RegionForSale
Allows players to buy or rent chosen WorldGuard-regions from the server. Super easy to set up and highly adjustable! Great to set up towns with different areas; you can define a marketplace with small, only rentable plots, an area for premium-members only and a lot of other districts.
Features
- None, area and volume based price calculation |
- Inheritance system allowing to manipulate settings global, world-wide, region-wide (parents) and region-specific |
- Region-limits for players, group-specific region limits |
- Optional permissions for regions & whole areas
- Optional taxes
- Very easy sign-connection-system, no region-names on the signs, auto-updating
- Language support
- Region rebuilding (Even non-cuboid regions!)
- Benefit from WorldGuard's well-rounded region-system
- Integration of other plugins
- ShowCaseStandalone - automatically removes shops
- LWC - automatically removes protections
! Info - Development halted
2015-11-23
Hello everybody,
This is Tobias aka Phoenix, the developer of this project. I am sad to inform you that RegionForSale, just like the Bukkit project, is pretty much dead nowadays. I do not like the fact that Minecraft is owned by Microsoft and, even though I respect the company, I cannot see how the spirit of Minecraft fits in there at all. Shame on you for selling, Notch! I do not care about the money involved. But this game, no matter how much profit it generates, belongs into the hands of loving, independent developers (Just like Bukkit – love you guys). My opinion. To be fair: My interest shifted in general as well. So overall, I am not willing to work on this project for free anymore.
Q: What about security updates / bugfixes?
A: I will do my best to still fix those and upload a new version for you. I do not want to let you down.
Q: Will you continue if I donate xx dollar?
A: Probably not. Please try to estimate the time I spend and apply a horrific minimal wage – I am sure you still do not want to pay that. Yes, it’s quite some time.
I still want to thank you very much for the few donations I received up to this point. Developing was fun and I was so very euphoric when I received my first donation. I still remember quite well. Not to forget about the many supportive comments and “thank you”s I received despite the money.
Sincerely,
Phoenix_IV
Required Plugins
- WorldGuard
- Vault
- An economy-plugin supported by Vault
Guide
- The configuration files
- How to create a region
- The inheritance system
- Commands
- Permissions
- Region rebuilding
- Example: Setting up a town
Videos in other languages:
German - Very basic
German (RFS v0.1 - outdated)
More
Updating
RegionForSale provides an automatic update checker to let you get informed as soon as a new version is available. If you do not want to use this feature you can set check_for_updates to false in the general.yml config file.
Todo
- Quick-set options on signs
- Give users, who rented a region, the possibility to buy it (without unrenting + possible rebuilding). The other way round would be retarded - Tell me if you don't think so.
- Auto-updater for minor updates (?)
Before writing a comment
If you want to report a bug or suggest a new feature, please create a ticket instead. These are the reasons why:
- You will always see the status of your request
- Others can easily see if something was already requested
- The discussion about it is separated from other comments
- Your request can't be simply overlooked or forgotten

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Posted Mar 26, 2013@Phoenix_IV
:S which WorldGuard version its the good one, because the 5.7.4(dev-version) not working?
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Posted Mar 25, 2013@HellKingVrh
@ People following this conversation:
I visited the server and the problem vanished after a WorldGuard update. Hopefully this will stay like this.
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Posted Mar 25, 2013@Phoenix_IV
1. No, region is for sale. And owner is deleted.
2. I dont know i will see that
3. Here is example of region in that file
And i update to the newest bukkit dev versio but still the same problem.
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Posted Mar 25, 2013@Heifinator
Seems to be. What OS are you using?
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Posted Mar 24, 2013Similar issue to what I am having...
Tested again with newest bukkit build, worldedit, worldguard, and regionforsale.
Works perfect till reboot then region is removed.
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Posted Mar 24, 2013@HellKingVrh
So that means you have regions set up, they are bought by users and after a server-reload they aren't anymore?
Please check these things:
<region-name>.info.ownerin fileRegionForSale/worlds/<world>/regions.yml?-
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Posted Mar 24, 2013whenever the server resets all bought pot to be put up for sale. I am using Bukkit 1.4.7, and Plugin version 1.1. Can you help me :D
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Posted Mar 22, 2013@Heifinator
I tried both. Inclusive server-restarts.
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Posted Mar 21, 2013I will update / downgrade to match those versions exactly and let you know.
Did you use existing world guard regions or setup new ones with region
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Posted Mar 21, 2013@Heifinator
I'll have a look at that, thanks for your report. It was easy to understand.
Update:
I wasn't able to reproduce this. My setup:
Could you check that again?
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Posted Mar 20, 2013This happened on a test server with just worldguard (updated), 1.5 build, craftconomy, vault, permissionsbukkit and regionforsale.
Region setup works fine, everything works 100% as intended until reboot. On reboot all regions are lost, both in worldguard files and in regionforsale.
These regions are added with the region define normal <name> command. They work until reboot then both files are gone.
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Posted Mar 18, 2013@TheMikeness
Configuration setting unit-type.
//rg rent <duration> <time-unit>Auto-changing region prices based on the popularity of a region will not be added, but you can set the prices for popular regions (e.g. in the city center) yourself (see also "parent-regions" for inherited settings).
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Posted Mar 17, 2013I haven't looked in depth at all the features yet, but for a great rental property plugin, there needs to be something like this:
- ability to specify a flat price and a time period for the rental
or:
- automatic rental cost calculation, but with an optional multiplier, so you can charge different per-volume prices based on how in-demand a specific location is
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Posted Mar 17, 2013@Purdze
I guess users can build in free regions as well then?
Did you touched WorldGuard's build flag? This would cause an error like that.
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Posted Mar 17, 2013How comes people can still build and enter chests even though someone has bought it?
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Posted Mar 14, 2013@OSGAnonymous
Users can sell their plots directly to each other using
//rg sell <player> <price>. I hope it's what you're looking for :)-
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Posted Mar 14, 2013Hi, Could you perhaps make it so if a user sold a plot they could receive money if somebody else bought it?
- OSGAnonymous
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Posted Mar 3, 2013@AJ3456
It does. Usage:
//rg flag <flag-name> [-g group] [value]But I just noticed I didn't added any parameter validation and so the error message returned by WorldGuard "Too few arguments. /region flag <id> [-g group] [value]" is very confusing. I'll change that right off.
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Posted Mar 2, 2013region flag doesnt work whatsoever
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Posted Feb 28, 2013@NobuMa
What I got from this:
Assumed problem:
You messed something up at your first try.
Solution - This will reset the regions and hopefully remove the issue:
//rg select Region1//rg remove//rg select Region2//rg remove//rg addparent Region2If step one or three fails you can safely ignore this and also skip the next command.