ShowCaseStandalone

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ShowCaseStandalone is like ShowCase but without the dependancies, and a more efficient way to create shops. With SCS, you can buy, sell, and display items, which float above blocks. You can use most of the major economy and permissions plugins with this, along with some special options for Towny.
Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Development Builds |
Source Code
Metric
This plugin utilises Hidendra's plugin metrics system, which means that the following information is collected and sent to mcstats.org:
- A unique identifier
- The server's version of Java
- Whether the server is in offline or online mode
- The plugin's version
- The server's version
- The OS version/name and architecture
- The core count for the CPU
- The number of players online
- The Metrics version
Opting out of this service can be done by editing plugins/Plugin Metrics/config.yml and changing opt-out to true.
Please do not report issues in comments
For a ticket guideline list, click here!

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Posted Feb 12, 2012@zackpollard
Well dohohoho fancy meeting you here Mr. Pollard!
When I tried to migrate showcases from ShowCase to SCS I think both databases were in plaintext, so I basically converted one to a .csv, shuffled the rows around, then changed it to SCS's format. Basically I did it all with notepad + + and a bunch of find & replace commands. However, once the devs added unique identifiers for each showcase in the database format, I had trouble migrating over. I tried putting dummy identifiers in there, but I don't think the showcases would load.
Basically a shell script of some kind would be helpful here. Zack, send me the old ShowCase database on the #flyingislands channel and I'll see if I can put it in the new format. I'll try to either write a batch script or a set of instructions on how to do it by hand.
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Posted Feb 12, 2012This plugin was independently coded, so I'm not sure there is a 1:1 with the original Showcase plugin. You can create a ticket for that, but I'm not sure we'll prioritize it (we got our hands full).
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Posted Feb 12, 2012is there any way that you can migrate from Showcase to this plugin? I dont see anything stating it in the description
Thanks
Zackpollard
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Posted Feb 11, 2012Each file has to be approved by the bukkit staff. So we wait until they sign off.It's up now.-
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Posted Feb 11, 2012@sorklin
Umm, where? I don't see it in the files list.
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Posted Feb 11, 2012Uploaded b65-DEV. Its a development version, but we're very close to being a full release. Download and test at your own risk. This closes many of the tickets reported in the past week or so.
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Posted Feb 11, 2012@Photonlance
Yup. Our third developer was nearly complete with the MySQL portion, but then disappeared. I'll start on it next.
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Posted Feb 11, 2012need mysql ...
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Posted Feb 10, 2012when wwait no DEV-version?
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Posted Feb 8, 2012The spam is debug code in the dev version. Please create a ticket for the other problem.
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Posted Feb 8, 2012I’ve been having a few issues with this plugin lately.
For one, whenever it loads up I’d get this spammed in console:
2012-02-08 15:19:39 [INFO] [SCS] Starting build 63.0, 2012-01-31 by kellerkindt, contributors: sorklin, bitfreeze
2012-02-08 15:19:39 [INFO] [SCS] Loading configuration.
2012-02-08 15:19:39 [INFO] [SCS] Initializing ShopHandler and ShopStorage
2012-02-08 15:19:39 [INFO] [SCS] Using the MiniDB storage type.
2012-02-08 15:19:39 [INFO] [SCS] getDatafolder: plugins\ShowCaseStandalone
2012-02-08 15:19:39 [INFO] [SCS] Loading shops
2012-02-08 15:19:39 [INFO] [SCS] Block material does not match saved state for shop 323a6594c5d073336d0485ec75412a3568f0b1b1
2012-02-08 15:19:39 [INFO] [SCS] block mat: AIR
2012-02-08 15:19:39 [INFO] [SCS] Block material does not match saved state for shop 3b1fc23691d374b80e5ff952534dadca65366c1b
2012-02-08 15:19:39 [INFO] [SCS] block mat: AIR
2012-02-08 15:19:39 [INFO] [SCS] Block material does not match saved state for shop afbfa64ac5248fa8335f4664e609acf3f324cc49
2012-02-08 15:19:39 [INFO] [SCS] block mat: AIR
2012-02-08 15:19:39 [INFO] [SCS] Block material does not match saved state for shop 3f0166f21196e7c5bfdea68aad4824d29da680fe
2012-02-08 15:19:39 [INFO] [SCS] block mat: AIR
^ Those would be spammed about 20 more times.
Also a critical error after some time, I don’t know how it was caused.
2012-02-08 15:28:59 [SEVERE] Could not pass event org.bukkit.event.world.ChunkLoadEvent to ShowCaseStandalone
org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$103.execute(JavaPluginLoader.java:1026) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:57) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:453) at net.minecraft.server.ChunkProviderServer.getChunkAt(ChunkProviderServer.java:103) at net.minecraft.server.PlayerInstance.<init>(PlayerInstance.java:31) at net.minecraft.server.PlayerManager.a(PlayerManager.java:53) at net.minecraft.server.PlayerManager.movePlayer(PlayerManager.java:149) at net.minecraft.server.ServerConfigurationManager.d(ServerConfigurationManager.java:155) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:387) at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:687) at net.minecraft.server.Packet10Flying.handle(SourceFile:126) at net.minecraft.server.NetworkManager.b(NetworkManager.java:226) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:100) at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:552) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:537) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:435) at net.minecraft.server.ThreadServerApplication.run(SourceFile:465)
Caused by: java.lang.reflect.InvocationTargetException at sun.reflect.GeneratedMethodAccessor18.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$103.execute(JavaPluginLoader.java:1024) ... 17 more
Caused by: java.lang.OutOfMemoryError: GC overhead limit exceeded at java.lang.StringBuilder.toString(Unknown Source) at org.bukkit.craftbukkit.CraftChunk.toString(CraftChunk.java:63) at com.miykeal.showCaseStandalone.SimpleShopHandler.loadChunk(SimpleShopHandler.java:254) at com.miykeal.showCaseStandalone.ShowCaseStandaloneWorldListener.onChunkLoad(ShowCaseStandaloneWorldListener.java:36) ... 21 more
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Posted Feb 8, 2012I think what we might do is make vault the default connection, and back off to one of the others we've implemented if you don't have it.
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Posted Feb 7, 2012@sorklin
While I'm against *unecessary* dependencies, stuff like Vault would be great for this. just make it a soft dependency and you bother anyone :-)
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Posted Feb 7, 2012Thank you for creating this plugin! I never understood why the original required Spout (and NarrowTuxLib auto-downloads it without telling you! So annoying!)
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Posted Feb 7, 2012@Saynnn What world manager are you using? SCS reloads after MV. You can type /scs reload (if you have scs.admin perms) to reload it. I'm creating a ticket for you. Can you please update it to let us know what World management plugin you're using.
@convictedsaint Unfortunately, not yet. The dev that was working on it (and nearly done), went MIA. I'll be tackling it very soon.
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Posted Feb 7, 2012Is this MySQL supported?
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Posted Feb 6, 2012Could you please add a reload command for this because im having problem with ''my world'' plugin because SCS load before the world that I created and than it can't load all the shop i've made :S
Tyvm :)
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Posted Feb 6, 2012@trackpants Primarily because we didn't want any dependencies like that. That being said, we do have plans for vault support.
@JaredTS486 Can you message me? I can help you troubleshoot.
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Posted Feb 6, 2012Anyone else unable to sneak and right click on showcases to buy / sell a stack of an item? I'm trying to figure out what plugin is causing this.
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Posted Feb 6, 2012Why dont you add support for vault? wouldn't that get rid of the need to support all those different economy systems?