RpgEssentials
RpgEssentials 2.0 DEV


Wiki

Screenshots

Textures
Textures are hosted at http:dl.Lynxdragon.com, Simply click the 'RPG Essentials' Category, Then click texturepack.zip from the drop-down menu. And your download will begin shortly!

Help pages
(Please read those before posting problems)

Videos

Download

Thanks to
- Lynxdragon for hosting the files
- Samkio for the anvil design
- Kaynide for some designs

Change log

Other



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Posted May 6, 2012Hi, i am interested in the plugin but I can't find any description of what it is exacly and what it does. Without a description it's all really vague.
Also it is said it require spout plugin, but does it means my players are required to install spoutcraft as well?
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Posted May 5, 2012@SparvCraft
Idk if he will implement it even though he was talking about it but probably not for awhile if duckdoom does decide to do it. and it will probably be a command with a world that you want to change argument or a option in the config.yml per world
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Posted May 4, 2012@joseph3262 Ok, but how will the new script work when it is implemented? And when do you guys its finished? :)
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Posted May 4, 2012@SparvCraft
The script to add it in has not been implemented yet but you can set the generator for a world in the bukkit.yml or your world managing plugin such as multiverse or myworlds. At the end of the world where you have not generated yet you will get something along the lines of this
and it will have new ores in the newly generated land. The other option right now is to use the regen command with an area selected from worldedit. BE WARNED this will change the land already formed with unknow side effects and will cause massive lag spikes if used with too large an area but you will have the new ores in the regenned land
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Posted May 4, 2012@joseph3262 Hi, do you know how the feature with the ores spawning in a already explored world works? I cant seem to find any information about it, duckdoom5 said it was in the /help files for the plugin, but I couldnt find there either.
Please help me with this as I need to start testing this feature as soon as possible.
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Posted May 3, 2012@joseph3262
Accepted, send me a pm when you don't know something
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Posted May 3, 2012Ill be here to answer any questions that anyone may have that I will answer to the best of my knowledge
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Posted May 3, 2012the development of RpgEssentials will be on a short break, until I've finished my exams.
That means there will be NO update, I WON'T answer ANY questions. so PLEASE don't ask anything!
After that I will be available the whole time (unless I visit my gf. :P).
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Posted May 3, 2012Any way to generate the new ores underground?
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Posted May 3, 2012There seem to be a few bugs when cooking stone it seems, I've had players report that when they cook stone they get Verdite Ingots, while one of my own costum ores when cooked actually gave a cave trout - I do believe this is not intended (I hope :P) as I can't seem to find anything in the config files that should make this happen at all.
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Posted May 3, 2012@weske120
Do they show as flint?
Yes: please remove all of the files that contain urls
No: do as joseph3262 said
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Posted May 3, 2012@AlecWeekes
Sorry, but spout has its limits, I can't add everything a normal mod can add. All 3 things are not possible to do (yet?)
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Posted May 3, 2012@draven172
That was a bug, it will be fixed next release
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Posted May 3, 2012@joseph3262
Aye - Managed to solve it. I thought it would require somewhere to be set to a 32 or 64 bit texture pack. Thanks.
I'm wondering if anyone can help me with a few issues, and if they're planned or know of another plugin that allows this:
- Armour Types
- Enhanced Weapon Details (Longbow, Halberd (Reaches further) etc...)
- Item IDs so can be distributed through other plugins
I would prefer without a client side mod, but RPGEssentials seems to be the last good block & item creator, but it lacks so much vital stuff for SMP.
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Posted May 2, 2012@AlecWeekes
you can make one yourself the default one is the one that duck made. you just have to upload it somewhere and make a download link to it in the config
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Posted May 2, 2012@duckdoom5
Is there any way for there to be 32 or even 64 bit Textures?
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Posted May 2, 2012@weske120
if you go into gamemode 1, aka creative mode you should see all the new items, if not then make sure spout on your server is up to date, you are using the latest spoutcraft client and the plugin is actually enabled on your server
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Posted May 2, 2012@Geemini
This has happened to me before but the funny thing is others can still see it so its a clientside bug that prevents you rom seeing it
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Posted May 1, 2012dous anyone know why spoutcraft client don't show the new items from the plugin?
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Posted May 1, 2012When I set a cape for me and rejoin the server there is no cape anymore!
Is this a bug?