Sensible Toolbox

Sensible Toolbox adds a bunch of new items, tools, blocks, machines, an energy system, an item transfer system, plus a developer API to make it easy for other plugins to define their own items. It's heavily inspired by certain Forge-based mods, but of course requires no client modifications at all.
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Videos

A nice tutorial/review of v0.0.1 by MusicTechnician:
Documentation

- Installation and Quickstart Guide
- Command Reference
- Configuration File
- Permissions Support
- Access Control and Block Protection
- Items and Blocks
- Block and Inventory Protection
- Developer API
- Credits - Plugins/Mods/Authors to thank
Known Plugin Incompatibilities

- MultiInv: if you're carrying any STB items when you switch inventories, those items will lose their data, since MultiInv doesn't currently preserve extended item attributes which STB uses to store item-specific information. The MultiInv author does plan to add attribute support so hopefully a newer version of MultiInv will resolve this in the future. For now the workaround is to store any STB items before you switch inventories.
- LWC: LWC is supported, but you must use a recent dev build of LWC with UUID support. Dev builds of LWC can be obtained from http://ci.griefcraft.com/job/LWC/. If you can't use a recent build, then you can disable LWC support: see Protection.
- WorldEdit, Movecraft or indeed any plugin which move regions of blocks around or directly clear regions without firing events: don't use them with any region which contains an STB block. The physical block will be moved or removed, but STB doesn't (can't) know that and will keep a record for the associated STB object in memory. This could lead to all sorts of problems.
Source Code

https://github.com/TheBusyBiscuit/sensibletoolbox
Auto-Updater and Metrics

All my Plugins are using an Auto-Updater to make sure, you're always
using the latest and hopefully most bug free version of my Plugin.
If you don't want this Plugin to be auto-updated, you can turn it off
in the config file at "options -> auto-update: true/false"
They also use a Metrics-System which collects the following Informations:
A unique identifier
The server's version of Java
Whether the server is in offline or online mode
The plugin's version
The server's version
The OS version/name and architecture
The core count for the CPU
The number of players online
The Metrics version
Opting out of this service can be done by editing
plugins/Plugin Metrics/config.yml and changing opt-out to true.
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Posted Jul 2, 2015@TheBusyBiscuit
I was wondering if you are looking at the error I was having?
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Posted Jun 27, 2015Hey,
I found a small issue: One of my players tries to access his enderbox but he gets logged off when he does it with the message:
Also: Is there a way for us to look into people's enderboxes/enderbags?
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Posted Jun 26, 2015@TheBusyBiscuit
alright, and for now i guess i can just remake the recipes using RecipeManager until it gets fixed
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Posted Jun 26, 2015@xH3LLRAIZ3Rx
Okay, I may consider an Upgrade Module or an Upgraded Router, we will see. But it will most likely be added, seems quite reasonable to me.
But that will still take a while.
I am still holding back STB 1.1 because I did not have time to recored the Reactor Safety Instructions Video yet. Maybe I will record it later today. We will see.
@xH3LLRAIZ3Rx
I will take a look at it. A lot of parts will eventually be rewritten anyway. However that has to wait until I'm done with some Real Life stuff, especially job-wise.
@Jessicuhh13
I will take a look at it.
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Posted Jun 24, 2015@xH3LLRAIZ3Rx
btw alot of the Recipes are broken on 1.8.7
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Posted Jun 24, 2015@TheBusyBiscuit
yes
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Posted Jun 20, 2015@TheBusyBiscuit
Thanks so much! (Especially for the quick response)
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Posted Jun 20, 2015@DaNinja14
The Recipe Book was never quite stable but I was going to migrate to CS-CoreLibs 100% reliable ChestMenu System.
When I have done this, it should not only be less glitchy bit also much smoother.
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Posted Jun 20, 2015One of my favorite parts of the plugin is the recipe book. However, I'm not sure where the problem/glitch originares but when ever a block (such as on the ground) is highlighted with the cursor, anything in the book can be taken out and put into the inventory. Anyone, opped or not can do this and it leads to being able to glitch diamonds, emeralds, anything. I really need the recipe book as it helps with the custom recipes the 40+ plugins on my server add. I hope you look into this as I sensible toolbox is an integral part of my server.
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Posted Jun 19, 2015@cstalker_dude
I'll take a look at it.
@roracle
No clue, I assume that the Permissions are not applied to everyone by default.
@LeeCook
I am pretty sure there is already a limit for that in the config, if not I will surely add it.
@xH3LLRAIZ3Rx
Modules, you mean?
@LeeCook
No.
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Posted Jun 15, 2015Can you add towny and worldguard support for the auto builder?
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Posted Jun 13, 2015can you make a Advanced Item Router that has a extra row for plugins
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Posted Jun 10, 2015Can you add a limit in the configuration on how high you can use a elevator. :)
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Posted Jun 10, 2015Are the permissions necessary? I see there are default settings, is that all handled in the plugin to where I don't have to set perms if I don't want to?
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Posted Jun 4, 2015Is there a bug tracker? We are testing out this and come across a dupe with the routers, and the id for making the 50k battery does not work because the 50k energy cell has the wrong id. The 50k EC has a id of 298:55 where the battery requires 298:32767 and has a durability of -32712/ 55
We are running spigot 1.8.3 and STB version 1.0.7 with cs cor lib 1.1.5
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Posted May 26, 2015@DeathCraft101
No.
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Posted May 26, 2015@TheBusyBiscuit
Is this compatible with 1.7.10 or Spigot hack?
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Posted May 23, 2015@Th3PotatoArmyHD
No.
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Posted May 21, 2015@Th3PotatoArmyHD
Again, be patient.
Annoying me with spammy messages will only result in it being fixed even further in the future.
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Posted May 19, 2015@xH3LLRAIZ3Rx
Since it hooks into Slimefun, itll probably participate in its Research System at some point.