RecipeManager
RecipeManager 2
Complex recipes made easy !
Features
NOTE: I will refer to some .html files in here, those files can be found in your /plugins/RecipeManager/ folder after you load the plugin the first time. The html files will also be updated automatically on new versions.
- Add new recipes (or remove existing ones):
- Shaped or shapeless recipes with optionally multiple results
- Furnace (+ Blast Furnace and Smoker) recipes with optional custom cook time and optional special fuel
- Fuel recipes with custom burning time or even random time from specified range
- Anvil, Brewing, Campfire, Stonecutting, and Compost recipes
- NEW: Grindstone and Cartography recipes with configuration for disabling default functionality
- See 'basic recipes.html' for more info.
- Making recipes more special with flags, featured flags:
- @permission to limit a recipe (or result) to specific permission node(s)
- @remove, @restrict and @override to remove/restrict/override existing recipes, including Minecraft recipes.
- @ingredientcondition to make extra requirements from ingredients like enchantments, ranged data values, stack amounts, etc
- @keepitem to keep an ingredient from using up and optionally damaging it in the process
- @modmoney/@reqmoney and their experience and level counterparts to require/give/take money/exp/level from crafter
- @cooldown to limit the usage of the recipe
- And a lot more, see 'recipe flags.html' for all of them including documentation.
- Flags can also be added to results to make them more special, some featured result flags:
- @cloneingredient to clone an ingredient's features over to the result, like data value, amount, enchantments, etc
- @itemname and @itemlore to edit a result's display name and description with colors
- @potionitem and @fireworkitem to design your custom potions and fireworks
- @getrecipebook to get a RecipeBook as result, ones generated by this plugin with recipes in them
- And a lot more, see 'recipe flags.html' for all of them including documentation.
- Flexible recipe files to add your recipes in:
- You can use any kind of spacing and letter casing you want in recipe files, also supports comments
- Design your file names and folder structure as you want in the 'recipes' folder
- Auto-generated recipe books with high customization:
- Pick which recipes to be added and to what volume
- Re-arrange them as you like
- Books that players have are automatically updated when edited by admin and reloaded
- For more information see 'recipe books.yml' file.
- Other features:
- Local documentation files for ease, the .html files that will be generated the first time you run the plugin
- Customizable settings, messages and item/data/enchant aliases in their respective YML files
- Supports Vault for economy and permission groups
- API for plugin developers, custom events and utility methods for most features
Installing or updating
- Download the latest version of the plugin
- Place the RecipeManager.jar file in the plugins folder and start/restart the server
- Now the plugins/RecipeManager/ folder is created which contains configuration files (.yml) and documentation files (.html)
Using the plugin
- Run the plugin at least once to allow the .html files to be generated, then start with 'basic recipes.html'.
- Plugin settings can be configured in "plugins/RecipeManager/config.yml"
- When you're done editing, type rmreload in server console to reload everything without a server restart.
- Commands and permissions can be found in 'commands & permissions.html' file.
Changelog
In the jar file, auto-extracted when first ran to plugins/RecipeManager/changelog.txt and on GitHub.
Having problems, found bugs ?
If you have any issues or found some bugs, please create a ticket. But first you should check other tickets if the issue has already been reported and then check out the Discord server below to ask for help.
Note: I don't support any previous versions other than the absolute latest, so if you used an older version, update and test again.
Source code
Source code is on github, feel free to look at it, improve on it and provide feedback: https://github.com/haveric/RecipeManager2 If you need, you can use code from my project but please provide credits to haveric and THDigi.
Support project
If you find my plugins useful and want to help support future development and faster updates, please consider donating and fueling my need for coffee:


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Posted Nov 26, 2012@F4BSE
Link Removed: http://www.mediafire.com/?jjal0fecmdpufnt <- I've put the possible ones together. It was on page 5 or something. Feel free to download them and use them on your server.
Only took me about half an hour or so :P
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Posted Nov 26, 2012@craftovski I can't find the 1.4.x recipes :/
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Posted Nov 26, 2012@craftovski
In your config.yml set existing-recipes to nothing, it will disable the override of recipes the plugin does by default and allow all vanilla recipes(it will disable recipes added by other plugins such as s86powers and craftbook though, you will have to manually re-add them)
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Posted Nov 25, 2012ye thats all cool, all i wana know is how to enable crafting dyed leather...
and F4BSE look in previous comments, all recipes for 1.4.x are in comments.
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Posted Nov 25, 2012Can you please post all 1.4 recipes? :)
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Posted Nov 24, 2012@craftovski
Dying is handled by metavalues, this can't alter/affect meta values
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Posted Nov 23, 2012how did you add cloning maps/zoom out ?
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Posted Nov 23, 2012yea but enchanted stuff have id's, but when u check id of colored l. armor its just like default one.
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Posted Nov 23, 2012i added all 1.4 recipes manually, too, but cant add leather clothing. i can guess that colored armor is a kind of "enchantment"...
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Posted Nov 23, 2012Hey guys, i added all new recipes in 1.4 manually but i couldnt find ID for colored leather armor so if there is a way to allow players to craft colored armor i would appreciate it if u could tell me.
Tx
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Posted Nov 23, 2012So can I edit a exist recipe from 1.4 like the "zoom out" recipe from the map and only my recipe will work and not the old one?
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Posted Nov 23, 2012@F4BSE
You already can. Just add them yourself.
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Posted Nov 22, 2012Plz update :) I want to change recipes from 1.4 :P
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Posted Nov 22, 2012So easy to use and so powerful!
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Posted Nov 21, 2012@Mayhem777
That doesn't help anyone unless you post them, put them in a Pastebin and post them.
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Posted Nov 21, 2012I get tons of erros in 1.4.5...
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Posted Nov 18, 2012@Folas1337
Can't force to be able to color armors.
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Posted Nov 18, 2012@Byamarro
I'm also using Java 7 and it's all fine with 1.4.4 :)
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Posted Nov 17, 2012@Byamarro
runs perfectly fine on 1.4.4 with java 7 for us, what exactly is bugged for you?
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Posted Nov 15, 2012@Folas1337
But it's bugged on 1.4.4 Java 7.