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Is it possible to have the plugin charge people the value of the area when they use /selfservice create? I want to make creating big regions expensive.
Whatever I put in the blockMaxPrice line it gets reseted when I type /selfservice reload to 0.45 but everything else that I changed saves correctly and does not reset
I learnt that using flatfiles instead of databases is not so bad.
So maybe I will add an option like: saveSigns.
So that every Self Service sign will be stored in a file.
This will enable the feature of automatically adjusting the price of signs.
Which will get rid of possible cheating.
Just curious, if i didn't install an economy plugin, would this plugin still work to give the regions for free, yet still have the settings like only one per person, and then cannot sell it?
This would be perfect for a server i run which is a creative server, but with lots. Instead of having the players contact me or another admin to request a lot, they would be able to get it for themselves, and then be forced to keep that lot so they would not keep moving around.
On the page of PermissionsEX it says: Bukkit Permissions (Superperms) compatible.
That means it should work. Maybe update PermissionsEX, get the latest version?
Anyway, I got a friend in here to test my server and self service is not working with permissionsEx. Any idea what I could be doing wrong? Says he doesn't have permission.
About placing more than 1 sign, to sell a region.
We talked about how it would be nice to automatically adjust the prices, so all signs are the same price.
I don't think this will ever be implemented. Too much work for a small feature like that. Sorry.
I would second the request for max height and depth. This would make this plugin very helpful! Thanks for working on this plugin, my server will really appreciate it!
By default, when you create a region using this plugin... users cannot build on it. Because they are not owner/member. If you want them to be able to build, eventhough they are not members, you can set the "Build" flag to "allow".
When you create a region. The owners of that region will be the players that are defined in the config. Or, if no players are defined in the config. The owner will be the person executing the create command.
So, only owners/members can build. Unless "build" flag is set to "allow".
If I start using databases, it doesn't matter anymore, what is displayed on the sign. All that data can be saved in the database.
So a sign could read for example: "Right-click this sign for info."
About placing multiple signs per region, and adapting te price to the first placed sign.
The plugin does not keep track of placed signs. It depends solely on the text of signs.
Which might make it difficult, to check if a region is already for sale.
I can think of 2 options:
a) On Sign Placement: Look in the region for signs with Self Service on the first line.
b) Keep track of all Self Service signs using database.
Option (a) does not seem right. In laymen's terms, the plugin would have to look very hard in large regions. Actually, since there is a permission node for placing a sign anywhere, the plugin would have to search the whole world every time.
Option (b) is great, but I kind of liked the fact that this plugin does not require a database. But since I was planning on learing how to use databases in Bukkit, I might actually go for databases. I will try SQlite, so you don't have to do anything special, unlike MySQL. Which requires you to install it on your server machine. And open ports and whutnut.
Wow I didn't realize you have to do 100.0 instead of 100.
I might make a fix. I will put a comment in a second.
About the multiple sign thing:
There is indeed a flaw. You can make signs with different prices for the same region.
Which is a little weird. And risky too. Because, if someone would sell their region for a large amount. He could buy it back for a smaller amount, via some SelfService sign he hid somewhere ;)
So your request is worth working on.
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Posted Nov 24, 2011Please add that player can rent regions :D
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Posted Nov 23, 2011Is it possible to have the plugin charge people the value of the area when they use /selfservice create? I want to make creating big regions expensive.
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Posted Nov 23, 2011@Mtihc
cool thanks
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Posted Nov 23, 2011@astinax
You're right. I've been sloppy. I am uploading 0.4.1 now.
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Posted Nov 23, 2011Whatever I put in the blockMaxPrice line it gets reseted when I type /selfservice reload to 0.45 but everything else that I changed saves correctly and does not reset
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Posted Nov 22, 2011@Waizujin
I learnt that using flatfiles instead of databases is not so bad. So maybe I will add an option like: saveSigns.
So that every Self Service sign will be stored in a file. This will enable the feature of automatically adjusting the price of signs. Which will get rid of possible cheating.
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Posted Nov 22, 2011@DreamPhreak1
Version 0.3 still needs Register or iConomy. I might add a configuration property like: noEconomy. So you can only "sell" free regions to new players.
But... players in creative mode bypass all protection right?
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Posted Nov 22, 2011Just curious, if i didn't install an economy plugin, would this plugin still work to give the regions for free, yet still have the settings like only one per person, and then cannot sell it?
This would be perfect for a server i run which is a creative server, but with lots. Instead of having the players contact me or another admin to request a lot, they would be able to get it for themselves, and then be forced to keep that lot so they would not keep moving around.
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Posted Nov 19, 2011On the page of PermissionsEX it says: Bukkit Permissions (Superperms) compatible. That means it should work. Maybe update PermissionsEX, get the latest version?
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Posted Nov 18, 2011@Mtihc
That sucks, oh well. Not necessary I guess.
Anyway, I got a friend in here to test my server and self service is not working with permissionsEx. Any idea what I could be doing wrong? Says he doesn't have permission.
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Posted Nov 16, 2011@Waizujin
About placing more than 1 sign, to sell a region. We talked about how it would be nice to automatically adjust the prices, so all signs are the same price.
I don't think this will ever be implemented. Too much work for a small feature like that. Sorry.
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Posted Nov 16, 2011@cmusicman
@caidcurse
I added properties
defaultMinYanddefaultMaxYto the config file, in version 0.3.-
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Posted Nov 16, 2011@Mtihc
I would second the request for max height and depth. This would make this plugin very helpful! Thanks for working on this plugin, my server will really appreciate it!
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Posted Nov 14, 2011Awesome! Thanks! :D
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Posted Nov 14, 2011@Waizujin
By default, when you create a region using this plugin... users cannot build on it. Because they are not owner/member. If you want them to be able to build, eventhough they are not members, you can set the "Build" flag to "allow".
When you create a region. The owners of that region will be the players that are defined in the config. Or, if no players are defined in the config. The owner will be the person executing the create command.
So, only owners/members can build. Unless "build" flag is set to "allow".
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Posted Nov 14, 2011I know I can solve this simply by getting a regular member to test it, but my server is not online.
By default, when I create a region using this plugin, can users build on it when they don't own it? Do I need to set a specific flag?
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Posted Nov 13, 2011@Mtihc
I might start rambling now but,
If I start using databases, it doesn't matter anymore, what is displayed on the sign. All that data can be saved in the database.
So a sign could read for example: "Right-click this sign for info."
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Posted Nov 13, 2011@Mtihc
Note to myself, and everybody that is interested:
About placing multiple signs per region, and adapting te price to the first placed sign.
The plugin does not keep track of placed signs. It depends solely on the text of signs. Which might make it difficult, to check if a region is already for sale.
I can think of 2 options:
Option (a) does not seem right. In laymen's terms, the plugin would have to look very hard in large regions. Actually, since there is a permission node for placing a sign anywhere, the plugin would have to search the whole world every time.
Option (b) is great, but I kind of liked the fact that this plugin does not require a database. But since I was planning on learing how to use databases in Bukkit, I might actually go for databases. I will try SQlite, so you don't have to do anything special, unlike MySQL. Which requires you to install it on your server machine. And open ports and whutnut.
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Posted Nov 13, 2011@caidcurse
maxHeight and maxDepth would be a good addition indeed. I don't really care about the example you gave, but I can imagine other people do care.
So I will work on that.
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Posted Nov 13, 2011@Waizujin
Wow I didn't realize you have to do 100.0 instead of 100. I might make a fix. I will put a comment in a second.
About the multiple sign thing: There is indeed a flaw. You can make signs with different prices for the same region. Which is a little weird. And risky too. Because, if someone would sell their region for a large amount. He could buy it back for a smaller amount, via some SelfService sign he hid somewhere ;)
So your request is worth working on.