RLoot

What is RLoot?
RLoot is a brand new looting system for Minecraft. Based on several big name RPGs such as TES and the Fallout series, its aim is to add a different, fresher system of death looting to the game. Items will no longer just drop on a mob's/player's death, but a lootsack will drop instead. This lootsack will contain all items that would have otherwise dropped, along with several inventory management functions. (Take all, delete lootsack, etc...) To open the lootsack, just crouch next to it.
Features
- Customisable lootsack type - Set any item by id as the lootsack type.
- Configuration - Decide if mobs/players/both should drop lootsacks on death.
- Custom messages - Configure any message you want to fire once the player opens/drops/walks over a lootsack.
- Item management functions - A custom GUI for managing the lootsack's contents.
- Permissions - Decide who can open lootsacks.
- Lootsack blacklist - which items should drop normally without being inside a lootsack.
- Lootsack min size - a lootsack will only drop with a certain number of items in the inventory.
- Disabled Worlds - Disable RLoot per world!
Upcoming Features
- More inventory management options.
- Particle system for better visibility of lootsacks.
- Economy integration.
- More configuration options.
- Only certain mobs drop lootsacks.
- WorldGuard integration.
Known bugs
None
Installation
Download the latest version of RLoot, uncompress it, and drag and drop the RLoot.jar and the RLoot folder to your plugins folder.
NOTE: If upgrading from another version, be sure to overwrite the old config file.
Permissions
RLoot.TakeAllButton - If enabled in config, the player will require this permission to use take all. RLoot.NoLoot - Makes a player unable to open lootsacks.
Feedback is appreciated!
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Posted Jan 26, 2014@sammyturbo123
Need you to paste the complete error log, mainly the Caused by:
Also, any indications as to what caused it ingame (If possible)
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Posted Jan 26, 2014Got an error: http://postimg.org/image/xdbxhctax/ I Am using latest craftbukkit version too
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Posted Jan 24, 2014This is a great idea. Would it be possible there be a way to stop players from browsing loot chests of they get hit, or is that not doable because of how the game works? Also, maybe a config to enable/disable the Take All button for certain groups?
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Posted Jan 22, 2014@knetterzak
Yes, it should work.
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Posted Jan 22, 2014Hello, does this work with 1.7.2-02?
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Posted Jan 21, 2014@Mavhill
Will add multiworld support/permissions on 1.0.2
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Posted Jan 21, 2014Would you add multi-world support and a perm? Its a great plug but I would like it not to work in minigames or minigame worlds and have the ability to deny permission to pickup the loot or open the lootsack.
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Posted Jan 18, 2014@tomori_peti 7 is already in, just go to the config file and edit the LootSack Open Message: config. The others are a bit more complex, but they are being worked on.
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Posted Jan 18, 2014Will Waterworth12's suggestions be implemented? Especially 1, 3, 4, 7 would be so good.
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Posted Jan 17, 2014@ShoTanken
Good to know. Will get that sorted out on version 1.0.2.
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Posted Jan 17, 2014Thank you! This is a very cool plugin, this is definitely staying on my server!
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Posted Jan 17, 2014there's a bug in the latest version where you can pick up the actual physical Lootsack by manually taking items out of the interface and upon exiting, you pick up the Lootsack as well
edit: only does this during creative mode
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Posted Jan 15, 2014@predawnia
The problem lies within ecoCreature, what is most likely happening is that the developer made it so the custom loot drops separately once a mob dies. RLoot works by taking the event's drops and setting them into an inventory. ecoCreature's developer just needs to add the custom loot to the event's drops instead of making it drop like a separate item. I cannot detect exactly what items are being dropped separately from the ones that drop on event, so I suggest contacting ecoCreature's developer and suggesting the custom loot being added to the event's drops instead of it being dropped separately.
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Posted Jan 15, 2014I have ecoCreature running for custom loot, when killing zombies, the Rloot bag only contains the standard zombie loot (rotten flesh) and does not contain the custom loot. Custom loot drops to the ground like normal.
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Posted Jan 12, 2014Cool plugin! :D
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Posted Jan 11, 2014Thank you for your feedback. RLoot version 1.0.1 has been uploaded, and it is awaiting revision from the Bukkit Staff. Several of the suggested features and changes have been implemented.
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Posted Jan 11, 2014suggestion
other than that this is a kick ass plugin.
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Posted Jan 11, 2014Suggestions
Just some ideas, would appreciate those. Thanks and great work!
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Posted Jan 10, 2014cant wait to test this on Reaper Craft servers.
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Posted Jan 10, 2014i liek ur sack icon, is very pr3ty :)