ServerSigns

Please check our Wiki before asking questions or submitting tickets
This project has not been abandoned completely - it's just been lacking some love & care for the past year; I plan to continue development and fix any outstanding issues in the new year. Thank you for your continued support of ServerSigns - Exloki
ServerSigns (SVS) provides the ability to bind player-dispatched and server-disptached commands, messages and actions to signs and every other block in Minecraft.
As soon as a player clicks on a ServerSign, the configured actions are executed in the order and with the settings you specified.
Source: https://github.com/serversigns/ServerSigns
Main Features:
- No limit: Unlimited commands per ServerSign
- Multi-role: Assign a variety of actions whenever a sign is clicked (even define different commands for right/left clicks)
- Messages: Send messages to the player
- Broadcasts: Send messages to the whole server
- Player commands: Executes commands as if the player typed it in chat
- Server commands: Executes commands as if it was executed from the server console
- Delayed actions: Any action can be delayed (from seconds to months)
- Looped actions: Any ServerSign can be converted to loop server commands with defined intervals
- Require permissions: ServerSigns can be set up to require permissions to use
- Grant permissions: Grants players temporary permissions to execute the commands
- Per-sign costs: Bind exp, money, and item costs to ServerSigns
- Protected: Automatically protects every ServerSign and any attached blocks.
- Basic scripting: Implement if/else and return statements in commands on ServerSigns
Please note that version 2.6 and above will notify you when a ServerSigns developer joins, this is so you're aware of who we are when we join, and we can help you with any issues you may be having with ServerSigns as quickly as possible. Version 4.1 and above will also send the developer a message stating the current plugin version.
This plugin utilizes an auto-updating feature that will check for the latest ServerSigns build and automatically download that build if it is newer than the currently installed one. This can be disabled by setting 'check_for_updates' to false in the config.yml
This plugin uses Metrics to gather basic non-identifiable statistical data such as the number of ServerSigns you are using, your plugin version, and other standard mcstats.org data. You can opt-out of this feature by setting 'metrics_opt_out' to true in the config.yml. A full list of gathered information can be found here: http://mcstats.org/plugin/ServerSigns
Click Here to view Tutorial Videos
Known bugs
- ALL VERSIONS: Spawn protection prevents non-ops using ServerSigns This issue cannot be 'fixed', as stated by md_5 - known sollutions include setting spawn-protection to 0, or clearing ops.json https://hub.spigotmc.org/jira/browse/SPIGOT-1112
Reporting Bugs / Requesting Features
When reporting bugs, requesting features, or providing any other constructive feedback that will require code alterations you must submit a ticket to have your voice heard and action taken (if required). Any topics of this nature that arise in the comments section will henceforth be ignored.
Before you raise a ticket, you need to make sure that the feature you are requesting isn't already implemented (read all of the help pages which show SVS features), or the bug you want fixed hasn't already been resolved in the latest development build (a rolling change log is kept on the development build page, use this for reference)
When submitting a ticket, please be as descriptive and informative as possible. If reporting a bug or flaw, then show all the steps required to reproduce the problem, also attach any and all related screenshots or other files to the ticket. If requesting a new feature, then please be as detailed as possible so we have a very clear idea of what it is you're suggesting - that way if we do implement your suggestion, this ensures it is exactly as you want it to be.
Once you have submitted a ticket, rest assured that it will be handled. We do not give a definite time frame for replies or actual alterations, but we try our absolute best to get tickets resolved as soon as possible. Please do not: bump tickets, raise multiple tickets for the same issue, send PMs to our developers, or discuss the ticket in the comments section. Tickets that do not meet the expectations outlined here will likely be declined without comment.




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Posted Jul 28, 2014Is there an easy way of setting up a sign so players can only click it once, ever... like a "forever" cooldown? If not, maybe a -1 setting for cooldown would be a good feature.
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Posted Jul 28, 2014@FlOppythp
Thanks for clarifying the permissions buddy. Works fine now. I deleted my invalid ticket.
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Posted Jul 28, 2014What!?! Real life? Bukkit programmers are not allowed to have a real life! lol Nice hearing from you Exloki, I was getting worried... :)
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Posted Jul 28, 2014Thanks, I greatly appreciate it as there is no plugin like this one. :)
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Posted Jul 28, 2014I apologise for the slow pace SVS is moving at currently; I've had a few opportunities cross my path in real life which I simply couldn't turn down. Things are slowly starting to settle down these days and I hope to be back to work on this plugin within the next few weeks - At this time I will start responding to tickets and implementing fixes/new features.
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Posted Jul 28, 2014@YourMCAdmin
I totally agree. They need a new person to take over this.
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Posted Jul 24, 2014@YourMCAdmin
At the moment, there doesn't seem to be much activity from the developers on this plugin, which is unfortunate. There are some tickets a few months old with no response/comments from the authors. :(
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Posted Jul 24, 2014Do any of the tickets ever get responded to? :\
Seems like such a great plugin but needs some support.
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Posted Jul 13, 2014sa te dirait un traction du plugin en frnaçai
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Posted Jul 8, 2014@jjkrause Wow, interesting, the concept of that plugin is the same as mine :) Thanks for the answer anyways :)
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Posted Jul 7, 2014@Davesama
Most WorldEdit commands are user specific. Your console running /pos doesn't even know in which world to run the command...
You may want to try another plugin called CBWrapper (CommandBlock Wrapper). http://dev.bukkit.org/bukkit-plugins/cbwrapper/
Its what I use to make selections and run WorldEdit commands without user intervention. Good luck!
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Posted Jul 7, 2014@NEWHeroXD
Use the grantPermissions: line in the signs .yml file to temporarily assign a permission to the user to run the command. Or, you can use <server> in front of your command to run the command from console.
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Posted Jul 7, 2014Hello!
I want to report a small thing about the /svs grant stuff. If I originally have the permission and use the svs, my permission will be lost. I think it would be better if it would check if I have it already, and if I have, it shouldn't remove it after the execution.
@ShadowCrafter829 I create a plugin which will be available to do this, I use svs-we combo at many places on the server where I am an admin. It's still in its dev version.
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Posted Jun 27, 2014I have a problem, to use serversings the player has to have the perm to that command, like if i wanna set up a sign that give the player 4000$ and teleports him to spawn, it only teleports him to spawn and says you do not have a permission for this command, or if its also a broadcast, so it will say that player won, but it says no permission, halp pls
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Posted Jun 26, 2014@RockinChaos
Never mind permissions work for me now. Don't know why its not working for you Daconway.
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Posted Jun 26, 2014Can someone please take a look at this bug, I've had tickets up about it for a few months now:
http://dev.bukkit.org/bukkit-plugins/serversigns/tickets/174-server-sign-command-lag-when-using-command-delay/
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Posted Jun 26, 2014@Daconway
im having the opposite problem. I cant get the permissions to work either but, players can still use it even if i setpermission. It wont deny them use.
How to reproduce;
Add the following command to a sign; /svs setpermission serversigns.use.tobias
Use a group that does not have the serversigns.use.tobias permission.
The player without the permission will still be able to use the sign.
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Posted Jun 25, 2014serversigns.use.<permissions> does not work
How to reproduce;
Add the following command to a sign; /svs setpermission serversigns.use.premium
Add the following permission to a group; ' serversigns.use. '
The group will not be able to use the sign still.
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Posted Jun 24, 2014-
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Posted Jun 23, 2014@Davesama
WorldEdit commands, which is technically what your making the console do, can only be run off a player. The console won't know what points to use because it can't send any, and nothing specifies yours. I thought that this was a good idea though. Have a nice day.