RecipeLookup
This server mod allows players to search how to craft items! Have you ever been in game and you suddenly need an item but can't for the life of you remember the recipe? Looking recipes up on the wiki is just too much of an effort but you have to waste your valuable playing time on it anyway.
But wait, what if the server you're playing on has RecipeLookup?
Simply type /recipe followed by the item name and bang it pops up!
But what if there's more than one recipe for the same item?
RecipeLookup simply rotates through all of the possible combinations if showing recipes in a workbench menu is enabled, otherwise it has a simple command structure to view the different recipes!
But what if I have a plugin to add custom recipes?
RecipeLookup is hooked into the Bukkit API for recipes, so all recipes added correctly should be there!
I've seen lots of plugins like this. What makes this one better than the others?
- It uses Bukkit API commands to look up recipes, making it more lightweight and faster than some other soloutions. This also makes it update to new recipes as soon as they are edited.
- The plugin was developed primarily for OniCraft so it was designed to be lightweight as to not lag a server with a large user base, while still having cool features.
- RecipeLookup will scroll through all possible recipes for the items you specify!
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Posted Dec 24, 2013Nice, i tried duping items but it didnt work.
p.s. how intensive is this on the server? Is it open source so i can have a look?
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Posted Dec 10, 2013it works again with latest spigot. great plugin. only problem: /recipe horse gold armor returns: unknown recipe: horse instead of horse gold armor
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Posted Nov 29, 2013@TheRealSinCosTan
Please see my response on your ticket, thanks!
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Posted Nov 28, 2013I recently downloaded this plugin, and tried it on my server with noone on. Good thing I did. I found out that if you do /recipe (item) then keep clicking on the item so it goes in your inventory then close your inventory, you get the item. I even tried this while in Survival and not OP. This is a huge issue as someone could effortlessly duplicate items with this plugin. Please fix this so that you cannot open or see your inventory while using this plugin. Make it just a view of a crafting bench, and do not allow drag, if it is possible. I also created a Ticket #6 saying the same thing with step by step screenshots on how to do it.
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Posted Nov 26, 2013@freakyy85
protocol hack = not my problem. This is built specifically for the Bukkit API, if your server is not conforming correctly then that is something to raise with Spiggot.
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Posted Nov 24, 2013@freakyy85
i meant spigot with 1.7.2 protocol hack
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Posted Nov 24, 2013@freakyy85
works with bukkit 1.7.2 protocol hack + cookie
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Posted Nov 24, 2013for me people can just drag out the items?
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Posted Oct 27, 2013@club727
Leads are unobtainable items in vanilla, and comparators are in there (It uses Bukkit's inbuilt data). They probably just have weird names. Try ./rc leash and ./rc redstone comparator. You can then rename the items, this is discussed further through the comment thread.
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Posted Oct 22, 2013This could an update to include newer items like comparator and lead But nice work.
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Posted Sep 10, 2013@NoahDTheHorse
No, that's bad practice imo, as discussed here.
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Posted Sep 10, 2013just add it again and as the only update just say that it is updated to 1.6.2 so that people will for sure download it because the know it is up to date.
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Posted Aug 7, 2013can you add potion recipe gui
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Posted Aug 2, 2013@MisterMystery
I am seeing no issues on 1.6.2 with the 1.5.2 build, do mention if you see any though!
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Posted Aug 2, 2013Please update to 1.6.2! This is awesome!
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Posted Jul 6, 2013@freakyy85
It should be - I haven't seen any such problems, though you may be interested in this ticket. Please read the comments on there for more info.
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Posted Jul 6, 2013is showing the window 100% safe? so players cant cheat items etc.?
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Posted Jul 2, 2013@majjhima
The method it uses to gather the data prefers items with set names. If it is not set (i.e. only inbuilt names exist), it doesn't check it unless no other set name exists.
When you remove the name, it sets the next name as the set name I believe, so it's still got a set name.
It may or may not work over a restart, I am unsure.
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Posted Jul 2, 2013@meiamsome:
Thank you for the tip. It worked, but I'm confused why.
This is what I started with:
>itemnames 340
23:10:13 [INFO] Names for Book, page 1/1:
23:10:13 [INFO] Book:-1
23:10:13 [INFO] 340:-1
23:10:13 [INFO] Book
23:10:13 [INFO] 340
Run what you suggested:
>itemnames set 340 Book
And got this:
>itemnames 340
23:10:42 [INFO] Names for Book, page 1/1:
23:10:42 [INFO] Book
23:10:42 [INFO] Book:-1
23:10:42 [INFO] 340:-1
23:10:42 [INFO] Book
23:10:42 [INFO] 340
I now get the correct results for "/recipe Book".
However, running the following makes the item info the same as it was before:
>itemnames remove 340 Book
But, I still get the correct recipe! In any case I'm happy this works now and I know how to fix an item recipe if needed.
I also confirmed that "/recipe Fence" and "/recipe Fence Gate" both do the right thing, so not sure what caused my original problem.
Cheers!
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Posted Jun 30, 2013@majjhima
Hey, that's a problem in the item names list that's used.
You (or rather, an admin) will need to type this to fix it: ./itemnames set 340 Book