implementation/Progress

Current Topics:

  • Waiting... Milestones:
  • (3.0.0) "Add" independence of WorldGuard, probably ?
  • (2.0.0) Full permissions plugin ?

Scheduled:

  • Multiple regions as boundaries, probably integrate with auxiliary region concept.
  • Some configuration cleanup. [have-inside...groups might actually stay, for the ability to add permission groups as transient groups, lateron.]
  • Keep track of all regions a player is in, all the time.
  • Detach region checking from the general checks. (allows for using global links, still + prepares for general region support)
  • Ownership and membership flags for permdefs and generic links for worlds for those. Might demand keeping track of all regions the player is inside [useful feature anyway, also thinking of API].
  • Maybe: further config options for permdefs: clear-cache, ...
  • Further evaluate: add.randomly option.
  • Support for small tasks such as message players on enter / leave.
  • Support for even more permission plugins (which were they ...).
  • Become independent of a certain region plugin.
  • Maybe: ingame creation and manipulation of permdefs and linking
  • Maybe: Allow to work without region plugin, to allow using RSP for confinement only.
  • fancy: god mode switch, without invisibility [wrong plugin :) implemented in: SimplyVanish]
  • Add own region solution (very simple).
  • Add complex permission group definition, allowing for inheritance etc.
  • Add adding permissions groups in a transient way. (Also those of a permission plugin).

Planned soon or maybe:

  • Dynamic event registration: only register what is needed !
  • Consider: polling instead of player move, if bigger servers are involved.

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