implementation/Progress
Current Topics:
- Waiting... Milestones:
- (3.0.0) "Add" independence of WorldGuard, probably ?
- (2.0.0) Full permissions plugin ?
Scheduled:
- Multiple regions as boundaries, probably integrate with auxiliary region concept.
- Some configuration cleanup. [have-inside...groups might actually stay, for the ability to add permission groups as transient groups, lateron.]
- Keep track of all regions a player is in, all the time.
- Detach region checking from the general checks. (allows for using global links, still + prepares for general region support)
- Ownership and membership flags for permdefs and generic links for worlds for those. Might demand keeping track of all regions the player is inside [useful feature anyway, also thinking of API].
- Maybe: further config options for permdefs: clear-cache, ...
- Further evaluate: add.randomly option.
- Support for small tasks such as message players on enter / leave.
- Support for even more permission plugins (which were they ...).
- Become independent of a certain region plugin.
- Maybe: ingame creation and manipulation of permdefs and linking
- Maybe: Allow to work without region plugin, to allow using RSP for confinement only.
- fancy: god mode switch, without invisibility [wrong plugin :) implemented in: SimplyVanish]
- Add own region solution (very simple).
- Add complex permission group definition, allowing for inheritance etc.
- Add adding permissions groups in a transient way. (Also those of a permission plugin).
Planned soon or maybe:
- Dynamic event registration: only register what is needed !
- Consider: polling instead of player move, if bigger servers are involved.
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