Rolecraft
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Compatibility:
The plugin should be compatible with server version 1.13(.1).
Except for Curses it is compatible with version 1.12 and 1.11.
Any other version may or may not work.
If you like to help me with this project do at least two of these things:
- use Rolecraft at your server
- report any errors or bugs
- submit your ideas to improve it
- click the lower button to donate
Update Checker
This plugin is using an update checker. It will not download or install any files.
If you like to disable this function, go into the config.yml and set 'enable-update-check' to false.






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Posted Aug 10, 2013@caliog
Also, I think he means something like this:
http://riftplaneleveling.com/wp-content/uploads/2011/09/Talent-tree-rift-rogue-leveling-tree.png
A GUI would be kind of difficult to include and will likely need support from Spout (like the HUD suggestion I made).
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Posted Aug 10, 2013@caliog
Thank you! :D
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Posted Aug 10, 2013@tetricide
You can add a list of all disabled worlds in the config.yml
In 2.0 you can disable the command book (only for everyone) in the config, too.
@xH3LLRAIZ3Rx I don't understand ? What should this do ?
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Posted Aug 10, 2013Please add a Skill Tree GUI
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Posted Aug 9, 2013@caliog
Thanks for the respons caliog. How do you disable this for a world? I basically only want it enabled in only 1 world. Also, when a player gets rid of that book with commands, they keep getting another one when they log on again. Any way to disable this, or at least disable it for anyone not an admin? Most of it has commands only admins can use anyway.
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Posted Aug 9, 2013@tetricide
- multiworld is already supported ..you can disable some worlds in the config - I changed the default currency to money, if I would disable the myRPG Economy the plugin breaks if people don't have Vault. - possible with Vault
- I will add that for the next update ;) - Yes indeed it doesn't reset the stats ..(it resets the active skills), so I will add also such a command
Thanks ;)
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Posted Aug 8, 2013- Add multiworld support (ability to disable/enable per world)
- Make the economy disabled by default. I know I suggested to make "money" the default, but I think this would be better.
- Add option in config to hook into Essentials economy.
Not saying your plugin's economy is bad at all. It's just that Essentials economy works with a lot of plugins that hook to it already. I know this might not pertain to everyone, but servers that are already established with players that have quite a bit of money will not likely switch to a plugin that doesn't allow you to give them money. Which brings me to my next suggestion...
- Add command for admins (or the server itself) to manually add to player's current funds. E.g. /myrpg eco give <player> <amount> or something to that extent.
- Add command to reset player's stats, which includes all levels and skills. This could prove really useful for servers who would like to enforce a "New Life Rule." /myrpg setlvl <player> 0 does NOT reset their skills!
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Posted Aug 8, 2013@caliog
OK. The time. Maybe I back here on the other day and delete Heres with bad "devs" for your plugin. Thanks
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Posted Aug 8, 2013Hi guys, the next update will take some more time, because the new 2.0 version will contain a lot of features and bugfixes.
The goal is a completly functionaly plugin, so please report any bug you can find in the latest version. Also we will release a full wiki with all important informations!
We are still looking for Alpha testers! Feel free to contact us :)
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Posted Aug 8, 2013Caliog I would also like to notice an amazing plugin called "RPGItems", sadly it was discontinued and it would be absolutely amazing if you could pick it up since youre doing some professional work. Since your plugin has alot to do with an RPG aspect of the server, that will assist your plugin greatly if you make it part of this plugin or simply pick it up and maintain it on the side. That plugin can do some unimaginable things with really cool abilities, effects, binding commands to items, having the info of weapons or armor alot like in famous MMOs and you can do some endless things with it. It was sadly discontinued because the creator didnt have enough time to maintain it, I lost a big chunk of my servers experience due to the loss of that plugin. I would be greatful if you continue it, there are people asking for someone to take over and the owner is willing to do it. You will get alot of popularity by maintaining that plugin, its amazing for RPG servers! Please check it out!
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Posted Aug 8, 2013@wiedzmin137 This will need some time ..max health is already included and you have wait for more skills (after 2.0)
@deleted_8886818
First: Thank you ! :)
I like your proposals and I will add them (not all in the next update , but soon after it) ! Players get different health depending on the vit stat and their level (and soon depending on their race) :)
The next big update (2.0) will be relased in 2 weeks or less ! (I will release a bugfix build before that)
@999134fishy
Not 100% with the next update ...but with the following updates ;)
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Posted Aug 8, 2013really hoping to have this working with mcpc soon. Will this happen in the next update?
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Posted Aug 8, 2013And please keep the NPCs feature going, its amazing! Love it!
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Posted Aug 8, 2013This looks like by far the best RPG plugin out there, the only thing it needs is the races (guilds, not so much unless its survival type) and mob spawn areas! Healthbar can be from a different plugin though. However my idea is adding different areas for different levels so the monsters would have altered health, in the same way the players should get different amounts of health depending on their level.
This would be perfect for my server and many others, I hope you will release some of these features soon. Please let me know if there is any approximation of when this will be ready fully and if you like my ideas. I think its better to have one ultimate plugin rather than having multiple ones with overlap each other.
(Epic Boss support would be amazing too, however I know you can adapt that plugin to work with this combined with PhatLoot plugin which would seem like its the same plugin)
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Posted Aug 8, 2013@caliog
So as I say before - mana, max health with hearts, config for each skills, upragding skills on configured levels, more skills, nice API and JavaDoc for creating skills. It is a lot of work, I know, but think about end effect...
There is option to disable economy? Good.
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Posted Aug 8, 2013I really like this plugin but are you going to add passives and ways to make it so if i make a class called blacksmith, i can make it so it is the only class that can use a anvil or make it so i can lock some items out from some class's so mage's cant use diamond armour. I would really like to see skills for non-combat classes like passive % mining chances or skill that i can use every 10mins that make's mining faster for a short time.
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Posted Aug 8, 2013@wiedzmin137
Its already possible to disable the economy system. But if you disable the class system you can't use any skills. If you disable the level system it will be difficult to use custom weapons or questers.
Maybe you can tell me what features are missing for you ?
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Posted Aug 7, 2013@caliog
A classes, economy, level system. Other things is good (those in development will be too), but those 3 - have a better replacement (for now).
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Posted Aug 7, 2013@Agnipoes
Thanks ! :) We are trying to make the plugin more understandable. Yes, how about 1 Emerald are 9 Goldnuggets ..or any other proportion ?
@wiedzmin137 Thats a difficult question. you can disable the whole plugin in some worlds if you like. But most 'parts' of this plugin are entangled to each other ..what parts of the plugin do you wish to disable ?
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Posted Aug 7, 2013Hello. Do you add option to disable some part of this plugin on next version?