came up with some great idea's to avoid using redstone all together.
One question Genij, how did you get Server Sign to send the player a message when they clicked the sign? Thanks again.