RpgEssentials
RpgEssentials 2.0 DEV


Wiki

Screenshots

Textures
Textures are hosted at http:dl.Lynxdragon.com, Simply click the 'RPG Essentials' Category, Then click texturepack.zip from the drop-down menu. And your download will begin shortly!

Help pages
(Please read those before posting problems)

Videos

Download

Thanks to
- Lynxdragon for hosting the files
- Samkio for the anvil design
- Kaynide for some designs

Change log

Other



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Posted Mar 15, 2012For some reason on 1.2.3 the custom blocks wont show up when I place them down.
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Posted Mar 15, 2012can I make a suggestion? You could make custom shops like Blacksmith or Tailor that only sell ingots or clothing, which is another idea. Here's all the custom shops I though might be cool, jeweler, blacksmith,tailor,monster-hunter,alchemist,mage that can enchant stuff for money ( andmaybe add a magic system?), Weapons Dealer, thief (maybe add an ability to pickpocket where u can look in other people inv. but might get caught), Workershop(building stuff), technician (redstone), Baker/vendor. Also maybe you could make it so you could make jewelry with gems and possibly be able to get awesome enchantments for them? Hope you like my idea's.
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Posted Mar 15, 2012Good news, I'm getting close to a new release! things left to do:
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Posted Mar 15, 2012@sylas312
nope not yet
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Posted Mar 15, 2012is it posbile to remove custom items like coins? cuz i really dont need mobs drop them, removing from config or something from modules didint work at all.
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Posted Mar 14, 2012@deathwing911
/me would like to note that 1. Rebuilding against latest Spout has been done already (dev-SNAPSHOT takes care of this), and 2. Spout is not already updated "technically"...
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Posted Mar 14, 2012@duckdoom5 hi, im using your plugin on my server and its great and stable but the only thing as for many is the cutom blocks problem. and im using the latest dev-build of spout.Im pretty sure if you update, Custom blocks will be fixed cuz spout is already updated "technically". :P
PS:By the way ,Keep up the good work this is a very cool plugins PSS:theres a weird bug , i cant get twice on the shop or stats , ex :
i press O to check shop then close it then repress O it dosent work ,to fix it i need to open inv then repress O then it work . Dunno if its been mention ,sorry if its already been addressed. will be in tickets
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Posted Mar 14, 2012@duckdoom5 Can you please update your pom.xml? You're still building off of old libraries (vault is at 1.2.12, bukkit and craftbukkit are at 1.2.3-R0.3-SNAPSHOT)
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Posted Mar 14, 2012Please post all your issues in the tickets(github) page to make sure they will be added(else I could forget to add them)
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Posted Mar 14, 2012@Moopf
Thats because you don't use worldguard. Sorry for that,will be fixed next release. Install it to fix the error
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Posted Mar 14, 20129:09:49 [SEVERE] Could not pass event org.bukkit.event.block.BlockBreakEvent to RpgEsse ntials org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$103.execute(JavaPluginLoader.java:102 6) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:61) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:460)
at net.minecraft.server.ItemInWorldManager.breakBlock(ItemInWorldManager.java:21 6) at net.minecraft.server.ItemInWorldManager.a(ItemInWorldManager.java:171) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:517) at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:202) at net.minecraft.server.Packet14BlockDig.handle(SourceFile:43) at net.minecraft.server.NetworkManager.b(NetworkManager.java:226) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:100) at org.getspout.spout.SpoutNetServerHandler.a(SpoutNetServerHandler.java:552) at net.minecraft.server.NetworkListenThread.a(NetworkListenThread.java:78) at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:537) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:435) at net.minecraft.server.ThreadServerApplication.run(SourceFile:465) Caused by: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at org.bukkit.plugin.java.JavaPluginLoader$103.execute(JavaPluginLoader.java:102 4) ... 14 more Caused by: java.lang.NullPointerException at me.duckdoom5.RpgEssentials.levels.Woodcutting.canuse(Woodcutting.java:59) at me.duckdoom5.RpgEssentials.Listeners.RpgEssentialsBlockListener.onBlockBreak( RpgEssentialsBlockListener.java:68) ... 19 more
Whats wrong? Only using spout (not dev) and RPGEssentials on a R4 Bukkit
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Posted Mar 14, 2012This mod looks awesome! I'm going to be phasing it in for use in my server :D
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Posted Mar 14, 2012@ztiffmeister
I'm trying to do it as fast as possible, hopefully in 2 weeks.
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Posted Mar 14, 2012@MadJadiel
I would love to, but I don't know any servers(can't check).
for those that have a server and use my plugin, go to the servers page and post your server ip.
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Posted Mar 14, 2012When will there be a update? :D
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Posted Mar 14, 2012I would like to see a server list on the wiki to make it easier for players to join RPGEssentials servers.
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Posted Mar 14, 2012@sylas312
No, tis plugin is stil in early beta, some of these things are not my fault but the rest will be added in future(ex custom damage for tools)
The glass blocks is spouts fault, I can't do anything about that.
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Posted Mar 14, 2012and is it posbile to remove custom items like coins? cuz i really dont need mobs drop them, removing from config or something from modules didint work at all.
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Posted Mar 14, 2012so this plugin is done? for these things its spout fault?: cant get skill points, cant spend them on skills, small background, not working custom items, when i place them i see glass or stone, or just minecraft stops, all custom weapons do same damage as MY HAND and theres no config for that. (or i just cant find, but im pretty sure that there is nothing for that)
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Posted Mar 13, 2012@duckdoom5
yea, don't worry. spoutplugin isn't really ready for 1.2.3 yet (ex. world holes)