RealWeather
RealWeather
RealWeather
Spigot support 1.10.2!!!
This plugin makes game more dangerous than before. It extends weather and its effects. Everything is based on temperature which is calculated via many functions. It also checks where the player is. Lot of variables are configurable (damage, dealays between damages, armors, etc.).
How does it work:
Plugin can be divided into few parts.
- Weather - There is specific weather for every day and can be completely configured to fit your needs. RWEditor is really useful in this. Weather affects temperature in world, causes rain and storm in specific weather. (Ex: STORM, SUMMERSTORM, ...). Example of what may happen: It is BLIZZARD. Temperatures are really low and on ice mountains, as well as othere icy areas, it can be dangerous without winter clothes.
- Temperature - There is really complex algorithm that calculates temperature for each player on the server. Effects can be disabled via permissions. Temperature depends on: biome you are in, time (night - cold, day - warm), height from sealevel (up = cold), current weather, heat sources around player and in hand. Practically everything mentioned here can be configured. Then it decide what to do next. If it is cold it checks players equipment and decide if he has to receive damage or not. If temperature is high you start being exhausted, clothes can reduce effect as well. You can replenish stamina in water, but only in high temperature. You can also drink pure water from bottle.
- Thirst - It is simple, you lose your stamina faster.
- Jungle - I love this one. Traveling in jungle was really boring. But what if you get poisoned? Poison as "poison" is quite rare (5%). Other effects: blindness, confusion, slow, weakness. The base of this function is in tall grass around. Without it, it does nothing.
If something doesn't work: Make a ticket, this will help to fix it. Or do you want me to see the bug? PM me.
Built for Java 8
Current Update status(1.10.2 for 1.10.2):
| Overall status | 85% | |
|---|---|---|
| New version update | 80% | |
| Testing if I broke sth | 60% |
Version: 1.10.2
Current compatibility: 1.10.2 - Java 8
Wiki: Link. Here you can find Installation and configuration - WIP and VERY outdated
Auto error reporting
- Can be disabled in config.yml.
- Also you can set your name there. When I finish website app you can track your error. Errors with name will have first priority.
- Only 1 can be send every 5 minutes, so it will not overload my web :D
- Gathered info: Security code(from error website. it is like weak antispam), plugin version, plugins list, craftbukkit version, your name(only if set) and error. IP is NOT gatheret, so I can't tell you if you error is fixed if you don't set your name in config.
New in 1.6.4: "Modules" update...
- Fix: Updated for new MC version (1.6.4-R0.1).
- Add: Modules. Everything is now in modules.
- Add: Player slow can be disabled.
- Add: Bed heat up.
- Add: Error reporting
- Add: Command /rwadmin walk <name> - resets player walk speed to default.
- Info: RealWeatherHUD will be available with MCP 1.6.4 release!
- Info: IceBlock DELETED, really!
- Info/Fix: UTF8 localization is working ONLY in modules, core is not supporting UTF8 yet!
Important: Localization file is reseted after version update and old one is saved in plugin's folder.
| Name | Speed | Quality | Description |
|---|---|---|---|
| simple | fastest | - | checks only block above you, used by default in desert |
| default | slow | bad | checks square with you in center and side((CheckRadius*2)+1) |
| cross | fast | good | At first checks four directions(North etc.) in heigh of eyes then aquired rectangle with maximal side lenght((CheckRadius*2)+1) |
| smart | slow/fast | great | uses fill algorithm |
Available languages
| Language | Token |
|---|---|
| English | eng |
| German | ger |
| Czech | cze |
| Spanish | esp |
| Polish | pl |
To Do
- Spring, Winter, ... (Seasons)
- Improve thirst. Make it independent from hunger.
- Improve house recognizer ("smart")
Known bugs
- System can't recognize if you are in a house and CheckRadius reaches outside where is no roof -> It thinks that you are outside. -> Partialy fixed in "cross": Still missing system for "L"-shaped buildings. I have algorithm written on the paper so now only transport it into plugin.
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Posted Jan 1, 2014Can we have an upgrade please? This plugin would be very nice on my server!
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Posted Dec 30, 2013@Rayhannur
no. i try it. does not work
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Posted Dec 29, 2013Is this work for 1.7.2?
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Posted Dec 27, 2013is config have any data? i see why it dont work for 1.7.2+
i got idea you may like. use sidebar on scoreboard show temp and thing.
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Posted Dec 26, 2013well. it this plugin or 1 like it. let see who get to 1.7.2 :))
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Posted Dec 21, 2013Creezo, I love this plugin - Is there anything I can do to help get a 1.7.2 version? I know that 1.7.X has radically changed the weather parameters, so it's probably a huge job...
Anyway, it's an awesome idea and I'd like to help out in any way I can
My coding skills are minimal, but I'm working on learning, so...
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Posted Dec 13, 20131.7.2 update?
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Posted Dec 3, 2013Would it be possible to add potion effects and modify player speed when in a certain biome and temperature? So for instance, being in the desert at 30 degrees would cause the fire resistance potion effect, whereas being in a tundra at -20 degrees would cause the slowness potion effect.
It would be great, albeit a bit complicated, if you could also add "weather" and "precipitation" to the conditions too. So for example, being in a tundra while it's snowing in "STORM" weather at -40 degrees could give "blindness" and "confusion", whereas being in a tundra while it's snowing in "SUMMERSTORM" weather at -40 degrees (same temperature) would give "weakness". I could list more examples, but you get the point.
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Posted Nov 20, 2013@skillerfox3
Oh man, have you tried to read the problem?
InvalidConfigurationException: unacceptable character '?' (0xFFFD) special characters are not allowed
it is not the '?' character, it can be anything above standard ASCII.
You used some unknown character in plugin localization. I wrote that localization for plugin core does not support UTF-8 yet, but will be in next version. BTW: "<string>", position 1969 <- I think it is the position of the character in file so you have to check this out. I cant help you now because you haven't provided the file content.
Wait for next release for UTF.
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Posted Nov 19, 2013Realweather isn't working.
Error code:
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Posted Nov 10, 2013Hey creezo, what about adding an air system. (example) you seal yourself in a box, you will die soon. but if you put a torch in that box, air will drain faster.
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Posted Oct 31, 2013@j159963321
aah, so you mean to split hunger and thirst. It is not bad idea.
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Posted Oct 30, 2013I do realize that I am not the clearest of people sry about that
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Posted Oct 30, 2013In the first part I ment hydration not saturation (mis word on my part) as in gaining the effect of rehydrating on an apple. And I in the second part I was saying that being dehydrated is not a threat and I was wondering if you would buff the negative effects of dehydration.
Hopefully this clears it up better.
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Posted Oct 29, 2013@j159963321
I am not sure what you mean. You can't eat if you are full. And dehydration while standing still is in plugin, but needs a bit improve.
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Posted Oct 28, 2013thinking on foods (I'm not sure if it already does this) what about foods giving satiation like mellon and losing satiation like bread. also dehydrating is not much concern to me nor is staying out in a hot climate if you know what i mean
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Posted Oct 28, 2013@CI010
you can :D it is just because some users have only java 6
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Posted Oct 28, 2013So we cannot use this mod in java 7? (could u please tell me exactly why you changed the environment?)
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Posted Oct 27, 2013@j159963321
It is great idea, but quite difficult to make. Yes it will be really rare.
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Posted Oct 27, 2013@TheCreezo
I like that idea, but not every time it rains maybe a new 'Heavy Rain' wether. and would the water rise? if so how would the server react to all those water blocks being placed?