Setup Game

Setup Game

  • Download latest Rush.jar
  • paste it in the plugins Folder
  • reload/restart your server
  • open the connfig.yml file with Notepad(or simular programm)

Basic Konfiguration:

Games: Amount of Matches you want on your Server

showWelcome: True/False toggels Welcome Message when Players join the Server

WelcomeMsg: Edit Message shown when Players join the Server

Create multiple Matches

  • Search for the Line Game0:
  • The Line and all following belong to one game
  • Copy all of that and paste it below. Rename the Line Game0: to Game1:
  • now you have two games running! Ich you want more paste it again
  • change games to the amount of games you created

Costumize Game:

General Settings

timeTilExplode: time it takes the Mcom to explode

tickets: Amount of tickets the Red team starts with

FriendlyFire: true/false toggles friendly fire

PlayerForAutostart: players needed to start the match

maxPlayer: maximum amount of players

timeUntilRespawn: time, it takes to respawn after death

timeUntilStart: time until the game starts, when the PlayerForAutostart number is reached

SpawnLobby: location, where players spawn after game ends WorldName#X#Y#Z (eg world#-77#114#130)

Maps: amount of maps

Map Settings

Name: name of the map

SpawnLobby: location, where players spawn during cooldown WorldName#X#Y#Z (eg world#-77#114#130)

Phases: amount of phases you want

ActivatorBlock: location, where the Redstone Block is spawned to open the area WorldName#X#Y#Z (eg world#-77#114#130)

SpawnRed: location, where players of the Red team will spawn WorldName#X#Y#Z (eg world#-77#114#130)

SpawnBlue: location, where players of the Blue team will spawn WorldName#X#Y#Z (eg world#-77#114#130)

McomA: location, of Mcom A WorldName#X#Y#Z (eg world#-77#114#130)

McomB: location, of Mcom B WorldName#X#Y#Z (eg world#-77#114#130)


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