Rolecraft
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FeaturesGroups |
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Compatibility:
The plugin should be compatible with server version 1.13(.1).
Except for Curses it is compatible with version 1.12 and 1.11.
Any other version may or may not work.
If you like to help me with this project do at least two of these things:
- use Rolecraft at your server
- report any errors or bugs
- submit your ideas to improve it
- click the lower button to donate
Update Checker
This plugin is using an update checker. It will not download or install any files.
If you like to disable this function, go into the config.yml and set 'enable-update-check' to false.






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Posted Jul 17, 2013in my server logs when i try to do a killing quest it shows [SEVERE] Could not pass event EntityDeathEvent to myRPG v1.2.0.9
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Posted Jul 17, 2013@Remcove
I created a ticket for you here.
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Posted Jul 16, 2013@Japscraft
You have to wait for the 1.6.2 update to be accepted by bukkit
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Posted Jul 16, 2013work for 1.6.2?
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Posted Jul 16, 2013I don't understand I do everything you say! and it still isn't working. I'm in group default with the right premissions and no op! My quests file look like this: http://pastebin.com/09QfL996 and the npc's are STILL not working correctly. They keep saying go to npc 0. Take a look at the picture: http://i.imgur.com/6sNAdgy.jpg
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Posted Jul 16, 2013@caliog
Right clicking to accept does nothing, even with the quest book itself that you get after accepting the quest via the command. Is there a way that you can disable the questbook you get on each login (the book with how to setup the npc's)
and rightclicking to finish does nothing either. It only works when useing the command /q accept and /q finish
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Posted Jul 16, 2013@Remcove
There should not appear any errors because of that because /tp is only a alias of /teleport. But I try to change it.
If you like to finish a quest via right-click you just go to the npc and right-click him with the QuestBook in your hand ;) The accepting of the quest will also be a rightclick !
Like I said you don't have to write the npc's name in the quests.yml. You only need to use the command /quester add <questname>. Then it will work fine :)
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Posted Jul 16, 2013sadly I'm having trouble with setting up the npc quests :( I used one from the example and edited the title from log to planks and edited the id of the items needed to complete the quest. But it keeps telling me that I have to go to npc 0 to complete. The npc 0 is a guard. Npc 1 is Briand the woodcutter and the quests needs to be done at him and NOT at the guard. This is the quests.yml file:
http://pastebin.com/Yhi91FWr
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Posted Jul 16, 2013@caliog Yeah I did make it so that guards attack monsters and players
oh and 1 more question. After I installed the myRPG plugin the command /tp that comes from essentials is being overwrite by the /teleport of myRPG, is there a way to change that command to something like /tpmyrpg or just disable it?
btw can you make it so that you don't have to fill in the commands like /c accept QUEST /c finish QUEST but just rightclick them. 1st rightclick will give you the info about what the quest is. 2nd rightclick will accept the quest and 3th rightclick will try to finish the quest.
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Posted Jul 16, 2013@Remcove
Yes you have to go to the quester who should give this quest to players and type /quester add <flower>
After this you can go to the quester and type /q accept <flower> ;)
Did you set the guard's attacks to player ? /guard attack player
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Posted Jul 16, 2013@caliog
Even if I hit the guard it won't deal damage. It attacks me like crazy but nothing happens. Could you take a look at my quests file? I used the examples and edited it but it still doesn't work.
http://pastebin.com/cMzvSuC8
It says when I try to do the quest flower that I have to go to npc 0.
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Posted Jul 16, 2013@Remcove
For some quests you can use these: http://dev.bukkit.org/bukkit-plugins/syrios-myrpg/pages/quests/
Pay attention that you don't set a name to the "npc-name" key. There should be the id of the npc, but you don't have to write it.
The guard currently doesn't attack players. Only if they would hit the guard. That a guard attacks all players will be a new feature in 1.2.1.
No it is not possible to add custom skins to npcs without spout.
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Posted Jul 16, 2013@caliog
Oh thanks will try, and I did find one bug and that is they guards don't deal damage to players. I thought it was something to do with premissions but even when I op myself and go to survival mode it will not deal damage. Well thats no big bug I guess.
One more question, is it possible to add custom skins to the npc's?
Does anyone have an quests file with more then 1 quest programmed for multiple npc's? I'm struggeling to get 2 quests in 1 file without breaking them!
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Posted Jul 16, 2013@Remcove ( & @LastTulare ) Thanks ! I also saw this level-bug and already fixed it for next version.
Try to set the config key "chat-format" empty.
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Posted Jul 16, 2013@Remcove
It dont break PEX prefixes, but it over-formats my RoyalChat so that towny prefixes dont show up, and my PEX suffix 'color' dont show thru. Thats my only annoyance.
@caliog
Is it possible to make it tie into other chat plugins like Hero Chat or RoyalChat that deal with Towny? Or have a config option to enable/disable myRPG chat format? I put {TOWN} in the format knowing it wouldnt work XD and sure enough, got [-0]{TOWN}[Operator]Last:ha haaa
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Posted Jul 16, 2013@caliog
Great, I got it.. but it breaks my groupmanager plugin :( I don't know what else is all messed up but the one thing that I know for sure is that it breaks the prefix that comes from groupmanager. My name should look like this:
[world](owner) Remcove these plugins make up the name: (mutliverse, essentials) But now it looks like [-0]Remcove I think that is because of the myRPG plugin. Also when I logged in I got the message happy birthday your level is now 0 ?!
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Posted Jul 16, 2013@LastTulare
Yes this is a minor bug :) You can ignore it.
Thanks :)
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Posted Jul 15, 2013With a little creative url altering you can find the file #39 not #38 cus from earlier comments, we know caliog said he would release 2 versions of 1.2.0.9 ;) Never wait for bukkit to approve <3 (p.s. never post the link before the approval, bukkit staff will kindly remove it)
-update- AAAHHHH it loaded! :D no issues other than a strange [warning] You can not use myRPG with this craftbukkit version! which im sure is just a generic error and not anything serious. (p.s. nifty book it gives you when you log in :D )
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Posted Jul 15, 2013@caliog
Any way you can send it directly to me? Server is offline because we wait for the update.
Greetings, Remco
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Posted Jul 15, 2013@Remcove
I guess they will approve it in some hours ;)
@Gavin79746
Are you using the old one ? 1.2.0.8 ? You should wait for the update ! If there is still occurring a internal error please post a ticket !