RecipeManager
RecipeManager 2
Complex recipes made easy !
Features
NOTE: I will refer to some .html files in here, those files can be found in your /plugins/RecipeManager/ folder after you load the plugin the first time. The html files will also be updated automatically on new versions.
- Add new recipes (or remove existing ones):
- Shaped or shapeless recipes with optionally multiple results
- Furnace (+ Blast Furnace and Smoker) recipes with optional custom cook time and optional special fuel
- Fuel recipes with custom burning time or even random time from specified range
- Anvil, Brewing, Campfire, Stonecutting, and Compost recipes
- NEW: Grindstone and Cartography recipes with configuration for disabling default functionality
- See 'basic recipes.html' for more info.
- Making recipes more special with flags, featured flags:
- @permission to limit a recipe (or result) to specific permission node(s)
- @remove, @restrict and @override to remove/restrict/override existing recipes, including Minecraft recipes.
- @ingredientcondition to make extra requirements from ingredients like enchantments, ranged data values, stack amounts, etc
- @keepitem to keep an ingredient from using up and optionally damaging it in the process
- @modmoney/@reqmoney and their experience and level counterparts to require/give/take money/exp/level from crafter
- @cooldown to limit the usage of the recipe
- And a lot more, see 'recipe flags.html' for all of them including documentation.
- Flags can also be added to results to make them more special, some featured result flags:
- @cloneingredient to clone an ingredient's features over to the result, like data value, amount, enchantments, etc
- @itemname and @itemlore to edit a result's display name and description with colors
- @potionitem and @fireworkitem to design your custom potions and fireworks
- @getrecipebook to get a RecipeBook as result, ones generated by this plugin with recipes in them
- And a lot more, see 'recipe flags.html' for all of them including documentation.
- Flexible recipe files to add your recipes in:
- You can use any kind of spacing and letter casing you want in recipe files, also supports comments
- Design your file names and folder structure as you want in the 'recipes' folder
- Auto-generated recipe books with high customization:
- Pick which recipes to be added and to what volume
- Re-arrange them as you like
- Books that players have are automatically updated when edited by admin and reloaded
- For more information see 'recipe books.yml' file.
- Other features:
- Local documentation files for ease, the .html files that will be generated the first time you run the plugin
- Customizable settings, messages and item/data/enchant aliases in their respective YML files
- Supports Vault for economy and permission groups
- API for plugin developers, custom events and utility methods for most features
Installing or updating
- Download the latest version of the plugin
- Place the RecipeManager.jar file in the plugins folder and start/restart the server
- Now the plugins/RecipeManager/ folder is created which contains configuration files (.yml) and documentation files (.html)
Using the plugin
- Run the plugin at least once to allow the .html files to be generated, then start with 'basic recipes.html'.
- Plugin settings can be configured in "plugins/RecipeManager/config.yml"
- When you're done editing, type rmreload in server console to reload everything without a server restart.
- Commands and permissions can be found in 'commands & permissions.html' file.
Changelog
In the jar file, auto-extracted when first ran to plugins/RecipeManager/changelog.txt and on GitHub.
Having problems, found bugs ?
If you have any issues or found some bugs, please create a ticket. But first you should check other tickets if the issue has already been reported and then check out the Discord server below to ask for help.
Note: I don't support any previous versions other than the absolute latest, so if you used an older version, update and test again.
Source code
Source code is on github, feel free to look at it, improve on it and provide feedback: https://github.com/haveric/RecipeManager2 If you need, you can use code from my project but please provide credits to haveric and THDigi.
Support project
If you find my plugins useful and want to help support future development and faster updates, please consider donating and fueling my need for coffee:


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Posted Apr 20, 2012Hello, my uncraftable recipes suddenly decided to quit workin, and let people craft them. When i was on 1.1, they worked, but now on 1.2, they dont. It still says there is uncraftable recipes when you get to a crafting table, but it still lets you craft them. I have the latest build of recipe manager and spoutplugin. thanks
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Posted Apr 18, 2012Hi, Is there any plan for the next release to have map:id supported? Would be a real plus.
Best
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Posted Apr 17, 2012@deleted_8040988
It's a bukkit issue: https://bukkit.atlassian.net/browse/BUKKIT-1033
And next time please make a ticket :}
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Posted Apr 17, 2012-
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Posted Apr 13, 2012I hope this will be released soon.
CookBook seems to be dead, and I really would like to add recipes for 'brick circle blocks' (creative only for now), chainmail armor, and perhaps add a TnT+charcoal=diamond recipe.
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Posted Apr 5, 2012I added a news section in the description to keep you guys informed of the general state of this plugin's development :}
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Posted Apr 4, 2012@LordKainzo Similar error as my last reply and that reply still applies.
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Posted Apr 4, 2012Seeing this... http://pastie.org/3728723
1.2.4 (latest rB)
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Posted Apr 3, 2012@Sonorpearl
Yeah I know that one... it's a weird one.
Can you trigger that error at will ? Because I want to replicate the error and test out some alternatives.
Post a ticket or PM me with the reply please.
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Posted Apr 3, 2012http://pastie.org/3721873 On 1.2.4 ^^
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Posted Mar 30, 2012@OERB57
Not *yet*.
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Posted Mar 30, 2012Does this plugin allow the changing of recipes from other plugins?
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Posted Mar 28, 2012@EvHub
I belive buckets stay behind by default but I'm trying to allow other items to be returned as well, can't make any promises tough :}
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Posted Mar 28, 2012@THDigi
Any chance for making recipes that leave a certain item behind in the crafting grid? For example, crafting a lava bucket with something else and the empty bucket stays behind? I would really appreciate this feature, thanks!
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Posted Mar 27, 2012Running CB 1.2.3 R0.2 b2122 with RecipeManager loaded doesn't seem to cause this glitch. I've also got Nethrar setup though so we're not using the vanilla portals.
In any event, excellent plugin, does what I want it to. :-)
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Posted Mar 27, 2012@LordKainzo
Well, the issue is not with my plugin alone... look here, what simple plugin you can make to replicate the glitch: http://forums.bukkit.org/threads/npe-on-chunkloadevent-with-gettileentites.64757/#post-1039282 (the #6 post)
It only occurs when you teleport to nether, if you reconnect in nether it won't glitch anymore, but if you exit nether and teleport again it will glitch again... so I dunno, you decide what you restrict... either you restrict block placing in nether, restrict nether all together or just kick player to reconnect when he enters nether... I will try to find a fix for this meanwhile.
EDIT: I've submitted a bug report for bukkit, maybe they can figure it out: https://bukkit.atlassian.net/browse/WIKI-32 (yeah I know wrong category, I dunno how that happened)
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Posted Mar 26, 2012@THDigi
Ouch, do you suggest we keep this disabled until that infinite block glitch is fixed?
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Posted Mar 25, 2012hehe. im sorry i cant help you, im terrible at programming java, had a course at my school, got a D!
System.out.println("Hello, world!\n");
:P
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Posted Mar 22, 2012@boblefisk
Pffffffffffffffffffffffffffffffffffffffffffffffffff X( I just tested this out, it's true... but the worst part is that it's the fault of the same code that gives out random errors in some tickets that I can't figure out. I really have to find a alternative to that code because it's EVIL !
And it also seems if I replace it with somethimg similar it still does that dupe glitch, If I comment that code out, it doesn't... WTF ? :| There's seriously something wrong with chunks in bukkit...
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Posted Mar 22, 2012when you enter the nether, you dont lose blocks when you place them. infinite blocks in nether.
just try to enter nether and place a block.
im sure its this addon, because i tried it with this addon only.