SafeEdit
SafeEdit - WorldEdit 10+ million blocks with NO lag!

Tired of your server crashing with large world edits? Is your server being bogged down by lag when making large cuts or pastes? Well worry no more! SafeEdit is a WorldEdit mod that allows you to set the speed in which your builds are WorldEdited.
Description
SafeEdit works by taking WorldEdit commands and executing them a certain number of blocks per tick. The speed in which blocks are WorldEdited can be set by either typing a number after the command, (ex: paste 1000) or by setting the number in the config and using WorldEdit as you normally would. If you don't type a number after your command, SafeEdit will default to the number set in the config.
Now supports all region types!
Commands
WorldEdit Supported
- cut
- cyl
- hcyl
- faces (outline)
- sphere
- hsphere
- walls
- paste
- replace
- set
- regen
- drain
- fixwater
- fixlava
SafeEdit
- sundo
- sstop - stops current operation in progress
- /safeedit reload - reloads plugin
Installation
- If you haven't already, make sure to download WorldEdit and extract the .jar into your server's plugins folder.
- Download SafeEdit and put the .jar in your server's plugin folder, and you're good to go!
Tutorial
Check out this tutorial made by our good friend over at FreeFormCinematics:
Another great tutorial from VariationVault:
Documentation
Stay up to date with SafeEdit releases/fixes with the Change Log and find the Admin/User perms below!
Please keep in mind this is a very powerful plugin. Just like with WorldEdit, a miss-click or typo can ruin your project. We urge you to please be careful when working with this plugin! We are not responsible for any lost/damaged builds, or any unforeseen bugs the plugin may have.
This plugin has been tested thoroughly and we think that you will enjoy the benefits of SafeEdit on your server as much as we do :)




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Posted Apr 18, 2013@adamvan2000
Oh stop it you :3
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Posted Apr 18, 2013@broomy123
I have myself not tryed A Sync WorldEdit, so if you are unsure, try both and pick the one that works best for you ^.^
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Posted Apr 18, 2013Thanks for the new features! You guys rock!
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Posted Apr 18, 2013do i want to use this plugin or A Sync WorldEdit?
and why?
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Posted Apr 17, 2013@Frodenkvist
Thanks the quick reply! I'm glad you guys are very active with this awesome plugin. Cheers!
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Posted Apr 17, 2013@jhs232
Yes that is correct ^.^
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Posted Apr 17, 2013@Frodenkvist
Thank you for fixing it. I'm guessing the new version is 1.0.6?
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Posted Apr 17, 2013@adamvan2000
I'm not a very "buildy" person so i don't use this plugin myself =P, which is one of the reasons why I and tray are working together with it (since she is very "buildy"). So it's great if you have idéas to make the plugin better and/or bugs that you have found.
I'll take a look into the water/lava commands and try to make the plugin freeze the blocks while it edits so that nothing weird happens ^.^
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Posted Apr 16, 2013I'm wondering if you plan to support commands like drain, fixwater, and fixlava, as well as poly regions, which currently seem to convert to square regions automatically (or is this a bug?).
Also, I noticed two small bugs. The first is when water and lava are cut at a lower tick rate like 100, the water and lava end up flowing into the empty space, sometimes mixing to form cobble. The second is when sand or gravel are pasted, they tend to fall if not supported from beneath by a solid block.
This plugin is awesome. Thank you guys SO much for doing this!
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Posted Apr 16, 2013@jhs232
That is indeed a bug, I just uploaded a fixed version, just waiting for bukkit to approve it.
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Posted Apr 16, 2013It seems that if I do replacenear, it says "Too few arguments. Correct usage: replace [from-block] [to-block] [speed]". I cannot use replacenear. Would like a fix for that, unless it only happens for me.
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Posted Apr 16, 2013@therealspoljo
You got en error because you tryed to replace (a block/with a block) that is not registered in worldedit.
There was probably a typo in your command
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Posted Apr 16, 2013Im getting this with the latest version of SafeEdit and with the latest dev version of WorldEdit (http://build.sk89q.com/job/Worldedit/lastBuild/) Error: http://pastie.org/pastes/7598497/text
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Posted Apr 15, 2013With the latest version undo <number> doesnt work.
I loaded a test schematic, pasted it via paste 50 and tried to undo 10.
It doesnt do anything, not even a error in the console.
Now i can't undo anything.
set stone -> works
undo -> does nothing
undo 50 -> does nothing
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Posted Apr 15, 2013@Frodenkvist
Awesome :D My head admin is in love with this already
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Posted Apr 15, 2013@adamvan2000
Thanks! Glad you like it :D
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Posted Apr 15, 2013Dudes, you ROCK! My fellow admin, members, and I thank you soooooo much!
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Posted Apr 15, 2013@Jikoo_K
I fixed the bug in the latest update :), just waiting for bukkit to approve it
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Posted Apr 14, 2013Copied a 6-block tall pillar of marble quartz pillar, pasted at speed 1 (
//paste 1). Only the bottom block appeared, so I did//undo 1. The block proceeded to be placed and removed every tick till I reloaded the plugin. Pastes above speed 1 appear to work fine, though undo's only remove the bottom block of the pillar.Edit: For reference, I didn't use the reload command, I used another plugin to completely disable and enable it.
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Posted Apr 14, 2013@RobbyRP
I see, well I think I found the bug, it should be fixed in the latest version ^.^