RedstoneMe v3.0.0

Details

  • Filename
    redstone-me-3.0.0.jar
  • Uploaded by
  • Uploaded
    Mar 11, 2026
  • Size
    13.74 MB
  • Downloads
    13
  • MD5
    deb4cbdcb8fc3213589bed8721b48d53

Supported Bukkit Versions

  • 1.21.11
  • 1.21.10
  • 1.21.9
  • 1.21.8
  • 1.21.7
  • 1.21.6
  • 1.21.5
  • 1.21.1
  • 1.21.2
  • 1.21.3
  • 1.21.4
  • 1.21.5-Snapshot
  • 1.21
  • 1.20.6
  • 1.20.5
  • 1.20.5-Snapshot
  • 1.20.4
  • 1.20.3-Snapshot
  • 1.20.3
  • 1.20.2
  • 1.20.1
  • 1.20
  • 1.19.4
  • 1.19.3
  • 1.19.2
  • 1.19.1
  • 1.19
  • 1.18.2
  • 1.18.1
  • 1.18
  • 1.17
  • 1.16
  • 1.15
  • 1.14
  • 1.13

Changelog

New Features

  • Added support for multiple trigger action types
  • Triggers can now output either a REDSTONE_TORCH or a REDSTONE_BLOCK
  • Added /rsm action <trigger> [type] to view or change a trigger's action
  • Added many new in-game management commands:
    • info
    • tp
    • rename
    • move
    • toggle
    • reload
    • debug
    • who
    • clearplayers
    • setowner
  • Added pagination for command help and player lists

Protection and Safety

  • Added trigger ownership protection
  • Players who do not own a trigger can be prevented from breaking it
  • Owners and admins can be allowed or denied trigger breaking through config
  • Breaking a trigger can now optionally delete it automatically
  • Added allowed trigger block whitelist in config.yml
  • Added protection against invalid trigger source blocks like BEDROCK, BARRIER, command blocks, portals, and similar special blocks
  • Added optional check to respect external break protections when selecting a trigger block
  • This helps with setups using spawn protection or plugins like WorldGuard

Configuration

  • Added a real default config.yml with comments
  • Added settings for:
    • SQLite storage file
    • trigger protection
    • trigger break behavior
    • player-facing protection messages
    • debug logging
    • allowed trigger block types
    • protection-aware trigger block selection

Commands and UX

  • Improved tab completion
  • Added better in-game trigger inspection
  • Added paginated help and paginated player listings
  • Added action display in trigger info output

Data and Persistence

  • Moved trigger storage from YAML to a dedicated SQLite database
  • Added automatic migration path from old config-based storage
  • Trigger action type is now saved and loaded properly