Commands and Permissions

Part of new docs.


Commands rather players and claiming

/expel

/expel (player1) ....

  • Takes multiple players as arguments.
  • This command can be used to teleport other players off your grounds. Currently it only teleports to the worlds native spawn location (not a virtual one which a plugin like Essentials might provide).
  • Expect updates to let commands be executed as an option instead of tp to native spawn.
  • Owners can expel members. Members can expel outsiders. The hierarchy is also respected with multiple regions, both player must be on a region the keeper (who expels) is member or owner of, but if the player to be expelled is of same or higher hierarchy in just one region that he is on at that moment, then he can't be expelled.

/rsel

Conveniently set the WorldEdit selection to a radius around yourself (variations with expanding vertically and specifying how far).

/infocr (/icr)

Get claiming and pricing info about your current WorldEdit selection.

/claimregion (/cr)

Claim a region, there are variations with "anonymous" naming as well as specifying the name and owners - standard settings demand players to have region names starting with their own names first three letters (e.g. named: aso_carrierfleetcommand, "anon": anon_aso_123).

TODO

Managing regions, these are meant for fair use, i.e. owners can not kick other owners or delete the region, if other owners are set. In addition these commands need confirmation (now clickable if plshared is present).

  • /addmember
  • /removemember
  • /addowner
  • /dropownership
  • /reminside Checked deletion of all regions inside of a WE selection, possible to specify a prefix. TODO: Check if really checked :p.
  • /roomsel Not implemented ~ probably removed. Idea is to conveniently claim rooms inside of already built structures. Aiming at appartments, admins called to claim in-mountain-builds.
  • /expandhere - Probably not implemented ~ coming later: more convenient extension and merging commands (safe for use by players).

Admin commands

/serviceclaim (/sclaim)

Almost full tab-completion, needs configuration, see example config.

This allows for convenient region claiming with few commands. Quick overview:

  • Named claiming contexts.
  • Automatic expanding to any directions of the WorldEdit selection by configured amounts.
  • Placing torches on the plot borders.
  • Putting as rbuy offer for sale (+ sign if needed, fixed price or specified or by swgt standard pricing).
  • Auto region-naming + prefixes (also prefix + obligatory input, e.g. prefix= Road, player inputs South, result may be RoadSouth12).
  • Auto player and group members/owners (groups are good for giving lots of players access, e.g. things like "RoadService" or "Vip").
  • More ...

TODO

  • /addflags
    Note possibilities with configuration and inheritance for flag-sets.
  • /setflags
  • /listregions
  • /delinside ~ delete regions inside of a WE-selection.
  • /parentregion ~ Set a region as parent of all regions inside of a selection.
  • /unparent ~ Not sure if implemented :p
  • /autoregion (/autoreg) ~ Allows claiming multiple plots at once, spacing, torches, rbuy selling.
  • /sellinside ~ Fixed price selling for regions inside of a WE selection (name prefix possible).
  • /expiremembers (/expmem) ~ Let all members of a region be removed after some amount of time, also allows to add members with the same call.
  • /townclaim ~ More convenient "towns", concept: Players get a big region "for free", i.e. a town claim. However they are only temporary members, so they can build streets and stuff. At the same time they are to receive exclusive claiming permissions for inside of the townclaim. PermissionsEx only: Permissions are added with the command, see usage.
  • /calcrefund ~ Non precise method to create a report file with calculated refund amounts for region ownership in a world. There are side conditions for which regions are counted at all.
  • /swgt reown ~ Remove or replace ownership (e.g. player A -> player B, for all regions).

General / mixed

  • /swgt (...) ~ contains most of the above commands.
  • /swgt confirm ~ Confirm a command.
  • /swgt cancel ... ~ cancel active tasks (such as autoplot, autoreg, set, replace, ...)

World editing / outdated

All world manipulation commands are executed in the main thread, but bit-by-bit - so in essence they are slow but relatively safe concerning memory and performance. Config allows to alter the amount of blocks per tick and similar.

Special tasks

  • /swgt chunkgen ~ Generate chunks , not sure if still 100% functional.
  • /updatelight ~ NOT functional.
  • /setbiome ~ NOT functional.

World editing (admin)

  • /clonesel ~ Clones the entire WE-selection bit by bit to another world at the same location, including WG regions. NOT 100% SAFE, now probably slightly outdated :).

Pseudo creative / block-changing

  • /setcreative
  • /autoplot ~ Plot/draw simple rectangular building structures, possible to specify size, room-size, also materials for grid, walls, floors.
  • /set
  • /replace
  • /place ..
  • Not implemented, probably removed soon: /copy and /paste
  • ...

More to follow, probably...


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