Roleplay Essentials
News
February 5, 2014
It's been nearly a year since I began development on RP Essentials 3.0. During that time I found myself overwhelmed with work and now I've found myself a full-time job in animation. As I said in the comments, please let me know if you're willing to work on the project! Otherwise, I will definitely do my best to revisit this as much as I can, as the previous versions have always been unstable, horribly coded. Sorry guys! Again, I will come back to this as much as I can.
June 8, 2013
I've been gone for awhile, just checking in. I know I haven't been around awhile, but I'm here to say I haven't abandoned this project what-so-ever! ;)
April 16, 2013
The new Chat System feature will be next. I aim to making it as flexible as possible, as well as giving it the unique ability to hook into the rest of RP Essentials. Some of you may be familiar with Custom Chat Styles. That's exactly what is being implemented. I'm doing my best keeping up with this work and real life work, so bare with me. And thanks for your support and encouragement!
April 6, 2013
In case you guys didn't get the April Fools joke on the previous post, that was an entire joke. RP Essentials 2.0 is a complete rewrite. No one ever thinks about making an April Fools joke while stating they're pulling an April Fools joke. But Apparently it worked! RP Essentials 2.0 IS in the works, and is almost done! :)
April 1st, 2013
April Fools! RP Essentials 2.0 isn't coming! I just used an old buggy version from Lord of the Craft. This has been the longest April Fools joke I've ever pulled. Sorry if this was an inconvenience to anyone looking forward to RPE 2.0! :P
March 30, 2013
I've been hard at work. New features are in this 3rd dev build of RPE2.0. Check them out if you want! We're getting closer and closer to a finished plugin one step at a time. Please keep up those suggestions guys, I could really use more. I hope everyone's having a great Easter Weekend! :)
March 27, 2013
I've created an IRC channel for Roleplay Essentials: #rpessentials on irc.esper.net
The first development build has been uploaded! Please remember that these are all incomplete builds, and should only be used on Development servers. All feedback and bug reports are welcome!
March 25, 2013
I've added some new features, as well as an idea as to when these features will be done. The percetage is based off of how much configuration support I've added, as well as bug testing.
March 19, 2013
It's been awhile since I made my announcement about RP Essentials 2.0. I've been busy, and sometimes It's difficult to know if developing plugins will be worth my time or not. But I've finally gotten around to it, and I have a list of features that are currently in progress. Every feature is optional, and fully configurable. There are more to come as well. I can't wait to share with you this new plugin, and I hope it's what you're all looking for!
Roleplay Essentials 2.0 Progress
The configuration for RPE2 should be rather simple. Player data is saved under one file to allow for simple search and modification if needed. Every 'Feature' has it's own configuration file, and a Main configuration called "Features". Think of these features as miniature plugins. Keep in mind, these are always subject to additional features and configuration.
-Progress of Features-
- Death Storage Control
- 100% Complete
- Chairs
- 100% Complete
- Drop Planting
- 100% Complete
- Roll System
- 100% Complete
- Emotes
- 100% Complete
- Character Cards
- 100% Complete
- Custom Item Names
- 90% Complete
- Buddylist System
- 90% Complete
- Nametags (TagAPI)
- 80% Complete
- Weather and Biome Effects
- 75% Complete
- Chat System
- 25% Complete
- Consumables
- 0% Complete
-Undecided Features-
- Sound Events upon Player/World actions
- Soulstones and Warps
I'll do my best to reimplement all features from the current version of RP Essentials.
Usage
Some Plugins may not seem so straight forward. So for the ones that don't, I will give a brief rundown of how they work here:
Emotes
Emotes are pretty darn simple. When you open your chatbox, type * (or whatever text you have in your configuration) then type what you want to say. Example:
"*eats a muffin." ...Will result in... "Alec eats a muffin."
Try it with quotation marks and speech. This will color code anything within quotations to white.
Character Cards
Character cards display information about the player you're interacting with. Information they can either set, or admins can set. Thankfully, as a server admin, you have full control over what data values you put in, and the structure of the Cards. Here's how it works.
In the configuration, the Card Data List is the format in which the data appears in the game. For example: - Name - Age - Allegiance - Mood You'll need to also copy one of the data values and set it's name to the exact one the data has in the Data List. The values in this section can be configured to set restrictions. You can also setup a whitelist, following the same YML format as the one shown in Races.
Chairs
To create a chair, place down one of the materials in the configuration. You can add what kind of stairs are supported, or even add any block of your choice if you know it's Material Name. After that, place a painting or an item frame on the back of the stairs. You have then created a chair! Right click on the chair to sit down, and click on it again to stand up.
Drop Planting
The concept here is for natural items to not simply vanish when they despawn. Here, you can choose what block is placed when an item despawns, or when you choose it's time limit is. Best part is, you have full control over what blocks spawn from what item is dropped. The very basic example here is dropping a sappling, and watching it grow itself. Some other materials, such as seeds, require soil to plant themselves.
Biome Effects
This is one of the more larger scale features. It can affect the entire server in many ways depending on how you configure it. Generally, it freezes players in the cold biomes, and exhausts them in the hot biomes. The configuration is rather large. So be very careful when adding a new biome. There are many variables that affect how a player is treated in these biomes, such as sunlight, blocklight, their clothing, water, and weather status. Play around with it!
Death Storage
When a player dies, you have the option to choose where their stuff goes. You have three different modes: ENDER, CHEST, and SAVE. You can use those exact values in the configuration for Death Storage.
ENDER - Sends some of their dropped stuff to their ender chest. CHEST - Creates a chest where they die. SAVE - Saves their stuff in memory. It will be given back to them when they respawn.
RP Essentials 1.0
If you want information on the older, RP Essentials 1.0, check at this page.
Other Notes
Join the IRC Channel! #rpessentials on irc.esper.net
Please keep submitting bugs and providing suggestions. We can make this the best Roleplaying Utility out there!
Any donations to help further this project will be gladly accepted, and your contribution will be made known! It honestly keeps me doing this work. :) I want to thank one of my home servers, Lord of the Craft, for the experience of creating RP Essentials LotC Edition. It has definitely caused me to push harder in my development for Version 2.0.
Thanks to both Gustebeast and PieReviver for your awesome donations and suggestions!
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Posted Nov 19, 2012I read in the comments that RP Essentials work with 1.4.2 put for some reason, chat would give me an Error and it won't read any Races. Can anyone help with it?
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Posted Nov 18, 2012"November 13, 2012, Hey everyone. I want to let you all know that I've been extremely busy lately. I came back to Bukkit recently to find my inbox filled with encouraging messages. For that, I'll do my best to revive this project and come back better than ever! Really, it will be amazing. I just ask that you all have faith as I do my best to keep it up to date with the newest versions bukkit. -Alec"
Good to hear mate,
its a quality plugin, one of the best Chat systems for an RP server IMO.
Would love to help you in development in any way we can.
Message one of my replies >.<
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Posted Nov 16, 2012When will this be updating?
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Posted Nov 6, 2012works perfectly with 1.4.2 craftbukkit build 2455 (1.4.2-R0.2)
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Posted Oct 30, 2012Seems to work with 1.4.2 only the time feature doesnt appear to be working
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Posted Oct 24, 2012This plugin seems inactive, ive offered to donate if they could fix/add some small features, but the creator never replys :(
Its a shame, becuase its such a good plugin..
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Posted Oct 20, 2012Could you add your source :o I'd really like to see how you did this
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Posted Oct 17, 2012does anyone know if this has any major conflictions? with essentials chat.. or the nickname stuff built into the plain essentials mod...?
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Posted Oct 16, 2012Could you... maybe... add more perms... like for mounting... make certain ranks be able to mount certain mobs..
And to also add the abiltiy to make certain ranks unable or more acceptable to the plaque..
And add working chairs....
^Thats just another idea but the rest, please consider!
Thanks, great plugin!
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Posted Oct 10, 2012Hello!
I got a severe error and I don't know what could it be:
[SEVERE] Could not pass event PlayerItemHeldEvent to RP Essentials org.bukkit.event.EventException
Usually happens when a players uses a potion but there are other cases.
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Posted Sep 28, 2012Some feature requests:
Mute Channel - So players can mute Global channels if they're getting too noisey for RP
Brewing Requirements - Ability to customize item requirements to brewing. Im hoping to add a "Brewer" Profession to my server. But it wouldnt be RP realistic if they can make it at no cost.
CHeers!
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Posted Sep 13, 2012Great mod!
Only thing I could say to add to this, is a "garble" feature to local chat. When other people are behind walls or at the limit of range. Their chat appears mixed up "T ei ch ap e ars m ed u" like so. IE Realistic Chat!
Also having a problem with it loading Userchat.yml
http://pastebin.com/HMzYvAfP
Any clues?
Thanks for making it :D
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Posted Sep 6, 2012@Maruviel
I'm also having a bit of trouble with the chat feature of this plugin. I'd like to disable the OOC part of it completely, because greylisted players tend to start spamming the chat logs of the whitelisted players. Out of the provided permission nodes, I haven't discovered a way to prevent them from speaking.
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Posted Aug 31, 2012I'm working up a list of custom drinks for my RP server, but I'm having trouble understanding some things.
Firstly, the item IDs. I'm not sure what these pull from, or if I can create more than just the presets listed. Does every drink use the potion bottle as its default texture?
The text color. I'm assuming this is the color of the liquid?
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Posted Aug 31, 2012dear developer(s), in your plugin you have included an option to configure the world time. What can you tell me about it? More specifically, how is the "modifier" calculated? How do I know which number to use?
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Posted Aug 22, 2012Revenge, i would suggest just trying it, but i would say use the heroes plugin: http://dev.bukkit.org/server-mods/heroes/, its really easy to use and has loads of awesome features and skills.
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Posted Aug 20, 2012would this work with the plugin http://dev.bukkit.org/server-mods/ancient-rpg ? i want to use both since both have features that are useful for my server.
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Posted Aug 15, 2012Can I disable milk, but not the other drinks?
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Posted Aug 15, 2012When I type /rp, it has the options, but it gives me at the bottom a Internal Error?
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Posted Aug 15, 2012Thanks Alectriciti,
I can successfully remove beer/drinks and the chat from the plugin so that it has the Character cards and the plague on it only, i would wish for something extra to be added to the plague if you want to know just ask, its not really essential but it could help with admin friendlyness/usability