ArathosRPG
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Overview
ArathosRPG is a RPG based plugin to provide many upgrades to your server.
Installation:
- Download and install Vault (1.6 used for development)
- Download ArathosRPG and place it inside your Plugins Folder
Commands & Permission
rpgAdds aused /rpg item load <itemname>rpg.item.loadLoads the defined item to your hand​
| Commands | Permissions | Description |
|---|---|---|
| /rpg item create <materialId> <customName> <lore1> <lore2> <lore3> <lore4> | rpg.item.create | Creates a new item with the specified lore and displayname. Other than material id's you can use material names too. (To use spaces in names or lores you need to use "_" it will be replaced with a space) Colors are supported! |
| /rpg item rename <newName> | rpg.item.rename | Add/Change the name of the item your holding. (To use spaces in names or lores you need to use "_" it will be replaced with a space) Colors are supported! |
| /rpg duplicate <amount> | rpg.item.duplicate | Duplicates the item you are holding. |
| /rpg item save | rpg.item.save | Saves the item your holding to a file, so you can easily edit it later on or save customized item to load it later. As filename the displayname of the item is used |
| /rpg item load <itemname> | rpg.item.load | Loads the defined item to your hand |
| /rpg item lore add | rpg.item.lore.add | Changes the lore of the item ur currently Holding. |
Config
Click here for more informations.
ToDo list
- tell me some ideas
- more Attributes will be added
- floating holograms (self implementation)
Help
- If you have any bugs, please open a ticket and send me the error log (if issue is strange, give the list of your plugins, please),
- If you have any requests, please make a ticket for them too.
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Posted May 22, 2014@z65703071
But still i have you're ideas in my mind , when i start creating the class system i will think of it
Didnt forget it :)
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Posted May 22, 2014@Mike0so
Never mind :)
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Posted May 21, 2014@z65703071
On the time lore :
Im sorry but this is used by ArathosVIP allready and i dont think i will publish this. I deleted all tickets with ideas that are far away , (skills,class stuff)
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Posted May 21, 2014Did you saw my new ticket? It seem deleted by you.
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Posted May 21, 20140.06R1 released
changelog
- fixxed health regen bug
- removed heroes and holoapi , it will be autodetected now
- removed attack speed lore (next update it will be with potion effects to make it better}
PLEASE DELETE THE OLD CONFIG FOR THIS UPDATE AND LET THIS PLUGIN CREATE A NEW ONE
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Posted May 17, 2014I will try to add more weapon like shear is a dagger and so on , so i can make dagger armor and so on.
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Posted May 17, 2014@Mike0so
WoW! That's pretty good! I'm expecting this plugin will more break through but Sword Armor..... You mean just for Sword?
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Posted May 17, 2014Planned lore's for 0.07:
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Posted May 17, 2014For sure i will , i will also add Mob damage and Pvp damage.
But our server will be on soon so i have a lot to configure on my own server atm before we can go on.
I will see if i find some time next weekend for 0.07 :)
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Posted May 17, 2014Will you add Melee damage and Ranged damage? :D
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Posted May 16, 20140.06 has been approved !´
Now with food lore system
And damage indicators (requires holo api)
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Posted May 16, 20142 new Equipment slot feature is now online
Greetingz Mike0so
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Posted May 16, 20140.5 has been approved , check the changelog for infos and the info pages
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Posted May 15, 2014@Mike0so
Thanks. After I will post my suggestion in there
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Posted May 14, 2014@z65703071
Yes write , you can choose Enchantment or something like this in the tab bar on the top of the text window.
Nice to see you like the plugin :)
Greetingz Mike0so
@z65703071
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Posted May 14, 2014@Mike0so
You are so fast to release the new version. :) great! By the way, I need into the tickets page and create a new post to write down my suggestion? Forgive me due to I'm not usually pay attention to this feature.
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Posted May 14, 2014version 0.06 needs to be approved
see the changelog for more infos
Greetingz Mike0so
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Posted May 14, 2014@LordKainzo
Thank you for you're testings. Needed some one who checks it better.
So even when config heroes support is on true it disables you're heroes health?
The base health is for non heroes user to set a base-health without a class plugin.
I used the HoloAPI indicators and my own from ArathosVIP and the holograms work fine.
I will add HoloAPI soon for indicators so you can use this ones.
Would be nice if you could tell me more about the heroes health override , because on my Test Server it worked fine.
Edit Just tested it , if you have in the config of ArathosRPG heroes support on true.
ArathosRPG will use for each player his heroes health as basehealth and everything works like it should.
Also if heroes support is on true the Level requirement lore will use the heroes level.
Have those double indicators with Damage Indicators also , 4 other hologram indicator plugins worked so i guess it must be the plugin ur using.
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Posted May 14, 2014@Mike0so
I can set damage and not have it show up twice. Damage Indicators works fine with how Heroes sets damage. So I doubt its the plugin since our custom damage isn't causing that.
Also - the health config (max 20?) seems to be having some issues even when heroes compat is enabled. My health gets set to 20/20 - this may be confusing for some server owners. I'd disable that if Heroes is enabled.
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Posted May 14, 2014@Mike0so
Sorry about it! :D I see this plugin are growing but I'm too anxious for that.