Saga

Saga is designed to be a complete solution for RPG servers. Saga allows players to form factions for pvp, establish settlements with numerous buildings, develop abilities and unlock skills. Here is a small list of some of features saga will bring to your server:
- Faction Features
- Players can create factions and invite other players.
- Declare wars on factions and sieges on settlements.
- Wages based on the amount of taxes collected from settlements.
- Assign members roles that grant attribute bonuses, abilities and faction permissions.
- Settlement Features
- Ability to create settlements and invite players.
- Protection from outside influence.
- Settlements gain new claim points every minute, based on amount of online members.
- Member roles that grant attribute bonuses, abilities and settlement permissions.
- Building different buildings with various effects.
- Player Features
- Players gain attribute and ability points from killing both mobs and players and by harvesting resources.
- Training attributes provides various physical bonuses.
- Passive and active abilities.
You can view more about the features of saga here.
Keep up to date with the source code and development builds here






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Posted Jun 20, 2013I tried to start Saga 0.9.4 with
and seen this:
Can i do anything for fix it? Thank you.
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Posted Jun 20, 2013@Mada_1998 That a bug, thanks. Will send you hotfix.
If anyone else wants a copy, then let me know. I want to wait for few more bugs before I make a release again.
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Posted Jun 20, 2013Hey my server is using this plugin because we have always run Towny servers but found that a lack of a nice war system was off putting. We have been using this and we love all the buildings and features. However we have tried to look on how to Train abilities. We are using a sign in Training grounds with =TRAIN_ABIL= then on the second line fireball, when we attempt to train for it it shows "Error! Failed to find fireball ability" It would do this for any skill we tried, we have the requirements which is a Wizard with 15 Willpower but it still provides the same error. Can you explain what we are doing wrong or how to fix this?
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Posted Jun 20, 2013@willkiller1234
When you do /fstats you see a bar. It shows you the progress of claiming. More people=faster claiming. If enemy faction members are present, then they declaim it.
You need more than 1 players to force the progress bar to move.
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Posted Jun 19, 2013Once a siege starts how do you win? Do you need to have more than one person within the settlement?
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Posted Jun 18, 2013@Zoroark173
You can just remove the permissions to create factions/settlements.
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Posted Jun 18, 2013@willkiller1234
You need inner faction permissions that you get by being a certain rank. Or you can just enable admin mode with /aenable.
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Posted Jun 18, 2013@Wardel6569
Language causes problems with the chat, because I set up all tables based on English character widths
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Posted Jun 18, 2013@willkiller1234
I doubt that I will add NPC support any time soon.
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Posted Jun 18, 2013Just don't give them perms. But you need to make a settlement in order to upgrade the attributes.
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Posted Jun 18, 2013Is it possible to completely disable certain parts? (I only want Attributes)
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Posted Jun 18, 2013I have a question. When I try to attack a faction and I type /fdeclarewar red blue and it comes with insufficient:() then I try typing /fdeclarewar blue red and it has I have no permissions to attack the (Blue faction) even though I am op and on top of that have given myself saga.user.war.declare permission.
Also, my faction (red) was affiliated with a settlement that had an academy inside it. But yet I wasn't allowed to give anyone the rank of mage.
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Posted Jun 18, 2013The chat seems a little off. Not at all as neat as above. Maybe GUI size? Also how does one seige a settlement that isn't owned or affiliated with a faction? Everytime I test it I always lose. No matter how many players I have sieging the town. How does sieges supposed to go down? You don't seem to cover that kind of situation anywhere.
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Posted Jun 18, 2013Would it be possible in future updates to be able to recruit npc's to protect your settlement?
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Posted Jun 18, 2013@TheEnderPrince
Yes, Saga has parmissions support.
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Posted Jun 18, 2013@willkiller1234
No dynmap. academy, armoury and bowyer give spacial abilities and ranks to the faction who holds the settlement.
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Posted Jun 17, 2013Does Saga have permissions in the code?
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Posted Jun 17, 2013Does this work with dynmaps? Also, what are the point of academy, armoury, and bowery if there is a training camp already?
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Posted Jun 16, 2013Updated to 0.9.4. It should work with server 1.5.2. Sorry for the delay.
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Posted Jun 12, 2013Would love to see this updated. I think the 'degradation' feature is brilliant and I'd love to see some sort of taxation system that taxes residents and pays it into the town bank. From there the mayor can set 'salaries' paid from the town bank for his higher-ups.